I love this game. I first got it purely for the sculpts, since I am a 28-year-old child who is ready for his son to get here already so that it will be socially acceptable for me to play with toys again. However, I have ended up playing it, and despite whatever criticisms I’ve read here, the game did what it said it was going to do and more.
I don’t find the Axis overpowered or any of the other things you might read on the boards (I find that we A&A players tend to love grumbling, sort of like that one Monty Python skit about the old guys fussing about their childhoods), but I am mostly using the game to break in a few new people. The game is geared that way, and I think there is a slightly modified setup which adds a US destroyer to the Atlantic and 2 Infantry to Russia, but I haven’t felt the need to do that. A couple guys and gals from a board-gaming group my wife and I have have expressed interest in playing, and I’ve been teaching them via 1941. So far, the games go either way, with the others usually playing the Axis, since the Axis start with more toys, but not always. I use the simple board as an opportunity to teach them about creating dead zones and identifying natural choke points. The major change is in having to carefully shepherd your high-value pieces, since overextending here has far graver consequences in a much shorter time-span.
In our seven or so games over the past few months, I think that the easiest powers to play are Germany and the UK, while Russia and especially Japan have the sharpest learning curves. I have seen a new player immediately grasp the use of transports and use infantry from Australia and India to deny the Japanese some of the “economy islands,” and the ensuing chaos led to a successful invasion of Japan. I have seen the Russians (played by a new player) use the tempting target of a lightly defended Caucasus to isolate and destroy most of the German armored fist (also a new player, but they kept laughing about Stalingrad and Kursk, so I don’t think anyone was upset by the turn of events). I have seen Hawaii invaded and a successful US bypass of the islands to kill the Japanese navy and follow it up with an island-hopping campaign that left Japan holed up on the home island unable to really get off. Heck, we even had German ships in the Indian Ocean one game.
The people I play with are no strangers to brutal games or long play times. We play Game of Thrones: The Board Game regularly (perhaps because we all secretly hate each other), Risk in various editions, Catan (easily and oddly enough the most hateful and competitive), and now Axis and Allies. I used to only have a couple people to play with, and now this little game has really proven its worth. Yes, it is very simplified, but that is its beauty. I’m glad I picked it up, and I hope you see the success and fun that I have had with your own endeavors.
Good Luck.