Operation Dark Skies JamesAleman(axis) vs Allweneedislove


  • If I have 2 infantry on Kwangsi when anzac attempts to land with its transport 2 units in Kwangsi, and 3 anzac fighters are sent to the sea zone to cover the transport, I’ll not scramble and instead defend with the 2 infantry against the 2 infantry landed by anzac. If 1 or 2 anzac fighters are sent to the sea zone, I’ll scramble 3 fighters to nab me some anzac air units. If UK has strafed me first or the target is Hainan, then consult about scramble.


  • To bomber thread readers:
    I will build bombers again with Japan when the fleet is not in its home waters, when in Home waters I will add a carrier. Gotta keep that shuttle of men for Korea and Kwangsi going. I should be able to field 10 units every other turn towards India, with remaining clearing Russia and China from Korean marching by foot. With India unable to produce more than 3 units a turn, I should be able to overcome India in time. German bombers will clear blocking destroyers to assure this smooth transition. Belarus bombers are now in position to reach Yunnan directly.


  • @JamesAleman:

    To bomber thread readers:
    I will build bombers again with Japan when the fleet is not in its home waters, when in Home waters I will add a carrier. Gotta keep that shuttle of men for Korea and Kwangsi going. I should be able to field 10 units every other turn towards India, with remaining clearing Russia and China from Korean marching by foot. With India unable to produce more than 3 units a turn, I should be able to overcome India in time. German bombers will clear blocking destroyers to assure this smooth transition. Belarus bombers are now in position to reach Yunnan directly.

    The addition of 1 armor a turn was deemed necessary to exploit China’s limited mobility and Germany’s clearing ability.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 8 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                6 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 4 transports
        10 Sea Zone : 6 destroyers and 3 submarines
        8 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 mech_infantry
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 30
        Japanese : 35 / 35
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 37 / 37
        UK_Pacific : 22 / 30
        Italians : 10 / 15
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 12 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 30
        Japanese : 33 / 35
        Americans : 52 / 78
        Chinese : 8 / 9
        British : 37 / 37
        UK_Pacific : 22 / 30
        Italians : 10 / 15
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 destroyers and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 30 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Rhodesia to Italian Somaliland
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                1 mech_infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Ethiopia to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 2 artilleries and 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 artilleries and 5 infantry in Iraq, round 3 :  2/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Shan State to Siam
                1 infantry moved from Burma to Shan State
                1 artillery, 4 infantry and 2 mech_infantrys moved from India to Burma
                1 tactical_bomber moved from Italian Somaliland to Ethiopia
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Morocco to United Kingdom
                1 artillery and 3 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 destroyers and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 52 PUs total

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Shan State : 1 aaGun and 1 infantry
        Burma : 2 aaGuns, 5 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        French Indo China : 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Romania : 1 flag, 1 infantry
        Tobruk : 1 flag
        Albania : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag, 1 infantry and 2 mech_infantrys
        Ethiopia : 1 flag, 1 tactical_bomber
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 3 submarines
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun and 3 infantry
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 artilleries and 4 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 destroyer
        Suriname : 1 flag, 1 artillery and 3 infantry
        110 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 30 / 30
        Japanese : 33 / 35
        Americans : 52 / 78
        Chinese : 8 / 9
        British : 43 / 48
        UK_Pacific : 22 / 52
        Italians : 9 / 15
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i forgot to noncombat move inf from greece to bulgaria. can you please edit it for me.


  • sure


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Bulgaria: 1 aaGun and 3 infantry
                EDIT: Removing units owned by British from Greece: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Belarus to Bryansk
                3 armour moved from Smolensk to Bryansk
                2 bombers moved from Belarus to Bryansk
                2 fighters moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania
                3 artilleries and 2 infantry moved from Eastern Poland to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Bulgaria: 1 aaGun and 3 infantry
                EDIT: Removing units owned by British from Greece: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Belarus to Bryansk
                3 armour moved from Smolensk to Bryansk
                2 bombers moved from Belarus to Bryansk
                2 fighters moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania
                3 artilleries and 2 infantry moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 3 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Romania from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 4 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 3 infantry
                    Italians win, taking Bryansk from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Bryansk to Southern Italy
                2 aaGuns moved from Eastern Poland to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Romania to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 11 PUs; end with 11 PUs total


  • I was so tempted to take Russia on turn 4, just to say that I had  :-D , but Germany needs the money more as Italy is expendable.


  • I would have loved to sink the UK fleet with an italian air base build in Belarus, but I would rather stay focused on Europe cities for now. The fleet will be there later.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Iraq : 1 infantry
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 28 / 30
        Japanese : 33 / 35
        Americans : 52 / 78
        Chinese : 8 / 9
        British : 40 / 48
        UK_Pacific : 22 / 52
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 30PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 infantry moved from Smolensk to Russia
                      Germans take Russia from Russians
                2 tactical_bombers moved from Smolensk to Ukraine
                2 fighters moved from Smolensk to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Archangel to Novgorod
                4 infantry moved from Belarus to Novgorod
                2 tactical_bombers moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                4 bombers moved from Smolensk to Novgorod
                5 bombers moved from Germany to Novgorod
                3 bombers moved from Chahar to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 30PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 infantry moved from Smolensk to Russia
                      Germans take Russia from Russians
                2 tactical_bombers moved from Smolensk to Ukraine
                2 fighters moved from Smolensk to Ukraine
                1 bomber moved from Smolensk to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Archangel to Novgorod
                4 infantry moved from Belarus to Novgorod
                2 tactical_bombers moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                4 bombers moved from Smolensk to Novgorod
                5 bombers moved from Germany to Novgorod
                3 bombers moved from Chahar to Kwangsi

