Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
72 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
3 bombers moved from Novgorod to Smolensk
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
13 mech_infantrys moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
16 armour and 16 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Volgograd
Germans attack with 14 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 14 mech_infantrys and 2 tactical_bombers in Volgograd, round 1 : 3/16 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 21 armour and 21 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 21 armour and 21 mech_infantrys in Caucasus, round 1 : 14/42 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 21 armour and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 aaGun, 14 artilleries and 8 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
2 fighters moved from Novgorod to Yugoslavia
2 fighters moved from Ukraine to Southern Italy
3 armour moved from Western Germany to Germany
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Smolensk to Yugoslavia
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Novgorod to Yugoslavia
6 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Novgorod
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in Germany
1 airfield placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,3,2,6,3,1,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 6 mech_infantrys
Germany : 3 armour, 1 factory_major and 2 infantry
Holland Belgium : 2 aaGuns, 9 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 3 fighters
Belarus : 1 flag
Karelia : 1 flag, 6 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 aaGuns, 14 artilleries, 8 infantry and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 16 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Caucasus : 1 flag, 21 armour and 21 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield, 3 bombers and 3 fighters
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 72
Russians : 11 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Iraq to Persia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians winGermans win with no units remaining, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Bryansk : 2 infantry
Urals : 1 armour and 1 mech_infantry
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 67 infantry and 3 tactical_bombers
Tambov : 1 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 armour
Production/PUs Summary :
Germans : 55 / 72
Russians : 16 / 20
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from India to 72 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 72 Sea Zone
Japanese attack with 2 bombers
French defend with 1 destroyer
Japanese roll dice for 2 bombers in 72 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 72 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 72 Sea Zone to 79 Sea Zone
2 bombers moved from 79 Sea Zone to West India
12 artilleries and 12 infantry moved from Eastern Persia to West India
4 armour and 2 mech_infantrys moved from India to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 tactical_bombers and 8 transports moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 36 Sea Zone to 79 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 armour moved from Malaya to French Indo China
1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Amur to Japan
Place Units - Japanese
3 infantry placed in French Indo China
3 transports placed in 39 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,2,1,3
Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 5 fighters, 8 infantry and 1 mech_infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 3 transports
West India : 1 flag, 4 armour, 12 artilleries, 2 bombers, 12 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 8 transports
Production/PUs Summary :
Germans : 55 / 72
Russians : 15 / 20
Japanese : 45 / 40
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
very efficient convoy work!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
14 infantry moved from Hunan to Kiangsi
Place Units - Chinese
7 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 3 infantry
Hunan : 9 infantry
Szechwan : 1 infantry
Kwangtung : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 68 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 submarines moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Russia to 80 Sea Zone
Combat - British
Non Combat Move - British
2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Russia : 2 fighters
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 3 armour
Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 19 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag, 1 destroyer and 4 submarines
110 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 68 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Add 3 brit inf and AA gun to NW Persia
please verify this map is correct.
looks right to me.
–Jeff
well well. my major operation just went pretty badly south. that’s too bad, i was going to put some real hurt on ya if i could clear NW persia. i ran it twice in local before running the actual and cleared it both times. :-(
i like to call it the curse of the clever because so often i come up with a great plan and it gets completely creamed… :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
2 bombers moved from Yugoslavia to Northwest Persia
1 fighter moved from Southern Italy to Northwest Persia
2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/6 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 aaGun and 3 infantry; Americans defend with 1 mech_infantry
AA guns fire in Northwest Persia : 0/3 hits
Italians roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 1 : 1/4 hits
Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Northwest Persia, round 1 : 2/4 hits
1 fighter owned by the Italians , 1 aaGun owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians roll dice for 2 bombers in Northwest Persia, round 2 : 2/2 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
2 infantry owned by the British and 2 bombers owned by the Italians lost in Northwest Persia
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 1 armour, 2 bombers and 1 fighter
Non Combat Move - Italians
4 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
3 armour and 4 mech_infantrys moved from Yugoslavia to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Northern Italy : 4 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Rostov : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 66 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 17 / 16
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.379
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29
Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
British Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.417
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
just a real cryin shame. :lol: not only did i fail in the 50% chance of clearing the territory, i failed MISERABLY :-o
you got the best of me in every battle, the NW persia battle was extremely huge by the way. i can’t really stress that enough.
but to add salt to the wounds, you also hit in normandy then got max convoy disruption in normandy… :lol:
i guess as they say, when it rains it pours…
:-o :-o
looking back, if i had just run the NW persia battle first, i would have cleared it without loss (the way the dice came out). well, i hope in the end that single battle doesn’t decide the game, but i have a gut feeling that i just took a big hit that i may not be able to survive.
Where did the fig come from? I kept counting five spots from So. Italy?
Or I would have send more guys.
–Jeff
the ftr came from southern italy. if you declare war on the true neutrals, you can fly over them. so the ftr flew over turkey. it was all carefully planned, which means it was almost guaranteed to fail. :|
so, luckily for you, you get to learn the lesson the easy way. :x :-P
shame on me for doing it. i had a bad feeling it might go south, it was only a 50/50 shot anyway. i kinda did it more for fun to demonstrate an elegant move… :| BACKFIRE!!! :lol: