TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Don’t forget to the U.S.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Americans :
Australia : 2 fighters
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Philippine Islands : 2 infantry
United Kingdom : 2 bombers
Wake Island : 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
1 Sea Zone : 1 transport
7 Sea Zone : 1 fighter
10 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
12 Sea Zone : 1 destroyer
53 Sea Zone : 1 destroyer
55 Sea Zone : 1 carrier and 1 fighter
Production/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 26 / 34
British : 34 / 53
Italians : 10 / 15
Chinese : 7 / 0
Americans : 40 / 56
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 transport moved from 16 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 infantry moved from East Poland to Eastern Ukraine
2 fighters moved from Poland to Eastern Ukraine
1 artillery and 1 infantry moved from Baltic States to Belorussia
Combat - Germans
Germans creates battle in territory 6 Sea Zone
Battle in Eastern Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Belorussia, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Belorussia, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Belorussia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Germany to France
1 artillery and 5 infantry moved from Germany to Poland
2 armour moved from Baltic States to East Poland
1 armour moved from Ukraine to East Poland
1 infantry moved from East Poland to Ukraine
2 infantry moved from Poland to East Poland
1 artillery moved from Baltic States to East Poland
1 fighter moved from Morocco Algeria to France
2 fighters moved from Eastern Ukraine to Poland
Place Units - Germans
4 armour, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 1 infantry
East Poland : 1 flag, 6 armour, 1 artillery and 2 infantry
France : 1 fighter and 4 infantry
Germany : 1 aaGun, 4 armour, 1 factory, 1 fighter and 5 infantry
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Eastern Ukraine : 1 flag, 1 infantry
Norway : 1 infantry
Poland : 1 artillery, 2 fighters and 5 infantry
Ukraine : 1 flag, 1 infantry
6 Sea Zone : 1 submarine
13 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
2 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic States
1 armour moved from Caucasus to Ukraine
2 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Eastern Ukraine
3 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Russians creates battle in territory 6 Sea Zone
Battle in Norway
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Norway, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 1 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Belorussia
2 infantry moved from Russia to Eastern Ukraine
1 aaGun moved from Russia to Eastern Ukraine
1 aaGun moved from Archangel to Russia
1 armour moved from Caucasus to Eastern Ukraine
6 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Archangel to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
6 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Place Units - Russians
2 armour, 1 artillery and 1 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour and 3 infantry placed in Caucasus
1 armour, 2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 12 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Baltic States : 1 armour and 1 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory and 4 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag
Karelia S.S.R. : 1 artillery, 1 factory and 3 infantry
Eastern Ukraine : 1 aaGun, 2 armour and 12 infantry
Norway : 1 flag, 1 artillery and 2 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 5 infantry
Stanovoj Chrebet : 6 infantry
Ukraine : 1 armour and 2 infantry
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 27 / 51
Russians : 34 / 39
Japanese : 26 / 34
British : 34 / 53
Italians : 10 / 15
Chinese : 7 / 0
Americans : 40 / 56
Had to edit the Russian Sub move to SZ12 - Triple A wouldn’t let me non-combat it out of SZ6 where the German Sub is…
Cheers!
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hupeh to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Kiangsu to Manchuria
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Hupeh to Suiyuan
Japanese take Suiyuan from Chinese
1 infantry moved from Yunnan to Sikang
2 artilleries and 2 infantry moved from Kwangtung to 61 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
2 artilleries and 2 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Fukien to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 cruiser moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 62 Sea Zone to Manchuria
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to India
2 fighters moved from French Indo-China Thailand to East Indies
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippine Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Philippine Islands, round 1 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippine Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 2 fighters and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in India, round 1 : 2/6 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 50 Sea Zone
