TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from Queensland to New South Wales
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
3 mech_infantrys moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Kwangsi to Shensi
3 infantry moved from Yunnan to Szechwan
6 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 mech_infantry moved from Siam to Shan State
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 2 carriers and 1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Soviet Far East to Siberia
Combat - Japanese
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 1 : 2/3 hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 3/7 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 2/3 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 3 infantry, 7 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 fighters, 3 infantry, 7 mech_infantrys and 2 tactical_bombers in Szechwan, round 1 : 5/14 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 : 1/4 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines
ANZAC defend with 3 battleships, 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 62 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the ANZAC
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 62 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the ANZAC
ANZAC roll dice for 3 battleships, 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 62 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 3 battleships, 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Japanese
1 destroyer owned by the ANZAC and 1 battleship owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 62 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 2 battleships and 1 transport in 62 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese and 2 battleships owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 69
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 3 battleships, 1 destroyer and 1 transport
Battle in New South Wales
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in New South Wales, round 1 : 5/9 hits
ANZAC roll dice for 2 armour, 1 artillery and 3 infantry in New South Wales, round 1 : 3/6 hits
3 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 armour owned by the ANZAC , 1 artillery owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in New South Wales, round 2 : 2/6 hits
ANZAC roll dice for 1 armour in New South Wales, round 2 : 1/1 hits
1 armour owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in New South Wales
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 armour, 1 artillery and 3 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
4 submarines moved from 26 Sea Zone to 32 Sea Zone
2 transports moved from 54 Sea Zone to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs