I see your point. However, I am OK with trading your fighters for my Navy as long as you are willing to chase them down. The 8 ipcs are only 1 tank 1 inf, or 3 inf.
Well first off I don’t think any allied ftrs are that valuable by themselves except for the Russian ftrs. Secondly, the sheer threat of the German navy merits its destruction. If you think that chasing it around because its useless is silly, I’d say not using it is more so. If the German fleet can get to the Indian Ocean it can take India, Madagascar, and even Austrailia. I’d say no thank you to all those options. However for it to escape a couple of things have to happen. The Germans have to take Cauc turn 1 to prevent the RAF from landing their on their first turn, and you must take Syria. However, in doing either you endanger losing the fleet anyways so I’d still say the German fleet is a lost cause. I’d make the Allies destroy it but never build another ship and flush away an inf and a tank. Also I think the Allies if they give it enough effort should kill the German navy on either turn 2-3 before they have a chance to escape so I’d say the vein hope you can run away is pretty unlikely.
Germany can survive the start of the game without this, especially in a bid game.
Yes but can the Allies survive if they let it live. I’d be afraid to try myself.
I just think your efforts to chase it down, if I can get it to the Indian ocean, gives you an opportunity cost of having the fighters not where you want them in addition to the possible lose of 1-2 fighters.
And where should they be at the start of the game? In a Africa bid game the Germans will not be strong enough early to put real pressure on Karelia, and therefore the Brits can go where ever it takes to kill the Italian fleet.