XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff


  • The problem with the Java battle is that I was supposed to have an additional infantry/ artillery and it’s already rolled the first round without those units present?

  • TripleA

    @Enigmatic_Decay:

    Major problems…… I did the edit and for whatever reason the game did not include the edit in the battle?

    On a secondary note it looks like the escort is not going to work either?

    WHAT TO DO???

    the escorts popup will come when you click on “bombing raid in india” so do not worry about that.

    it is probably unlikely that this situation will happen again for you, but if it does arise, next time just open a new triplea and setup all the battles the same way with the one change that your opponents asked. but since you already rolled the other battles and the first round of this battle, we will let you roll the art and infantry on the internal dice server of this board.

    i will roll the battle on here and then you can roll the 2nd round(if you want a 2nd round) and we will edit the final results of the battle.

  • TripleA

    lets see if i remember how to roll on here.

    1inf and 1 art

    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • TripleA

    i checked the dice results in my hotmail account and you scored 2 hits, we will remove the 2inf
    in defense we scored 3 hits and you can choose your ool.

    we will roll the rest of the java battle on here, subsequent rounds that come to our emails for this java battle we will ignore.

    so at the end of round 1 in java anzac has 3 fighters. japan has 1inf, 1art, 3figs, 3tacs and has to select 3 casualties before deciding if they want to roll a 2nd round or retreat.


  • remove the infantry, artillery and a fighter and keep on with the battle

  • TripleA

    attacker
    2 fighter at 3
    3 tacs at 4

    DiceRolls: 2@3, 3@4; Total Hits: 32@3,: (2, 6)3@4: (2, 2, 6)

  • TripleA

    defender
    3 fighters

    DiceRolls: 3@4; Total Hits: 23@4: (6, 3, 2)

  • TripleA

    so you cleared java with 3 units left.

    please finish the rest of the turn through triplea and we will edit the results in java to match what we rolled on here.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia
                1 armour moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 fighter moved from Manchuria to Kiangsu
                2 mech_infantrys moved from Anhwe to Kiangsu
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 bombers moved from Japan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                1 bomber moved from French Indo China to 38 Sea Zone
                1 bomber moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                1 bomber moved from French Indo China to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Java

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 bomber in 38 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 38 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 1 :  2/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kiangsu, round 1 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 1 :  0/2 hits
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kiangsu, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsu, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsu, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 bombers in 43 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 43 Sea Zone
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 3 fighters and 2 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Java, round 1 :  2/6 hits
                        ANZAC roll dice for 3 fighters and 2 infantry in Java, round 1 :  3/5 hits
                        2 infantry owned by the ANZAC and 3 fighters owned by the Japanese lost in Java
                        Japanese roll dice for 3 tactical_bombers in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 3 fighters in Java, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                        Japanese roll dice for 2 tactical_bombers in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 fighter in Java, round 3 :  0/1 hits
                        Japanese roll dice for 2 tactical_bombers in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 fighter in Java, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Java
                        Japanese roll dice for 1 tactical_bomber in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Java, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Java
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -37
                    Casualties for Japanese: 3 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters and 2 infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  1/2 hits
                        1 fighter owned by the British lost in India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 fighter
                EDIT: Removing units owned by Japanese from Java: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Java: 2 fighters
                EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from 43 Sea Zone to French Indo China
                1 bomber and 1 fighter moved from Shan State to French Indo China
                2 bombers moved from Yunnan to French Indo China
                1 bomber moved from 38 Sea Zone to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                2 bombers moved from India to French Indo China
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 infantry and 1 mech_infantry placed in Manchuria
                1 carrier, 1 submarine and 1 transport placed in 37 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,2,6,1
                Japanese collect 32 PUs (12 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 1 factory_minor, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 fighter and 1 infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 7 bombers, 1 factory_minor, 1 fighter and 3 infantry
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 24 / 25
        Japanese : 44 / 32
        Americans : 52 / 75
        Chinese : 10 / 12
        British : 26 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 38
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 16 times
            Average roll : 3.484
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.399
            Total rolls : 95

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.326
            Median : 3.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.056
            Median : 4.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 9 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island

    Place Units - Americans
                1 artillery, 5 bombers and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Hunan : 1 infantry
        Borneo : 1 infantry and 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 9 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 3 submarines
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters and 9 transports
        110 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 24 / 25
        Japanese : 43 / 32
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 26 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 38
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  1/1 hits
                        1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Kiangsu
                1 infantry placed in Kwangsi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag, 2 infantry
        Yunnan : 1 infantry
        Suiyuyan : 2 infantry
        Kweichow : 1 infantry
        Szechwan : 2 infantry
        Chahar : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 24 / 25
        Japanese : 40 / 32
        Americans : 52 / 73
        Chinese : 14 / 20
        British : 26 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 38
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 12 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 1 carrier and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
                4 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  0/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    British attack with 1 battleship, 1 carrier and 2 cruisers; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 cruisers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 4 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 4 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  6/20 hits
                        Japanese roll dice for 1 artillery in Shan State, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 4 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 aaGuns moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 artillery moved from India to Burma
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                3 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                5 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,2,4,6,3,2,6,3,1,4,2,2,3,5,1
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 21 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 aaGuns, 4 artilleries, 10 infantry and 4 mech_infantrys
        Burma : 1 artillery
        India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 harbour
        Java : 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
        Belgian Congo : 1 armour, 1 bomber and 6 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 artillery and 7 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        115 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 24 / 25
        Japanese : 39 / 32
        Americans : 52 / 73
        Chinese : 14 / 20
        British : 26 / 26
        UK_Pacific : 18 / 21
        Italians : 19 / 38
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i know we were warned not to mess with the SS, but i thought it was a hollow threat.
    turns out that you were not joking around.


  • @allweneedislove:

    i know we were warned not to mess with the SS, but i thought it was a hollow threat.
    turns out that you were not joking around.

    That was just to make up for the British holding those same two territories earlier in the game  :-P. I’ll post tomorrow right after work.

  • TripleA

    noncombat move edits.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
                3 artilleries and 3 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                      Italians take Eastern Persia from British
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Iraq to Caucasus
                1 mech_infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 mech_infantry moved from Romania to Belarus

    Combat - Italians
                Battle in West India
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking West India from UK_Pacific, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 2 mech_infantrys moved from Iraq to Persia
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Egypt to Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Southern France to France

    Place Units - Italians
                1 bomber and 2 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Persia
                Italians undo move 2.
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Persia
                Italians undo move 3.
                Italians undo move 2.
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • Let’s stir the pot a bit and see how the Allies respond  8-)

  • TripleA

    nice pot stirring. i did not see that one coming. i’m not sure if gaining egypt is worth losing india.


  • @allweneedislove:

    nice pot stirring. i did not see that one coming. i’m not sure if gaining egypt is worth losing india.

    That’s if I can take India. We’ll have to wait and see.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 25
        Japanese : 37 / 32
        Americans : 52 / 73
        Chinese : 16 / 20
        British : 26 / 26
        UK_Pacific : 16 / 21
        Italians : 23 / 39
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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