BotA - r3 - 270bc - Veqryn .vs. Funcioneta


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 3 cavalrys, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 cavalry, 2 spearmen and 3 swordmen moved from Siga to Banasa
                1 archer, 6 cavalrys and 3 spearmen moved from Siga to Tingis

    Combat - Numidia
                Battle in Banasa
                    Numidia attack with 1 cavalry, 2 spearmen and 3 swordmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia win, taking Banasa from Neutral with 1 cavalry, 1 spearman and 3 swordmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Tingis
                    Numidia attack with 1 archer, 6 cavalrys and 3 spearmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Tingis from Neutral with 1 archer, 6 cavalrys and 1 spearman remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                2 biremes moved from SZ 31 to SZ 32
                2 spearmen moved from Carthago to SZ 32
                2 spearmen moved from SZ 32 to Caralis
                4 spearmen moved from Sabrata to Oea
                2 cavalrys moved from Sabrata to Leptis Magna
                2 spearmen moved from Leptis Magna to Berenice
                1 cavalry moved from Leptis Magna to Cyrene
                1 spearman moved from Paliurus to Berenice
                3 cavalrys moved from Paliurus to Cyrene

    Place Units - Numidia
                2 spearmen and 2 swordmen placed in Cyrene
                3 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 31 PUs; end with 31 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 4 spearmen
        Siga : 1 flag
        Berenice : 3 spearmen
        Cartenna : 1 flag
        Caralis : 2 archers and 2 spearmen
        Sabrata : 1 flag
        Banasa : 1 flag, 1 cavalry, 1 spearman and 3 swordmen
        Cyrene : 1 flag, 4 cavalrys, 1 city, 2 spearmen and 2 swordmen
        Carthago : 3 spearmen
        Auzia : 1 flag
        SZ 32 : 2 biremes
        Leptis Magna : 5 cavalrys and 1 city
        Tingis : 1 flag, 1 archer, 6 cavalrys and 1 spearman

    Production/PUs Summary :

    Carthage : 70 / 70
        RomanRepublic : 58 / 59
        GreekCityStates : 36 / 42
        Macedonia : 43 / 43
        Egypt : 38 / 52
        Seleucid : 48 / 53
        Parthia : 70 / 71
        Numidia : 31 / 31


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 2 spearmen, 7 swordmen and 3 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 cavalrys, 8 spearmen and 8 swordmen moved from Tarraco to Barcino
                1 spearman moved from Palma to SZ 17
                2 biremes and 1 spearman moved from SZ 17 to SZ 18
                1 spearman moved from SZ 18 to Barcino

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 2 cavalrys, 9 spearmen and 8 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    Carthage win, taking Barcino from Neutral with 2 cavalrys, 6 spearmen and 8 swordmen remaining. Battle score for attacker is 10
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 3 spearmen

    Non Combat Move - Carthage
                1 hoplite, 1 spearman and 2 warelephants moved from Carthago to SZ 36
                1 hoplite, 1 spearman, 2 triremes and 2 warelephants moved from SZ 36 to SZ 33
                1 hoplite, 1 spearman and 2 warelephants moved from SZ 33 to Lilybaeum
                1 cavalry moved from Carthago to SZ 32
                1 spearman moved from Carthago to SZ 32
                1 cavalry, 1 spearman and 1 trireme moved from SZ 32 to SZ 33
                1 cavalry and 1 spearman moved from SZ 33 to Lilybaeum
                2 hoplites, 8 spearmen, 1 swordman and 2 warelephants moved from Syracuse to Lilybaeum
                1 spearman moved from Lilybaeum to Syracuse

    Place Units - Carthage
                3 triremes placed in SZ 32
                5 swordmen placed in Lilybaeum
                2 spearmen and 2 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 74 PUs; end with 74 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 2 cavalrys, 6 spearmen and 8 swordmen
        Thenae : 1 flag
        Tarraco : 1 flag
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 2 cavalrys, 1 city, 2 spearmen and 2 swordmen
        Syracuse : 1 flag, 1 spearman
        SZ 33 : 3 biremes and 7 triremes
        SZ 32 : 3 triremes
        SZ 18 : 2 biremes
        Lilybaeum : 1 cavalry, 1 city, 5 hoplites, 21 spearmen, 13 swordmen and 4 warelephants
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 74 / 74
        RomanRepublic : 58 / 59
        GreekCityStates : 36 / 42
        Macedonia : 43 / 43
        Egypt : 38 / 52
        Seleucid : 48 / 53
        Parthia : 70 / 71
        Numidia : 31 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 legionaire, 3 triremes and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 velites moved from Tarentum to SZ 45
                1 bireme and 1 velites moved from SZ 45 to SZ 46
                1 velites moved from SZ 46 to Apollonia
                      RomanRepublic take Apollonia from Macedonia
                2 ballistas, 3 cavalrys, 16 legionaires and 3 velitess moved from Patavium to Senio
                1 legionaire and 14 velitess moved from Capua to SZ 34
                1 legionaire and 14 velitess moved from SZ 34 to Messana
                2 legionaires moved from Messana to Syracuse
                10 velitess moved from Roma to Capua
                1 ballista moved from Capua to Tarentum

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 2 legionaires
                    Carthage defend with 1 spearman
                        RomanRepublic roll dice for 2 legionaires in Syracuse, round 1 :  0/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 1 :  0/1 hits
                        RomanRepublic roll dice for 2 legionaires in Syracuse, round 2 :  0/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 2 :  0/1 hits
                        RomanRepublic roll dice for 2 legionaires in Syracuse, round 3 :  2/2 hits
                        Carthage roll dice for 1 spearman in Syracuse, round 3 :  0/1 hits
                        1 spearman owned by the Carthage lost in Syracuse
                    RomanRepublic win, taking Syracuse from Carthage with 2 legionaires remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman
                Battle in Senio
                    RomanRepublic attack with 2 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
                    Neutral defend with 3 swordmen
                        RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 16 legionaires and 3 velitess in Senio, round 1 :  13/24 hits
                        Neutral roll dice for 3 swordmen in Senio, round 1 :  1/3 hits
                        3 swordmen owned by the Neutral and 1 velites owned by the RomanRepublic lost in Senio
                    RomanRepublic win, taking Senio from Neutral with 2 ballistas, 3 cavalrys, 16 legionaires and 2 velitess remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 bireme and 3 triremes placed in SZ 34
                1 legionaire and 2 velitess placed in Capua
                2 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 65 PUs; end with 65 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 city and 2 velitess
        Verona : 1 flag
        Delphi : 1 legionaire and 2 velitess
        Messana : 4 forts, 1 legionaire and 27 velitess
        Syracuse : 2 legionaires
        Capua : 1 city, 2 legionaires and 12 velitess
        SZ 34 : 7 biremes and 6 triremes
        Senio : 1 flag, 2 ballistas, 3 cavalrys, 16 legionaires and 2 velitess
        Genua : 1 flag
        Tarentum : 1 ballista
        Apollonia : 1 flag, 1 velites
        SZ 46 : 1 bireme
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 42 / 42
        Macedonia : 39 / 43
        Egypt : 38 / 52
        Seleucid : 48 / 53
        Parthia : 70 / 71
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.343
            Standard Deviation : 0.586
            Total rolls : 36

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    RomanRepublic Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Carthage Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme and 17 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                1 slingers moved from Sardis to Attalia
                      GreekCityStates take Attalia from Seleucid
                1 slingers moved from Sardis to Pergamum
                      GreekCityStates take Pergamum from Macedonia
                2 slingerss moved from Delphi to Dodona
                1 slingers moved from Delphi to Dodona
                3 slingerss moved from Athens to Larissa
                2 hoplites and 2 slingerss moved from Sardis to Pessinus
                1 slingers moved from Sardis to Pessinus

