Global1940 - Hobo & Yasha(Axis) vs. CB(Allies) - Bid = 6 IPC's(Allies) - No Tech
-
Wait nm I still have 1tac I didn’t roll :lol:
1tac
Rolls: 1@4; Total Hits: 11@4: (3) -
Ok your services won’t be required :evil:
Combat results:
z111: ger loses 1sub, uk loses 1bat,1des,1cruNoncombat Move:
3inf: nor > fin
1inf: rom > bul
1cru,1tra: z114 > z112
1tac,1fig: z110 > z112
1tac,1fig,2bom: z111 > wgr
2tac,1fig: z110 > wgr
1tac: yugo > wgr
1fig: yugo > sita
2inf: den > wgr
3inf,1art: ger > wgr
8inf,2art,3aa: ger > pol
3aa: wgr > gerUnit placement: 1car,2tra > z112
Germany collects 49 + 19 plunder, 68 total
-
Damn! I was hoping you wouldn’t catch that! You’ve actually done that in the last two games as well! LOL! :-D :-o :lol: :-P :roll: :wink: :mrgreen:
And not lucky! Just good! It’s about time the Sub in SZ91 died, going one on one w/my cruiser! And about time that I got more than 1 hit in SZ110! And you’re lucky I didn’t kill any Mech’s in France. My French FTR should have hit on the way out! And the Yugo’s are deadly man! They always take out at least 2 Germany Inf! :-D
-
You so lucky that z91 cruiser is alive!! That was critical!! :x
Plus you got 7 out of 11 hits in fra round 1, wtf!!
-
You wanna surrender and start a new game already whiner?! :-D
-
This is already Die Easiest! We can call the next one, “Die the Most Easiest!” LOL! :lol:
-
Russia Turn 1
Russia declares war on Japan…
Builds : 13 Inf
Non Coms
1 Sub from SZ127 to SZ125
1 CC from SZ115 to SZ114
5 Inf, 1 Art from Nov to Bel
3 Inf from Vyb to Nov
1 Inf from Kar to Nov
1 Inf from Arch to Volo
2 Inf from Bal to Bel
1 Inf from Epl to Bel
2 Inf from Bes to Nukr
3 Inf from Sukr to Nukr
1 Mech, 1 Arm from Rus to Smo
1 FTR, 1 Tac from Rus to Nov
2 AA’s from Rus to Bry
1 Inf, 1 Art from Rus to Volo
1 Inf from Cau to Ros
1 Mech, 1 Arm from Vol to Rus
2 Inf from Amu to Sib
6 Inf from Bury to Yak
6 Inf, 2 AA from Sak to Bury
3 Inf from Amu to BuryBuilds : 3 Inf in Nov, 3 Inf in Sukr, 3 Inf in Vol, 4 Inf in Rus
Collect : 37 IPC’s
Use same naming convention for maps…
Japan’s Turn
Global 1940 - Asians(Axis) vs White Boy(Allies) +2 IPC’s(bid) - No Tech - 1bRussia.AAM
-
The naming convention is players + (turn)(player sequenced with letter order). Anything else is optional. This is only to make file management easier, nothing more.
-
Exactly! So use the 1aGermany, 2bRussia, etc… at the end. Use capital letters. Dun be lazy! LOL! :lol: Everything is gone be alright Lil Willy! As Bob Marley used to say! :-D You’re getting bad dicing b/cuz you’re not listening! Shame! Shame!
