Hiya Forum,
Here is a video I have created on youtube of the set up of AnA 1942 Spring Revised Edition. I hope it come to some help for you to enjoy the game!
https://www.youtube.com/watch?v=Y251pxrrg8Y
Enjoy,
BH
1. Luftwaffe Dive-Bombers (revised)
Europe was blitzed and bombed. The Ju-87 Stuka dive-bomber, a small plane, played a big role. Its screaming siren generated terror on all battle fronts.
Your fighters may conduct first round tactical bombing runs. They are subject to antiaircraft fire as normal. In the first cycle of combat, if there are no defending fighters present, the fighters hit on a roll of 5 or less. In succeeding cycles of combat, the fighters hit normally. If defending fighters are present, this first cycle ability is cancelled.
2. Jagd Panzers (replace Luftwaffe Dive-Bombers)
The Germans put their early war experience into the development of tank destroyers. These armor roamed the battlefields to ambush enemy tanks - armed with more powerful guns than similar tanks.
Your tanks defends on a 4 (5 if you have the Heavy Tanks development)as long as the attacker has tanks in the battle.
I think it is a perfect match to let the Germans have Jagd Panzers (Tank Destroyers) to counter the Russian Assault Gun advantage, not vice versa since now the Russian player control the game! When I say “control the game”, I mean that the Russian player can choose when and were the German Jagd Panzer advantage will come in to play! The attacker always has the initiative! But at the same time the German player may safe his advance against counter-attacks on his way into Russia!
:wink: