13L G40 wheatbeer (Axis) vs mryogen (Allies +12)
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No scramble … but I will use all 6 kamikazes
target 1 per destroyer, 1 per cruiser, and the remaining 2 on a battleship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2
Units damaged: 1 battleship owned by the Americans
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 : 0/2 hits
Italians roll dice for 1 armour in Morocco, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 armour owned by the Americans lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in KoreaNon Combat Move - Americans
Place Units - Americans
1 battleship, 3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
6 Sea Zone : 1 flag, 3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
101 Sea Zone : 1 battleship, 3 destroyers and 2 transports
91 Sea Zone : 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 1 infantry and 3 transportsProduction/PUs Summary :
Germans : 53 / 95
Russians : 36 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 6
British : 27 / 0
UK_Pacific : 6 / 10
Italians : 12 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.545
Median : 3.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.333
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 9 infantry
Production/PUs Summary :
Germans : 53 / 95
Russians : 36 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 6 / 10
Italians : 12 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.615
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French Central Africa to EgyptCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 carrier, 3 cruisers and 2 destroyers in 98 Sea Zone, round 1 : 4/6 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
3 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
India : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 12 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 armour
French Equatorial Africa : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 artillery, 3 infantry and 2 transports
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 95
Russians : 36 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.710
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 31Null / Other
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern France to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to 97 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Romania to Bessarabia
1 armour moved from Northern Italy to Southern Italy
1 bomber moved from Bessarabia to Yugoslavia
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Alexandria to TobrukPlace Units - Italians
1 carrier and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 53 / 95
Russians : 36 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from Italians
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
44 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 battleship
Alexandria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 95
Russians : 36 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 95
Russians : 36 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 4
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter, 6 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 transport; Americans defend with 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 1 infantry and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 5/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 4 transports in 91 Sea Zone, round 1 : 2/6 hits
4 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 battleship, 1 cruiser and 4 transports in 91 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Americans , 1 transport owned by the British , 2 artilleries owned by the Americans , 1 cruiser owned by the Americans , 3 transports owned by the Americans , 1 infantry owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 transport
Casualties for Americans: 2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 1 infantry and 3 transportsNon Combat Move - Germans
4 infantry moved from Finland to Norway
2 bombers moved from 91 Sea Zone to Holland Belgium
1 aaGun and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Holland Belgium to Yugoslavia
1 fighter moved from Holland Belgium to Southern Italy
5 transports moved from 110 Sea Zone to 113 Sea Zone
4 artilleries and 6 infantry moved from Germany to 113 Sea Zone
4 artilleries and 6 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 armour moved from United Kingdom to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from 112 Sea Zone to Norway
1 carrier and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
3 fighters and 4 tactical_bombers moved from 91 Sea Zone to MoroccoPlace Units - Germans
2 submarines placed in 112 Sea Zone
3 artilleries, 1 fighter and 4 infantry placed in Western Germany
2 infantry and 7 mech_infantrys placed in Germany
1 airfield placed in YugoslaviaTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 58 / 63
Russians : 33 / 36
Japanese : 57 / 72
Americans : 53 / 73
Chinese : 4 / 4
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Done. I got diced. Swap sides same bid?
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I’m not interested in playing the Allies at +12. We can rebid for a rematch if you like though.
If you sure you’re conceding, please post the result in the results thread.
http://www.axisandallies.org/forums/index.php?topic=28789.300 -
K i bid allies +16
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I’ll give you the Allies at +16
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K i’ll take destroyer in sea zone 110 and destroyer in sea zone 111.
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You’ll get to see a different G1 opening for sure then … throws a wrench in my standard moves.
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good hope that means i get to keep England :-D