-
Japan 1
Builds
3 trn, 1 art = 25 IPC, 1 leftover
Combat
3 inf, 1 art at Kwa -> Yun
2 bmr at Japan -> Yun
1 ftr, 1 tac at Ksu -> Yun
1 art, 3 inf at Ksi -> Hun
1 ftr at For -> Hun
1 ftr, 2 tac at Man -> Hun
1 inf at Jeh -> Cha
1 art at Jeh -> AnhYun
1 art, 3 inf, 2 bmr, 1 ftr, 1 tac vs 4 inf
JPN
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 52@1: (4, 1)2@2: (5, 3)1@3: (2)3@4: (4, 4, 2)CHINA
Rolls: 4@2; Total Hits: 14@2: (4, 3, 6, 2) -
JPN loses 1 inf. China dies
HUN
1 art, 3 inf, 2 ftr, 2 tac vs 2 inf
JPN
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (6, 3)2@2: (3, 1)2@3: (4, 5)2@4: (4, 4)CHINA
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
JPN loses 1 inf. China dies
NCM
all air at Yun -> kwa
all air at Hun -> kwa
1 inf at Jeh -> Anh
1 trn at sz19 loads 1 inf at oki, 1 art at Sha -> sz36 unloads kwa
1 trn at sz20 -> sz34
3 inf at sha -> anh
1 art, 3 inf at ksu -> anh
1 mec at Man -> anh
1 ftr at Man -> kwa
1 art, 1 aa, 6 inf at Man -> Jeh
3 inf at kor -> man
1 trn at sz6 loads 1 inf, 1 arm at japan -> sz36 unloads Kwa
1 ftr at oki -> kwa
1 ftr at sz6 -> kwa
fleet at sz19 -> sz36
fleet at sz6 -> sz36
1 ftr at Kor -> sz36 on ac
2 ftr, 2 tac at japan -> kwa
1 cc at sz20 -> sz36
fleet at sz33 -> sz34Builds
3 trn at sz6
1 art at JPNCollect 40 + 1 leftover = 41 total
Global 1940 - Asians(Axis) vs White Boy(Allies) +2 IPC’s(bid) - No Tech - 1cJapan.AAM
-
US Turn 1
Builds : 1 NB, 2 Transports, 2 DD’s, 1 Art, 1 Inf
Non Coms
1 DD, 1 Sub from SZ35 to SZ54
1 FTR from Phi to Gua
1 BB, 1 AC, 1 CC, 1 DD, 1 Trans, 1 Tac from SZ10 to SZ64
1 CC from SZ101 to SZ64
1 Trans from SZ101, picks up 1 Inf, 1 Art from E. US, moves to SZ64, drops off in Smx
1 Inf, 1 Arm from C. US to Smx
2 AA from E. US to C. US
1 SBR from C. US to Haw
1 FTR from SZ10 to E. US
1 FTR from W. US to E. US
2 Inf, 1 Art from W. US to C. US
1 FTR from Haw to SZ64, lands on AC
3 Mech from C. US to W. US
1 Trans from SZ26 to SZ10
1 CC, 1 DD, 1 Sub from SZ26 to SZ64Builds : 1 NB in Smx, 1 Inf in W. US, 1 Art in C. US, 2 Transports, 2 DD’s in SZ101
Collect : 52 IPC’s
China’s Turn
Global_1940_-Hobo & Yasha(Axis)vs_White_Boy(Allies)+2_IPC’s(bid)-No_Tech-_1dUSA.AAM
-
China Turn 1
Builds : 4 Inf
Com Moves
Yun
2 Inf from Kwe to Yun attack Yun
3 Inf, 1 FTR from SZe attack YunCombat
Rolls: 5@1 1@3; Total Hits: 25@1: (4, 3, 4, 1, 1)1@3: (6)
-
Return fire :
Rolls: 3@2; Total Hits: 03@2: (3, 5, 3)
-
Japan loses 2 Inf. China loses nada…
Round 2
Rolls: 5@1 1@3; Total Hits: 05@1: (6, 3, 2, 5, 5)1@3: (5)
-
WTF! :-( :-o :x :oops: :cry: :roll: :|
Return fire :
Rolls: 1@2; Total Hits: 11@2: (1)
-
Of course! China loses 1 Inf…
Round 3
Rolls: 4@1 1@3; Total Hits: 04@1: (4, 6, 3, 6)1@3: (4)
-
Dude, WTH!!!
Return fire :
Rolls: 1@2; Total Hits: 01@2: (5)
-
Ok, this is getting ridiculous! My FTR has missed for 3 rounds!
Round 4
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 1, 6, 6)1@3: (5)