@SuperbattleshipYamato Game History
Round: 1 Puchase Units - AustroHungarians AustroHungarians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - AustroHungarians 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 1 artillery and 4 infantry moved from Budapest to Serbia 2 artilleries and 12 infantry moved from Vienna to Trieste 2 artilleries and 6 infantry moved from Bohemia to Galicia 4 infantry moved from Budapest to Serbia 4 infantry moved from Budapest to Galicia 1 artillery moved from Budapest to Serbia Combat - AustroHungarians Battle in Serbia AustroHungarians attack with 2 artilleries and 8 infantry Neutral_Allied defend with 1 artillery and 3 infantry AustroHungarians win, taking Serbia from Neutral_Allied with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for AustroHungarians: 4 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 10 Casualties for AustroHungarians: 3 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Turning on Edit Mode EDIT: Removing units owned by Italians from Piedmont: 3 infantry EDIT: Removing units owned by Italians from Rome: 1 factory EDIT: Adding units owned by Italians to Rome: 1 port EDIT: Removing units owned by Italians from Rome: 1 port EDIT: Adding units owned by Italians to Rome: 1 factory EDIT: Changing PUs for Americans from 20 to 0 EDIT: Turning off Edit Mode Place Units - AustroHungarians 1 artillery, 1 fighter and 5 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 28 PUs; end with 29 PUsInfrastructure vs Antholin 2nd edition rules
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scramSZ110?
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map
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Negative on scramble. London will never fall. You are doomed to fail Ghermanney. And your Axis of Evil will crumble.
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we shall see…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
5 armour moved from Western Germany to 113 Sea Zone
9 infantry moved from Western Germany to 113 Sea Zone
5 armour, 3 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Scotland to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from Holland Belgium to 110 Sea Zone
6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 4 artilleries, 2 bombers, 3 fighters, 12 infantry and 3 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
AA guns fire in United Kingdom : 3/8 hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 1 : 0/1 hits
Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 12 infantry and 3 tactical_bombers in United Kingdom, round 1 : 7/27 hits
British roll dice for 5 aaGuns, 2 artilleries, 3 fighters and 16 infantry in United Kingdom, round 1 : 8/21 hits
1 infantry owned by the British , 1 infantry owned by the French , 8 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 4 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/19 hits
British roll dice for 2 artilleries, 3 fighters and 14 infantry in United Kingdom, round 2 : 7/19 hits
10 infantry owned by the British , 1 infantry owned by the French , 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 1 artillery, 2 bombers and 3 tactical_bombers in United Kingdom, round 3 : 7/12 hits
British roll dice for 2 artilleries, 3 fighters and 3 infantry in United Kingdom, round 3 : 4/8 hits
3 infantry owned by the British , 3 armour owned by the Germans , 2 artilleries owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 7/8 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Germans captures 24PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour, 4 artilleries, 3 fighters and 12 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters and 14 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Poland
3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
2 artilleries and 3 infantry moved from Bulgaria to Romania
3 armour moved from Greece to Romania
6 infantry moved from Greece to Bulgaria
1 artillery and 6 infantry moved from Norway to Finland
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
Germans undo move 1.
3 infantry placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Germany
1 armour and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
you hit 2 more ftrs and 3 more armor than odds would of dictated, but it wasn’t quite enough…
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Well, that was quite a battle and I shan’t be able to recover from that without many, many rounds of American might into the Atlantic, forgoing the Pacific. Which, will open it up for easy Japan conquest and victory. I shall at this point concede and I congratulate you on a well played Axis.