@ShadowHAwk:
Can i agree with the fact that in the current rules the carrier does NOT have to move if the fighter was destroyed, but at the same time not agree with the rules itself ?
Because it is not logical that the carrier does not start its move to meet up with the figher at the same time since it it start after the figher completed its move in a normal situation it would not be there on time to catch the aircraft.
Basicaly the time it takes for the carrier to get there is the same as the time it takes for the fighter to get there and since the carrier needs to be there at the same time in order for the pilot to remain dry it logical should start sailing in the general direction of the pickup point.
Since the Fighter in question could be “flying” from Gibraltar to the Caucus in one turn, I don’t think the model of aircraft taking off and landing as part of a days flight operations on a Carrier quite applies. Especially since Naval aircraft are built very differently from land based aircraft yet the game makes no difference between the two.