scramble & ool
GL
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Alexandria to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 bomber and 1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun, 1 artillery and 3 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer and 2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to 97 Sea Zone
1 bomber and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 2 : 1/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 2 armour, 1 fighter and 5 infantry in Yugoslavia, round 3 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 1 fighter and 3 infantry in Yugoslavia, round 4 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 4 mech_infantrys
Libya : 1 artillery and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag, 2 armour and 2 infantry
Production/PUs Summary :
Germans : 38 / 45
Russians : 37 / 42
Japanese : 32 / 45
Americans : 52 / 54
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 21 / 21
Italians : 21 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I forgot to unload a british transport and take celebs, I just edited it, I hope you are ok with that.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Dutch to UK_Pacific
EDIT: Removing units owned by British from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Celebes: 2 infantry
EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 21 to 24
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
3 fighters moved from Java to India
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
1 infantry moved from Syria to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
I forgot to unload a british transport and take celebs, I just edited it, I hope you are ok with that.
No problem!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
6 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Eastern Poland
12 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Nenetsia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 8/30 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 2 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 13 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 54
Russians : 31 / 42
Japanese : 32 / 45
Americans : 52 / 54
Chinese : 6 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 21 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Russia
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 6 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Vologda to Russia
2 infantry moved from Archangel to Novgorod
2 aaGuns, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Archangel to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/21 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 10 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
6 infantry moved from Anhwe to Kweichow
1 armour moved from Kwangsi to Kweichow
1 aaGun moved from Anhwe to Hunan
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 7 fighters, 8 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Shensi : 1 flag, 2 artilleries and 3 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 6 infantry and 1 mech_infantry
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 artilleries and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 6 transports
6 Sea Zone : 3 destroyers and 3 submarines
Production/PUs Summary :
Germans : 41 / 54
Russians : 34 / 39
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 2 / 12
British : 29 / 36
UK_Pacific : 24 / 24
Italians : 21 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 3 infantry
8 infantry owned by the Chinese retreated to Sikang
Japanese win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 92 Sea Zone
British attack with 2 fighters and 2 submarines
Italians defend with 1 cruiser and 1 transport
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns and 16 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Persia to West India
Place Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
1 destroyer and 2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Non Combat Move - Italians
1 armour moved from Algeria to Libya
1 artillery and 3 infantry moved from Libya to Tobruk
2 armour moved from Yugoslavia to Bessarabia
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to France
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Morocco : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun, 1 artillery and 2 infantry
Tunisia : 1 flag
Romania : 1 armour and 4 mech_infantrys
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
Libya : 1 armour
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Bessarabia : 2 armour
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 54
Russians : 34 / 39
Japanese : 34 / 49
Americans : 52 / 77
Chinese : 4 / 2
British : 29 / 34
UK_Pacific : 24 / 29
Italians : 22 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from India to Siam
1 infantry moved from Shan State to Siam
Combat - ANZAC
Battle in Siam
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Siam to Burma
1 aaGun and 1 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Vologda
1 infantry moved from Urals to Vologda
2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Vologda
6 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
13 armour moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
AA fire in Vologda : 1/6 hits
1 fighter owned by the Germans lost in Vologda
Germans roll dice for 4 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 5/9 hits
Russians roll dice for 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 2/8 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 aaGuns owned by the Russians and 1 fighter owned by the Germans lost in Vologda
Germans roll dice for 4 bombers and 3 tactical_bombers in Vologda, round 3 : 6/7 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Russians lost in Vologda
Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber
Battle in Bryansk
Germans attack with 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 19 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 : 14/42 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
4 bombers and 1 tactical_bomber moved from Vologda to Nenetsia
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from France to Western Germany
Place Units - Germans
4 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 19 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Nenetsia : 1 flag, 4 bombers, 2 infantry and 1 tactical_bomber
Urals : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 31 / 39
Japanese : 34 / 49
Americans : 52 / 77
Chinese : 4 / 2
British : 29 / 34
UK_Pacific : 24 / 29
Italians : 22 / 27
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Nenetsia
4 armour and 1 fighter moved from Russia to Nenetsia
Need your OOL in Nenetsia, I have 4 hits in the first round.
Here is the file to look at: