I mean, with all of the turns the Allies get on this map, it’s reasonable to forget that Axis gets turns once in a while too haha.
JEB (Axis) vs Atease (Allies) Spring 42
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OK wow. You got diced solid in Eastern Europe, some of the worst dice i’ve seen.
If i end up winning this we can thank Marty the dice server.
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This is ridiculous. I suspect I got a “low luck” spell cast on my by the program. It’s too consistent too just be chance…
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I don’t know if you know/have heard of Mryogen. He plays (played?) G40 on the forums. World class whiner but he did have some stupidly bad dice for the first 10 games he played or so. He played many more after while still complaining of bad dice when it wasn’t really true. Anyways.
Long story to say that it never lasts too long. But 2/20 and 0/7 hurts a lot. Battle score of 37 is basically one round of purchases for you, you might never recover from that. I think your last chance is to push for Moscow with all units, I think you have a shot to get it.
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No never heard of him. I’m quite new to the forum and the AaA community in fact.
I don’t like to complain over bad luck but this game have been off the charts, especially for Germany. I’m not saying I played perfectly though, I made some stupid mistakes as well… I shouldn’t have lost my complete Luftwaffe so easily for instance…
I don’t think it’s over though, Japan is quite strong. But the luck needs to turn for Germany now, otherwise it’s game over for them (and for the axis).
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Yeah your luftwaffe being gone has made it really easy for me to take chances with my navy.
If japan can make Russia turtle by itself you might win. If it cannot, then you will lose, Germany cannot help too much right now.
But as I said if you win good on you, if you lose you can blame Marty. I won’t take much credit for that win. Just in 1/1 defense, i must have killed 10 too many infantries, thats big.
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Test summary from TripleA, engine version: 1.7.0.3, time: 22:34:47
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I cannot post my turn :|
Got this error message:
Summary Text: Unknown error, post a bug to the tripleA development team
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You can copy your moves in a post, save your game manually and attach it to the post. That should work.
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And I see that you seem to have rolled the dices twice, is there a reason?
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Yes, I managed to press “done” when I had the error message a few times, so I had to replay the turn.
But I’ll try to post an exact replica of the first round I did as an attachment. Hope that work.
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Now I get this error message instead:
“The upload folder is full. Please try a smaller file and/or contact an administrator.”
By a google search, this is the same exact problem:
http://sourceforge.net/p/triplea/bugs/985/
I wonder if there is a problem with this website?
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Yeha i’ve seen this before. they need to do some maintenance or something. Might take a few hours
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You can now post your turn forum seems to be fixed.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber and 10 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Novosibirsk
1 artillery moved from Trans-Jordan to Anglo Egypt
1 armour moved from Trans-Jordan to Anglo Egypt
3 infantry moved from Trans-Jordan to Anglo EgyptCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Anglo Egypt
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 2 : 2/5 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Novosibirsk to Buryatia S.S.R.
1 armour moved from Sinkiang to China
1 armour moved from India to China
1 armour moved from Buryatia S.S.R. to China
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from India to French Indochina
1 fighter moved from Ukraine S.S.R. to GermanyPlace Units - Japanese
3 infantry placed in India
1 bomber and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Germany : 1 fighter
Persia : 1 flag, 1 infantry
India : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 3 armour and 10 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Trans-Jordan : 1 flag
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 artillery
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 3 infantry
New Guinea : 1 infantry
China : 1 flag, 3 armour
Japan : 1 aaGun, 1 bomber, 1 factory and 8 infantry
Caroline Islands : 2 infantry
60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 4 transportsProduction/PUs Summary :
Russians : 18 / 26
Germans : 32 / 35
British : 28 / 35
Japanese : 47 / 50
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 52 Sea Zone to 55 Sea Zone
1 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Eastern Canada to Eastern United States
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 cruiser moved from 1 Sea Zone to 11 Sea Zone
2 bombers moved from Western United States to NorwayCombat - Americans
Battle in West Russia
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from West Russia to Russia
1 aaGun moved from Eastern Canada to Eastern United StatesPlace Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 2.
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 55 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 artillery and 3 infantry placed in Western United States
1 artillery placed in Eastern United States
2 transports placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 44 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Karelia S.S.R. : 1 infantry
Hawaiian Islands : 2 infantry
Norway : 1 flag, 2 bombers, 1 factory and 3 infantry
West Russia : 1 flag, 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russia : 1 fighter
11 Sea Zone : 1 cruiser and 1 transport
10 Sea Zone : 1 transport
55 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transportsProduction/PUs Summary :
Russians : 18 / 26
Germans : 30 / 35
British : 28 / 35
Japanese : 47 / 50
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
6 infantry moved from Kazakh S.S.R. to Russia
6 infantry moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 55 Sea Zone to 52 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 artillery and 1 infantry
Kazakh S.S.R. : 5 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 19 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 12 infantry
52 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 27 / 35
British : 28 / 35
Japanese : 45 / 50
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Europe to 11 Sea Zone
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Belorussia to Ukraine S.S.R.
7 armour moved from Belorussia to Eastern Europe
6 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern EuropeCombat - Germans
Battle in 11 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers in 11 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 transport in 11 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 11 Sea Zone
1 transport owned by the Americans lost in 11 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for Americans: 1 cruiser and 1 transport
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Europe
Germans attack with 7 armour and 9 infantry
British defend with 1 aaGun and 6 infantry
Germans roll dice for 7 armour and 9 infantry in Eastern Europe, round 2 : 5/16 hits
British roll dice for 6 infantry in Eastern Europe, round 2 : 1/6 hits
5 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans roll dice for 7 armour and 8 infantry in Eastern Europe, round 3 : 6/15 hits
British roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 7 armour and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 6 infantryNon Combat Move - Germans
1 bomber moved from 11 Sea Zone to Western EuropePlace Units - Germans
1 armour and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory and 9 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 1 aaGun, 7 armour and 8 infantry
Western Europe : 1 aaGun, 1 bomber and 8 infantry
Ukraine S.S.R. : 1 armour and 3 infantry
Belorussia : 1 infantryProduction/PUs Summary :
Russians : 20 / 23
Germans : 33 / 33
British : 25 / 35
Japanese : 45 / 50
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Europe to 11 Sea Zone
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Belorussia to Ukraine S.S.R.
