A new G40 online TripleA tournament is getting setup.
XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 fighter and 3 mech_infantrys; Remaining resources: 7 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber and 2 mech_infantrys moved from Egypt to Trans-Jordan
3 fighters moved from Norway to 112 Sea ZoneCombat - British
Battle in Denmark
Battle in Trans-Jordan
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Denmark from Germans, taking Trans-Jordan from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Finland to Russia
3 fighters moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 5 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser moved from 42 Sea Zone to 41 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 2 aaGuns, 2 artilleries and 1 infantry
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 cruiser
37 Sea Zone : 1 battleship and 1 carrier
Belgian Congo : 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 harbour and 10 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Norway : 1 aaGun, 2 artilleries, 3 fighters and 9 infantry
Denmark : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
112 Sea Zone : 1 destroyer and 4 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Finland : 2 aaGuns and 3 infantryProduction/PUs Summary :
Germans : 48 / 57
Russians : 16 / 45
Japanese : 18 / 17
Americans : 67 / 92
Chinese : 23 / 25
British : 31 / 38
UK_Pacific : 17 / 0
Italians : 21 / 55
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 mech_infantry moved from Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from Iraq to Trans-Jordan
1 bomber and 2 fighters moved from Persia to Trans-Jordan
2 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Denmark from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun and 10 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bessarabia to Bryansk
1 bomber moved from Denmark to Southern Italy
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Rostov
1 aaGun and 3 infantry moved from Northwest Persia to Iraq
1 bomber moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to IraqPlace Units - Italians
1 infantry placed in India
1 artillery and 2 infantry placed in Iraq
Italians undo move 2.
3 infantry placed in Iraq
4 artilleries and 6 infantry placed in Northern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
Quick edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 50 / 57
Russians : 12 / 45
Japanese : 18 / 17
Americans : 67 / 92
Chinese : 23 / 25
British : 28 / 38
UK_Pacific : 17 / 0
Italians : 26 / 37
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 12 damage on 1 airfield and 11 factory_majors; Remaining resources: 45 PUs;
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Tambov from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
3 bombers moved from Novgorod to Samara
1 bomber moved from Bessarabia to Samara
1 bomber moved from Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 2 armour, 4 bombers and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Samara from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
4 bombers moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 bomber moved from Archangel to Bryansk
8 mech_infantrys moved from Baltic States to Bryansk
1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Bessarabia to Bryansk
6 artilleries and 6 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
15 mech_infantrys moved from Germany to Slovakia Hungary
6 artilleries and 4 infantry moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
8 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
3 artilleries placed in UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
There is going to be a battle for Moscow before this game ends. You know my plan; Now try to stop it. You will get no help from the dice :evil:
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YEAH! and I’m going to eat one of your faces, SO THERE!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 18 damage on 18 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Samara
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 1 : 4/6 hits
Germans roll dice for 2 armour in Samara, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 bomber, 1 factory_major, 2 fighters, 55 infantry, 11 mech_infantrys and 1 tactical_bomber
Samara : 1 infantry
113 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 71
Russians : 7 / 7
Japanese : 18 / 17
Americans : 67 / 92
Chinese : 23 / 25
British : 28 / 38
UK_Pacific : 17 / 0
Italians : 26 / 37
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
We might move the Russian sub. You can continue with Japan, nothing you do will influence this decision.
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There is going to be a battle for Moscow before this game ends. You know my plan; Now try to stop it. You will get no help from the dice :evil:
If you’re looking for good dice, then you should let Russia attack your German stack with odds of 100%. That seems to be the type of battle where the Germans shine :)
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Getting a little nervous are we? Hoping that the Germans will be merciful? Who do you think we are? French?
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That was more a comment of the fact that the only time you guys can win a big battle is when we attack you with overwhelming odds :-P
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Name one time that we lost a big battle in which the Germans were involved.
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By the way, Smolensk was not overwhelming odds. You were asking for a dicing on that one.
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Name one time that we lost a big battle in which the Germans were involved.
the next battle
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Name one time that we lost a big battle in which the Germans were involved.
I meant you win when we have overwhelming odds :)
(and I made that comment in the spirit of fun; please don’t eat my face) -
Name one time that we lost a big battle in which the Germans were involved.
the next battle
I should warn you that I am pals with the dice gods. I go over to their place and we throw lightning bolts at cute bunnies. They were so impressed by my skill at throwing lightning bolts at cute bunnies, that they made me an honorary dice god and do favors for me all the time.
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I will move tonight around 5:30 EST, prepare for impending death by face cannibalization!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
2 armour moved from Timguska to Samara
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Vologda
1 mech_infantry moved from Urals to Smolensk
1 infantry moved from Timguska to Yenisey
1 artillery moved from Timguska to Yenisey
3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to VolgogradCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 41 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 cruiser in 41 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Samara
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Samara, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,4,4,4,2,6
Japanese collect 18 PUs (2 lost to blockades); end with 25 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
India : 1 fighter and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
41 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 tactical_bomber and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 mech_infantry
Volgograd : 2 fighters and 1 tactical_bomber
Smolensk : 1 mech_infantry
Samara : 1 flag, 2 armourProduction/PUs Summary :
Germans : 55 / 71
Russians : 5 / 7
Japanese : 20 / 25
Americans : 67 / 92
Chinese : 23 / 25
British : 28 / 38
UK_Pacific : 17 / 0
Italians : 26 / 37
ANZAC : 16 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.529
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Null / Other
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.286
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Garg, I’m counting on you to procrastinate as you always do. Even if Moscow is 10% chance of success or even 5%, we are going to do it before this game ends. Let the dice have their day.