G40 Atease (Axis) vs MadWolf (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 4 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 1 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,056
            Standard Deviation : 1,027
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                3 was rolled 2 times
            Average roll : 1,667
            Median : 1,000
            Variance : 2,800
            Standard Deviation : 1,673
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,600
            Median : 3,500
            Variance : 0,444
            Standard Deviation : 0,667
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 aaGun moved from 81 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Malaya
                3 aaGuns, 4 artilleries and 14 infantry moved from India to Burma
                1 battleship moved from 39 Sea Zone to 42 Sea Zone

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                3 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 armour and 1 artillery

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,056
            Standard Deviation : 1,027
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                3 was rolled 2 times
            Average roll : 1,667
            Median : 1,000
            Variance : 2,800
            Standard Deviation : 1,673
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,600
            Median : 3,500
            Variance : 0,444
            Standard Deviation : 0,667
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Morocco to Tunisia
                3 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Bulgaria to 81 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 1 fighter and 3 submarines
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser, 1 fighter and 3 submarines remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Alexandria: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 81 Sea Zone: 1 bomber
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Cleaning up after movement phases
                1 fighter moved from 92 Sea Zone to Tunisia

    Place Units - Italians
                1 battleship and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • weird le tour de anzac à pas poster, pris une ile, merger bateaux avec US, construit airfield sur l’ile ou sont les bateaux pis apporter mes 3 fighters dessus.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 factory_minor, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries moved from Holland Belgium to Western Germany
                6 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                1 armour, 3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Poland to 114 Sea Zone
                1 fighter and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
                3 infantry moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Germany
                3 infantry moved from Germany to Poland
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 armour and 9 infantry moved from Poland to Eastern Poland
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 4 submarines
                    Americans defend with 1 cruiser, 1 destroyer and 5 submarines
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 5 submarines in 91 Sea Zone, round 1 :  0/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 91 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 :  1/2 hits
                        4 submarines owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Germans winRussians win with no units remaining with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 cruiser, 1 destroyer and 5 submarines
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 4 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 114 Sea Zone, round 1 :  4/7 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter
                    French defend with 1 destroyer
                        Germans roll dice for 1 fighter in 98 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 fighter moved from 114 Sea Zone to Western Germany
                2 bombers moved from Western Germany to Eastern Poland
                3 aaGuns moved from Poland to Eastern Poland
                3 aaGuns moved from Western Germany to France
                1 bomber, 1 fighter and 3 tactical_bombers moved from 114 Sea Zone to Eastern Poland

    Place Units - Germans
                1 factory_minor placed in Romania
                4 artilleries, 5 infantry and 1 tactical_bomber placed in Germany
                Germans undo move 2.
                2 infantry placed in Western Germany
                4 artilleries, 3 infantry and 1 tactical_bomber placed in Germany
                Germans undo move 3.
                1 tactical_bomber placed in Western Germany
                4 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 2.947
            Median : 2.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 38

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    French Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                21 infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                5 artilleries moved from Novgorod to Karelia
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 5 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                    Germans defend with 9 infantry
                        Russians roll dice for 5 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Karelia, round 1 :  11/29 hits
                        Germans roll dice for 9 infantry in Karelia, round 1 :  1/9 hits
                        1 infantry owned by the Russians and 9 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 5 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                1 tactical_bomber moved from Karelia to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 aaGuns moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Rostov
                2 aaGuns and 18 infantry moved from Sakha to Amur

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3,233
            Median : 3,000
            Variance : 0,452
            Standard Deviation : 0,673
            Total rolls : 43

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,909
            Median : 4,000
            Variance : 0,900
            Standard Deviation : 0,949
            Total rolls : 11

    Russians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3,000
            Median : 2,500
            Variance : 1,097
            Standard Deviation : 1,047
            Total rolls : 32


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 5 infantry moved from Borneo to 43 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
                5 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to India
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 artillery and 6 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Hunan to Kansu
                1 tactical_bomber moved from Hunan to Kansu
                1 artillery and 3 infantry moved from Yunnan to Kweichow
                1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from French Indo China to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 infantry moved from French Indo China to Siam
                2 armour moved from Kwangtung to French Indo China
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 artilleries and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese


  • Q. Let’s say I attack a sea zone that contains both enemy subs and surface warships. If at some point during the battle, all of the enemy surface warships are sunk and only subs remain, can I ignore the subs and end the battle?
    A. No. Subs (and/or transports) can only be ignored during movement, and you can only ignore them when there are no surface warships in the sea zone with them. When you attack a sea zone, you attack all of the enemy units in that sea zone.

