13L G40 Boldfresh vs. Jeff28 (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
                Russians buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 armour moved from Iraq to Persia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians winGermans win with no units remaining, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Russia to Urals

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Bryansk : 2 infantry
        Urals : 1 armour and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 67 infantry and 3 tactical_bombers
        Tambov : 1 infantry
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 armour

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 16 / 20
        Japanese : 44 / 52
        Americans : 59 / 87
        Chinese : 23 / 22
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 bombers moved from India to 72 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 72 Sea Zone
                    Japanese attack with 2 bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 2 bombers in 72 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer in 72 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 72 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                2 bombers moved from 72 Sea Zone to 79 Sea Zone
                2 bombers moved from 79 Sea Zone to West India
                12 artilleries and 12 infantry moved from Eastern Persia to West India
                4 armour and 2 mech_infantrys moved from India to West India
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 tactical_bombers and 8 transports moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                2 fighters moved from 36 Sea Zone to 79 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                2 armour moved from Malaya to French Indo China
                1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from Japan to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from Amur to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 transports placed in 39 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,2,1,3
                Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 5 fighters, 8 infantry and 1 mech_infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 3 transports
        West India : 1 flag, 4 armour, 12 artilleries, 2 bombers, 12 infantry and 2 mech_infantrys
        French Madagascar : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 8 transports

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 15 / 20
        Japanese : 45 / 40
        Americans : 59 / 87
        Chinese : 23 / 22
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    very efficient convoy work!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                3 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hunan
                14 infantry moved from Hunan to Kiangsi

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 14 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 5 infantry
        Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 3 infantry
        Hunan : 9 infantry
        Szechwan : 1 infantry
        Kwangtung : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 38 / 40
        Americans : 68 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                4 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter and 2 tactical_bombers moved from Gibraltar to Egypt
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                3 armour moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                2 fighters moved from Russia to 80 Sea Zone

    Combat - British

    Non Combat Move - British
                2 artilleries and 3 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kazakhstan : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Algeria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Russia : 2 fighters
        80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 3 armour
        Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 19 infantry and 3 mech_infantrys
        98 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 38 / 40
        Americans : 68 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 15 / 11
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Add 3 brit inf and AA gun to NW Persia

  • '12

    please verify this map is correct.


  • looks right to me.

    –Jeff

  • '12

    well well.  my major operation just went pretty badly south.  that’s too bad, i was going to put some real hurt on ya if i could clear NW persia.  i ran it twice in local before running the actual and cleared it both times.  :-(

  • '12

    i like to call it the curse of the clever because so often i come up with a great plan and it gets completely creamed…  :roll:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                2 bombers moved from Yugoslavia to Northwest Persia
                1 fighter moved from Southern Italy to Northwest Persia
                2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour, 2 bombers and 1 fighter
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 mech_infantry
                        AA guns fire in Northwest Persia :  0/3 hits
                        Italians roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 1 :  1/4 hits
                        Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Northwest Persia, round 1 :  2/4 hits
                        1 fighter owned by the Italians , 1 aaGun owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                        Italians roll dice for 2 bombers in Northwest Persia, round 2 :  2/2 hits
                        Russians roll dice for 3 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 bombers owned by the Italians lost in Northwest Persia
                    Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Italians: 1 armour, 2 bombers and 1 fighter

    Non Combat Move - Italians
                4 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
                3 armour and 4 mech_infantrys moved from Yugoslavia to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Northern Italy : 4 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Rostov : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 38 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 16
        ANZAC : 17 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '12

    just a real cryin shame.  :lol:  not only did i fail in the 50% chance of clearing the territory, i failed MISERABLY  :-o

  • '12

    you got the best of me in every battle, the NW persia battle was extremely huge by the way.  i can’t really stress that enough.

    but to add salt to the wounds, you also hit in normandy then got max convoy disruption in normandy…  :lol:

    i guess as they say, when it rains it pours…

    :-o :-o

  • '12

    looking back, if i had just run the NW persia battle first, i would have cleared it without loss (the way the dice came out).  well, i hope in the end that single battle doesn’t decide the game, but i have a gut feeling that i just took a big hit that i may not be able to survive.


  • Where did the fig come from? I kept counting five spots from So. Italy?

    Or I would have send more guys.

    –Jeff

  • '12

    the ftr came from southern italy.  if you declare war on the true neutrals, you can fly over them.  so the ftr flew over turkey.  it was all carefully planned, which means it was almost guaranteed to fail.  :|

  • '12

    so, luckily for you, you get to learn the lesson the easy way.  :x :-P

  • '12

    shame on me for doing it.  i had a bad feeling it might go south, it was only a 50/50 shot anyway.  i kinda did it more for fun to demonstrate an elegant move…  :|  BACKFIRE!!!  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                Battle in Borneo

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Queensland to Philippines

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in Queensland
                ANZAC undo move 1.
                1 fighter and 1 infantry placed in Queensland
                1 artillery placed in New South Wales
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 16
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 15 / 20
        Japanese : 30 / 40
        Americans : 66 / 94
        Chinese : 23 / 24
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 16
        ANZAC : 25 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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