7 armour moved from Belorussia to Eastern Europe
6 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern EuropeCombat - Germans
Battle in 11 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers in 11 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 1 transport in 11 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 11 Sea Zone
1 transport owned by the Americans lost in 11 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for Americans: 1 cruiser and 1 transport
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Europe
Germans attack with 7 armour and 9 infantry
British defend with 1 aaGun and 6 infantry
Germans roll dice for 7 armour and 9 infantry in Eastern Europe, round 2 : 5/16 hits
British roll dice for 6 infantry in Eastern Europe, round 2 : 1/6 hits
5 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans roll dice for 7 armour and 8 infantry in Eastern Europe, round 3 : 6/15 hits
British roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 7 armour and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 6 infantryNon Combat Move - Germans
1 bomber moved from 11 Sea Zone to Western EuropePlace Units - Germans
1 armour and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Europe: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Europe: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory and 11 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 1 aaGun, 7 armour and 8 infantry
Western Europe : 1 aaGun, 1 bomber and 6 infantry
Ukraine S.S.R. : 1 armour and 3 infantry
Belorussia : 1 infantryProduction/PUs Summary :
Russians : 20 / 23
Germans : 33 / 33
British : 25 / 35
Japanese : 45 / 50
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 12 Sea Zone to 8 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 battleship, 2 cruisers, 1 fighter and 3 transports moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 5 infantry moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Southern Europe
1 fighter moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Western EuropeCombat - British
Battle in Western Europe
British attack with 1 artillery, 2 bombers, 1 fighter and 5 infantry
Germans defend with 1 aaGun, 1 bomber and 6 infantry
AA fire in Western Europe : 2/3 hits
2 bombers owned by the British lost in Western Europe
British roll dice for 1 battleship and 2 cruisers in Western Europe, round 2 : 3/3 hits
British roll dice for 1 artillery, 1 fighter and 5 infantry in Western Europe, round 2 : 2/7 hits
Germans roll dice for 1 bomber and 6 infantry in Western Europe, round 2 : 2/7 hits
2 infantry owned by the British , 1 bomber owned by the Germans and 4 infantry owned by the Germans lost in Western Europe
British roll dice for 1 artillery, 1 fighter and 3 infantry in Western Europe, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Western Europe, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber and 6 infantry
Casualties for British: 2 bombers and 3 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Germany
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 0/1 hits
Bombing raid in Southern Europe rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Southern EuropeNon Combat Move - British
1 bomber moved from Southern Europe to Caucasus
1 bomber moved from Germany to Caucasus
1 fighter moved from Western Europe to 7 Sea ZonePlace Units - British
2 artilleries, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTerritory Summary for British :
Australia : 3 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 5 infantry
Western Europe : 1 flag, 1 aaGun, 1 artillery and 2 infantry
New Zealand : 1 infantry
Caucasus : 1 aaGun, 2 bombers and 3 fighters
Algeria : 1 flag
Libya : 1 flag
7 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 3 transports
8 Sea Zone : 1 destroyer
36 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 20 / 23
Germans : 27 / 33
British : 31 / 33
Japanese : 45 / 50
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from Anglo Egypt to Algeria
Germans take Libya from British
Germans take Algeria from British
1 infantry moved from Anglo Egypt to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Belgian Congo
Japanese take Belgian Congo from British
1 infantry moved from Anglo Egypt to Italian East Africa
Japanese take Italian East Africa from British
10 infantry moved from Yakut S.S.R. to Novosibirsk
3 armour moved from Yakut S.S.R. to Novosibirsk
2 armour moved from China to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Russia
1 bomber moved from Japan to Novosibirsk
1 armour moved from China to NovosibirskCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 52 Sea Zone
Japanese attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 52 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 52 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 52 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Japanese attack with 6 armour, 1 bomber and 10 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 6 armour, 1 bomber and 10 infantry in Novosibirsk, round 2 : 7/17 hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 6 armour, 1 bomber and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in RussiaNon Combat Move - Japanese
1 bomber moved from Russia to Buryatia S.S.R.
8 infantry moved from Japan to 60 Sea Zone
8 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from Anglo Egypt to Trans-Jordan
2 infantry moved from French Indochina to China
1 bomber moved from Novosibirsk to Buryatia S.S.R.Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in India
2 armour and 5 infantry placed in Japan
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Germany : 1 fighter
Persia : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
India : 1 flag, 1 armour, 2 artilleries, 1 factory, 1 fighter and 4 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 6 armour and 9 infantry
Italian East Africa : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 2 infantry
Trans-Jordan : 1 flag, 1 artillery
French Equatorial Africa : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 artillery
Algeria : 1 armour
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 bombers and 8 infantry
Anglo Egypt : 1 flag
New Guinea : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 2 armour, 1 factory and 5 infantry
Caroline Islands : 2 infantry
36 Sea Zone : 1 battleship and 1 destroyer
60 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 4 transportsProduction/PUs Summary :
Russians : 18 / 23
Germans : 29 / 33
British : 26 / 33
Japanese : 50 / 50
Americans : 43 / 44