    sur le site de wizard ya un FAQ pour 2nd edition

    un peu explicite dans le fait que si c’est sub contre sub, tu peu pas ignoré le combat sinon il aurait dit que sa change rien car sub contre sub il submerge. Aussi oublie pas de me demander si je submerge mes subs avant un combat si tu a pas de destroyer.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 5 infantry moved from Borneo to 43 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
                5 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to India
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 artillery and 6 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Hunan to Kansu
                1 tactical_bomber moved from Hunan to Kansu
                1 artillery and 3 infantry moved from Yunnan to Kweichow
                1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from French Indo China to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 infantry moved from French Indo China to Siam
                2 armour moved from Kwangtung to French Indo China
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 artilleries and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                        Japanese roll dice for 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Malaya, round 1 :  4/10 hits
                        UK_Pacific roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 1 :  4/7 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 4 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Malaya, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 fighter in Malaya, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Malaya
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 1 fighter and 5 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 fighters, 3 infantry and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Kweichow, round 1 :  5/9 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  2/4 hits
                        1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Kansu, round 1 :  4/9 hits
                        Chinese roll dice for 4 infantry in Kansu, round 1 :  0/4 hits
                        4 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Malaya: 1 armour
                EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Malaya to Siam
                1 fighter moved from Malaya to Siam
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                1 aaGun moved from Korea to Manchuria
                2 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                2 bombers moved from India to Siam
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 airfield placed in Siam
                2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 armour placed in French Indo China
                Japanese undo move 4.
                1 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.371
            Median : 3.500
            Variance : 0.820
            Standard Deviation : 0.905
            Total rolls : 62

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.513
            Median : 4.000
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 39

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.182
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Iceland to 91 Sea Zone
                2 bombers moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 mech_infantry moved from Java to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 3 armour and 1 factory_minor
                        Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 1 :  1/2 hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 1 :  0/4 hits
                        Japanese roll dice for 3 armour in French Indo China, round 1 :  0/3 hits
                        1 armour owned by the Japanese lost in French Indo China
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French Indo China, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour in French Indo China, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans and 2 armour owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 3 destroyers and 2 fighters
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 bombers, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 1 :  4/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        3 destroyers owned by the Americans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 91 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  3/5 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers in 91 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 3 :  2/2 hits
                        2 bombers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                    Casualties for Americans: 2 bombers, 1 carrier, 3 destroyers and 2 fighters
                    1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from Java to India
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 battleship, 4 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3,512
            Median : 4,000
            Variance : 0,738
            Standard Deviation : 0,859
            Total rolls : 43

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,400
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2,867
            Median : 2,000
            Variance : 0,786
            Standard Deviation : 0,886
            Total rolls : 15

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,739
            Median : 4,000
            Variance : 0,864
            Standard Deviation : 0,929
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3,512
            Median : 4,000
            Variance : 0,738
            Standard Deviation : 0,859
            Total rolls : 43

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,400
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2,867
            Median : 2,000
            Variance : 0,786
            Standard Deviation : 0,886
            Total rolls : 15

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,739
            Median : 4,000
            Variance : 0,864
            Standard Deviation : 0,929
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - British
                British buy 2 infantry and 2 transports; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
                1 fighter moved from Union of South Africa to Kenya
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                3 armour moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kenya, round 1 :  2/5 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 3 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 armour, 1 artillery and 4 infantry in Shan State, round 1 :  3/8 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Shan State
                2 aaGuns, 3 artilleries and 10 infantry moved from Burma to India
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Kenya to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                2 transports placed in 106 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,2,5,2,6,2,4,2,5,3,1,2,6,2,1,2,4,1,6,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 27 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 17 times
                6 was rolled 22 times
            Average roll : 3,472
            Median : 3,000
            Variance : 1,495
            Standard Deviation : 1,223
            Total rolls : 108

    Null / Other
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3,679
            Median : 4,000
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 28

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3,679
            Median : 4,000
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 28

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2,867
            Median : 2,000
            Variance : 0,786
            Standard Deviation : 0,886
            Total rolls : 15

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,846
            Median : 3,000
            Variance : 1,583
            Standard Deviation : 1,258
            Total rolls : 13

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,739
            Median : 4,000
            Variance : 0,864
            Standard Deviation : 0,929
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour moved from Tunisia to Tobruk
                1 fighter moved from Tunisia to Alexandria
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Bessarabia, round 1 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 1 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Syria

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Greece

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 4 submarines moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from Java to India
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • Test summary from TripleA, engine version: 1.6.1.4, time: 14:10:29


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                2 bombers moved from Germany to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Norway to 110 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone

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