2 fighters moved from 62 Sea Zone to 50 Sea Zone
2 fighters moved from Manchuria to 62 Sea Zone
Place Units - Japanese
1 destroyer and 1 transport placed in 62 Sea Zone
2 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
East Indies : 1 flag, 2 fighters
Fukien : 1 flag, 1 infantry
Hupeh : 1 flag
India : 1 flag, 4 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry
Kwangtung : 1 flag
Manchuria : 1 armour and 1 infantry
New Guinea : 1 flag, 1 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 2 artilleries and 2 infantry
Sikang : 1 flag, 2 infantry
Suiyuan : 1 flag, 1 infantry
Yunnan : 1 flag
35 Sea Zone : 1 carrier, 2 fighters and 2 transports
48 Sea Zone : 1 cruiser and 1 transport
50 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 3 armour, 2 cruisers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 6 Sea Zone
3 infantry moved from Persia to India
1 artillery moved from Persia to India
1 fighter moved from Trans-Jordan to India
1 bomber moved from Trans-Jordan to India
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 armour moved from 12 Sea Zone to Gibraltar
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 12 Sea Zone
1 cruiser moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from 7 Sea Zone to 13 Sea Zone
Combat - British
Battle in 13 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 6 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 6 Sea Zone
retreated to 6 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Japanese defend with 4 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in India, round 1 : 6/6 hits
Japanese roll dice for 4 infantry in India, round 1 : 1/4 hits
1 infantry owned by the British and 4 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Trans-Jordan to Persia
1 fighter moved from India to Persia
1 bomber moved from India to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 carrier and 1 fighter moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from 6 Sea Zone to United Kingdom
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 transport moved from 45 Sea Zone to 56 Sea Zone
Place Units - British
3 armour and 2 infantry placed in United Kingdom
2 cruisers and 1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Belgian Congo : 2 infantry
Gibraltar : 1 armour
India : 1 artillery and 2 infantry
Morocco Algeria : 1 flag, 1 artillery
Persia : 1 aaGun, 1 bomber, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
Western Canada : 1 infantry
2 Sea Zone : 2 cruisers and 1 transport
12 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports
56 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 26 / 51
Russians : 33 / 39
Japanese : 38 / 56
British : 32 / 38
Italians : 10 / 15
Chinese : 1 / 0
Americans : 38 / 56
“Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Japanese defend with 4 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in India, round 1 : 6/6 hits
Japanese roll dice for 4 infantry in India, round 1 : 1/4 hits”
This is why I sometimes hate the Triple A dice. They are frustratingly ridiculous some days. Six out of six hits?! I mean, it seems as if infantry in large groups in Triple A don’t stand a chance regardless of what is thrown at them. Anyway, just my grrr observation of the night.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 battleship, 2 cruisers and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from France to Italy
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 infantry
France : 1 armour
Italy : 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
Trans-Jordan : 1 flag, 1 armour
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Yeah, I agree the Triple A dice are really off sometimes - All the red when I attacked India I couldn’t beleive all hit - I always over-attack with Triple A where possible cause sometimes the attacking force gets few or no hits as well…
I’m hoping the next time I attack your German sub that it doesn’t kill another Destroyer on a 1, with my air/navy missing again hehe…
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Production/PUs Summary :
Germans : 26 / 51
Russians : 33 / 39
Japanese : 38 / 56
British : 29 / 38
Italians : 13 / 18
Chinese : 1 / 0
Americans : 38 / 0
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Americans :
Eastern Canada : 1 aaGun, 1 armour and 1 infantry
Eastern United States : 1 armour, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 artillery and 1 infantry
United Kingdom : 2 bombers
Wake Island : 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 2 armour, 1 factory and 2 infantry
10 Sea Zone : 1 carrier and 1 transport
12 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Production/PUs Summary :
Germans : 26 / 51
Russians : 33 / 39
Japanese : 38 / 56
British : 29 / 38
Italians : 13 / 18
Chinese : 1 / 0
Americans : 38 / 48
Wow, your German sub killed another Destroyer, but at least I sunk it this time…
Hehe
Cheers!
Wow, your German sub killed another Destroyer, but at least I sunk it this time…
Hehe
Cheers!
