TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Paulau Island to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
7 fighters moved from 34 Sea Zone to 37 Sea Zone
5 fighters moved from 34 Sea Zone to 37 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 cruiser moved from 34 Sea Zone to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Japanese
1 fighter moved from Egypt to 82 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Battle in 82 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 82 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Battle in Java
Americans attack with 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Tunisia from Germans, taking Java from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 12 fighters
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 destroyer and 12 fighters in 37 Sea Zone, round 2 : 6/13 hits, 6.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 11 fighters remaining. Battle score for attacker is 33
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
7 carriers moved from 34 Sea Zone to 42 Sea Zone
11 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 21 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
4 destroyers moved from 34 Sea Zone to 56 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 111 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 fighter moved from 82 Sea Zone to Gold Coast
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
4 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 56 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 42 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 fighter owned by the Chinese retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Tsinghai to Caucasus
1 bomber moved from Kansu to Caucasus
3 infantry moved from Iraq to Persia
6 fighters and 2 tactical_bombers moved from Iraq to Persia
3 fighters moved from Iraq to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to French Equatorial Africa
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to 98 Sea Zone
3 fighters moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 10 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 10 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 8/15 hits, 6.83 expected hits
Germans roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Persia
3 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Equatorial Africa
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Equatorial Africa
1 infantry owned by the Japanese lost in French Equatorial Africa
British win, taking French Equatorial Africa from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 2 armour and 1 bomber
Germans defend with 1 infantry
British roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to Iraq
10 fighters and 2 tactical_bombers moved from Persia to Iraq
3 fighters moved from 98 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 armour moved from Tsinghai to Kansu
Place Units - British
2 artilleries and 1 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 3.00
Japanese regular : 0.00
Germans regular : 0.33
British regular : -1.67
Dice Statistics:
Total
1 was rolled 434 times
2 was rolled 384 times
3 was rolled 346 times
4 was rolled 379 times
5 was rolled 463 times
6 was rolled 397 times
Average roll : 3.518
Median : 4.000
Variance : 3.641
Standard Deviation : 1.908
Total rolls : 2403
Null / Other
1 was rolled 80 times
2 was rolled 68 times
3 was rolled 54 times
4 was rolled 58 times
5 was rolled 88 times
6 was rolled 61 times
Average roll : 3.462
Median : 4.000
Variance : 2.179
Standard Deviation : 1.476
Total rolls : 409
Germans Combat
1 was rolled 80 times
2 was rolled 68 times
3 was rolled 54 times
4 was rolled 58 times
5 was rolled 88 times
6 was rolled 61 times
Average roll : 3.462
Median : 4.000
Variance : 2.179
Standard Deviation : 1.476
Total rolls : 409
British Combat
1 was rolled 45 times
2 was rolled 31 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 50 times
6 was rolled 38 times
Average roll : 3.538
Median : 4.000
Variance : 1.124
Standard Deviation : 1.060
Total rolls : 234
Italians Combat
1 was rolled 14 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 16 times
5 was rolled 21 times
6 was rolled 16 times
Average roll : 3.495
Median : 3.000
Variance : 0.637
Standard Deviation : 0.798
Total rolls : 109
Americans Combat
1 was rolled 40 times
2 was rolled 25 times
3 was rolled 25 times
4 was rolled 34 times
5 was rolled 34 times
6 was rolled 37 times
Average roll : 3.554
Median : 4.000
Variance : 0.997
Standard Deviation : 0.999
Total rolls : 195
Neutral_Axis Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Japanese Combat
1 was rolled 86 times
2 was rolled 76 times
3 was rolled 81 times
4 was rolled 89 times
5 was rolled 91 times
6 was rolled 93 times
Average roll : 3.585
Median : 4.000
Variance : 0.404
Standard Deviation : 0.636
Total rolls : 516
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.320
Median : 3.000
Variance : 0.201
Standard Deviation : 0.449
Total rolls : 25
ANZAC Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 45
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.385
Median : 5.000
Variance : 1.236
Standard Deviation : 1.112
Total rolls : 13
Chinese Combat
1 was rolled 27 times
2 was rolled 32 times
3 was rolled 21 times
4 was rolled 32 times
5 was rolled 35 times
6 was rolled 32 times
Average roll : 3.626
Median : 4.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 179
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.351
Median : 3.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 37
Russians Combat
1 was rolled 35 times
2 was rolled 41 times
3 was rolled 39 times
4 was rolled 35 times
5 was rolled 37 times
6 was rolled 34 times
Average roll : 3.452
Median : 3.000
Variance : 0.167
Standard Deviation : 0.409
Total rolls : 221
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