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 9 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Germans win, taking Novgorod from Russians with 9 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry

    Non Combat Move - Germans
                3 fighters moved from Belarus to Western Germany
                2 artilleries and 3 infantry moved from Belarus to Bryansk
                3 aaGuns, 9 armour, 3 artilleries, 13 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
                2 fighters moved from Ukraine to Bryansk
                2 tactical_bombers moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                4 bombers moved from Novgorod to Western Germany
                5 bombers moved from Novgorod to Germany
                1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
                3 aaGuns moved from Greater Southern Germany to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Greater Southern Germany to Western Germany
                1 artillery moved from France to Western Germany
                1 artillery moved from Northern Italy to France
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                2 mech_infantrys placed in Germany
                2 bombers, 1 infantry and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 infantry placed in France
                2 bombers and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                1 infantry and 3 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,1,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 47 PUs (5 lost to blockades); end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs


  • Since this is turn 5, I only built 2 bombers as land forces are now necessary to secure Europe and to Reinforce the Russian Front.

    I will scramble to defend German navy, 3 fighters vs UK navy and air, I am hoping 3 mech and 5 bombers can hold against 4 inf and a bomber in case he gets past the fleet. Either way, I should be able to liberate Berlin, although giving UK 92 is not ideal ;)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Combat Move - Russians
                3 infantry moved from Buyant-Uhaa to Chahar
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                        Russians roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Russia
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buyant-Uhaa to Chahar
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Amur to Buyant-Uhaa
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Sakha to Amur
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 aaGun and 2 infantry moved from Rostov to Volgograd
                1 aaGun, 2 armour, 10 artilleries, 23 infantry and 6 mech_infantrys moved from Tambov to Volgograd
                1 fighter moved from Caucasus to Volgograd

    Turn Complete - Russians

    Territory Summary for Russians :

    Hopei : 2 infantry
        Chahar : 2 aaGuns and 2 infantry
        Soviet Far East : 1 infantry
        Amur : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Karelia : 1 infantry
        Vyborg : 1 infantry
        Ukraine : 1 factory_minor
        Volgograd : 2 aaGuns, 2 armour, 11 artilleries, 1 factory_minor, 3 fighters, 25 infantry, 7 mech_infantrys and 1 tactical_bomber
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 24 / 0
        Japanese : 31 / 35
        Americans : 52 / 78
        Chinese : 9 / 9
        British : 40 / 48
        UK_Pacific : 22 / 52
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                4 fighters moved from 6 Sea Zone to Amur
                3 infantry moved from Korea to Amur
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Shan State
                2 tactical_bombers moved from Yunnan to Szechwan
                2 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 fighters moved from Yunnan to Kweichow
                4 tactical_bombers moved from Yunnan to Shan State
                3 bombers moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Kweichow
                3 fighters moved from Kwangsi to Shan State
                2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                3 infantry moved from 36 Sea Zone to French Indo China
                6 artilleries moved from Yunnan to French Indo China


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                4 fighters moved from 6 Sea Zone to Amur
                3 infantry moved from Korea to Amur
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Shan State
                2 tactical_bombers moved from Yunnan to Szechwan
                2 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 fighters moved from Yunnan to Kweichow
                4 tactical_bombers moved from Yunnan to Shan State
                3 bombers moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Kweichow
                3 fighters moved from Kwangsi to Shan State
                2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                3 infantry moved from 36 Sea Zone to French Indo China
                6 artilleries moved from Yunnan to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 armour, 6 artilleries and 5 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from French with 1 armour, 6 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 4 fighters and 5 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 4 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 aaGun and 1 infantry
                    Japanese win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
                3 fighters moved from Amur to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 aaGun moved from Korea to Amur
                1 fighter moved from Amur to Manchuria
                1 aaGun moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from 36 Sea Zone to French Indo China
                3 bombers moved from Shan State to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsi to Anhwe
                2 fighters moved from Kweichow to Anhwe
                1 fighter moved from Szechwan to Anhwe
                3 fighters moved from Shan State to Kwangsi
                4 tactical_bombers moved from Shan State to Kwangsi
                1 mech_infantry moved from Yunnan to Anhwe
                5 infantry moved from Yunnan to French Indo China
                1 bomber moved from Szechwan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                2 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Kweichow to Anhwe

    Place Units - Japanese
                1 bomber and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 37 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 cruisers, 5 infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries and 5 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers, 4 destroyers, 2 fighters and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Midway
                6 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                6 bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
                EDIT: Adding units owned by Americans to Queensland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 tactical_bomber
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines and 4 transports
        26 Sea Zone : 6 destroyers and 3 submarines
        10 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 mech_infantry
        108 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 23 / 0
        Japanese : 35 / 37
        Americans : 52 / 77
        Chinese : 8 / 9
        British : 40 / 48
        UK_Pacific : 22 / 52
        Italians : 11 / 11
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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