Must have been one of those Type XXI boats. :-P
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Research Technology - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 47 PUs; 0 techTokens;
Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Germany to Baltic States
1 fighter moved from Poland to Baltic States
1 infantry moved from East Poland to Belorussia
1 fighter moved from Poland to Belorussia
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 1 artillery moved from East Poland to Bulgaria Romania
4 infantry moved from Poland to Bulgaria Romania
1 fighter moved from Baltic States to France
1 fighter moved from Baltic States to Poland
1 fighter moved from Belorussia to Poland
1 infantry moved from Germany to France
4 infantry moved from Germany to Poland
4 armour moved from Germany to Poland
Place Units - Germans
2 artilleries, 2 fighters and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Germans :
Baltic States : 1 flag, 1 artillery
Belorussia : 1 flag, 1 infantry
East Poland : 1 flag, 1 infantry
France : 2 fighters and 5 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 6 infantry
Poland : 4 armour, 2 fighters and 4 infantry
Bulgaria Romania : 6 armour, 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 infantry moved from Eastern Ukraine to East Poland
2 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
4 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Poland
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in East Poland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in East Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Baltic States, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Buryatia S.S.R., round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Buryatia S.S.R., round 1 : 0/2 hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
3 infantry moved from Russia to Caucasus
Place Units - Russians
2 armour, 1 artillery and 1 infantry placed in Caucasus
1 artillery and 5 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Baltic States : 1 artillery and 2 infantry
Belorussia : 1 armour, 1 artillery and 2 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 8 infantry
Chinghai : 1 infantry
East Poland : 1 armour and 1 infantry
Finland : 1 flag, 1 artillery and 2 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Eastern Ukraine : 1 aaGun, 3 armour, 1 artillery and 12 infantry
Norway : 1 flag
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Ukraine : 1 infantry
Yakut S.S.R. : 2 infantry
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 25 / 39
Russians : 35 / 40
Japanese : 37 / 56
British : 29 / 38
Italians : 13 / 18
Chinese : 1 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
2 artilleries moved from Philippine Islands to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 39 Sea Zone to Australia
2 fighters moved from East Indies to Australia
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
1 armour and 3 infantry moved from Japan to 62 Sea Zone
1 armour and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Fukien to Yunnan
2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Buryatia S.S.R., round 1 : 2/6 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Wake Island
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Wake Island, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Australia
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA guns fire in Australia : 1/4 hits
1 fighter owned by the Japanese lost in Australia
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Australia, round 1 : 4/7 hits
British roll dice for 1 artillery and 3 infantry in Australia, round 1 : 0/4 hits
3 infantry owned by the British and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
3 fighters moved from Australia to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 39 Sea Zone
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo-China Thailand
1 cruiser moved from 48 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
1 armour moved from Manchuria to Hupeh
Place Units - Japanese
1 factory placed in East Indies
1 destroyer placed in 62 Sea Zone
2 armour, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Borneo : 1 flag
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
East Indies : 1 flag, 1 factory
French Indo-China Thailand : 2 fighters
Fukien : 1 flag
Hupeh : 1 flag, 1 armour
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 factory, 1 fighter and 4 infantry
Kwangtung : 1 flag
New Guinea : 1 flag
Ningxia : 1 flag, 2 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 infantry
Suiyuan : 1 flag, 1 infantry
Wake Island : 1 flag, 1 armour and 1 infantry
Yunnan : 1 flag, 1 infantry
36 Sea Zone : 2 transports
39 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 2 transports
46 Sea Zone : 1 transport
52 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Western Canada to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Caroline Islands
British take Caroline Islands from Japanese
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 infantry moved from Persia to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 artillery moved from Morocco Algeria to Libya
British take Libya from Italians
1 armour moved from Gibraltar to 12 Sea Zone
1 armour and 2 transports moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
1 transport moved from 2 Sea Zone to 7 Sea Zone
2 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
2 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
1 fighter moved from 12 Sea Zone to France
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
2 cruisers moved from 2 Sea Zone to 7 Sea Zone
1 battleship moved from 12 Sea Zone to 7 Sea Zone
Combat - British
Battle in 46 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 1 armour in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in France
British attack with 3 armour, 2 fighters and 2 infantry
Germans defend with 2 fighters and 5 infantry; Italians defend with 1 armour
British roll dice for 1 battleship and 3 cruisers in France, round 1 : 1/4 hits
British roll dice for 3 armour, 2 fighters and 2 infantry in France, round 1 : 2/7 hits
Germans roll dice for 1 armour, 2 fighters and 5 infantry in France, round 1 : 6/8 hits
2 infantry owned by the British , 3 armour owned by the British , 3 infantry owned by the Germans and 1 fighter owned by the British lost in France
Germans win with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 3 infantry
Casualties for British: 3 armour, 1 fighter and 2 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 carrier moved from 12 Sea Zone to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Persia
1 artillery moved from India to Persia
2 infantry moved from India to Persia
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
Place Units - British
1 cruiser and 1 transport placed in 7 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for British :
Anglo-Egypt Sudan : 2 infantry
Caroline Islands : 1 flag, 1 infantry
Libya : 1 flag, 1 artillery
Morocco Algeria : 1 flag
Persia : 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
7 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 1 fighter and 4 transports
46 Sea Zone : 1 destroyer
51 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 25 / 39
Russians : 34 / 40
Japanese : 40 / 56
British : 28 / 33
Italians : 12 / 18
Chinese : 1 / 0
Americans : 38 / 48
Wow, Triple A got me in France - 4.5%'er hehe gotta love ta hate it!!
Cheers!
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