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 3 slingerss
                    Macedonia defend with 1 peltasts
                        GreekCityStates roll dice for 3 slingerss in Larissa, round 1 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Larissa, round 1 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Larissa, round 2 :  1/3 hits
                        Macedonia roll dice for 1 peltasts in Larissa, round 2 :  0/1 hits
                        1 peltasts owned by the Macedonia lost in Larissa
                    GreekCityStates win, taking Larissa from Macedonia with 3 slingerss remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Dodona
                    GreekCityStates attack with 3 slingerss
                    Macedonia defend with 1 peltasts
                        GreekCityStates roll dice for 3 slingerss in Dodona, round 1 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Dodona, round 1 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Dodona, round 2 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Dodona, round 2 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Dodona, round 3 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Dodona, round 3 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Dodona, round 4 :  0/3 hits
                        Macedonia roll dice for 1 peltasts in Dodona, round 4 :  0/1 hits
                        GreekCityStates roll dice for 3 slingerss in Dodona, round 5 :  1/3 hits
                        Macedonia roll dice for 1 peltasts in Dodona, round 5 :  0/1 hits
                        1 peltasts owned by the Macedonia lost in Dodona
                    GreekCityStates win, taking Dodona from Macedonia with 3 slingerss remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Pessinus
                    GreekCityStates attack with 2 hoplites and 3 slingerss
                    Neutral defend with 2 spearmen
                        GreekCityStates roll dice for 2 hoplites and 3 slingerss in Pessinus, round 1 :  0/5 hits
                        Neutral roll dice for 2 spearmen in Pessinus, round 1 :  1/2 hits
                        1 slingers owned by the GreekCityStates lost in Pessinus
                        GreekCityStates roll dice for 2 hoplites and 2 slingerss in Pessinus, round 2 :  1/4 hits
                        Neutral roll dice for 2 spearmen in Pessinus, round 2 :  1/2 hits
                        1 spearman owned by the Neutral and 1 slingers owned by the GreekCityStates lost in Pessinus
                        GreekCityStates roll dice for 2 hoplites and 1 slingers in Pessinus, round 3 :  1/3 hits
                        Neutral roll dice for 1 spearman in Pessinus, round 3 :  0/1 hits
                        1 spearman owned by the Neutral lost in Pessinus
                    GreekCityStates win, taking Pessinus from Neutral with 2 hoplites and 1 slingers remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 2 slingerss
                    Casualties for Neutral: 2 spearmen

    Non Combat Move - GreekCityStates
                1 slingers moved from Athens to SZ 69
                1 slingers moved from SZ 69 to Sardis
                1 cavalry and 5 slingerss moved from Sparta to Corinth
                1 cavalry and 6 slingerss moved from Corinth to Athens
                1 archer, 6 hoplites and 3 slingerss moved from Athens to Delphi

    Place Units - GreekCityStates
                1 bireme placed in SZ 69
                7 slingerss placed in Sardis
                6 slingerss placed in Athens
                4 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 64 PUs; end with 65 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 4 slingerss
        Larissa : 1 flag, 3 slingerss
        Corinth : 1 flag, 5 slingerss
        Pergamum : 1 slingers
        Pessinus : 1 flag, 2 hoplites and 1 slingers
        Athens : 1 cavalry, 1 city and 12 slingerss
        Delphi : 3 archers, 10 hoplites and 3 slingerss
        SZ 69 : 6 biremes and 2 triremes
        Sardis : 1 flag, 2 archers, 1 city, 4 hoplites and 9 slingerss
        Messana : 5 hoplites and 4 slingerss
        Dodona : 1 flag, 3 slingerss
        Attalia : 1 flag, 1 slingers

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 64 / 65
        Macedonia : 23 / 43
        Egypt : 38 / 52
        Seleucid : 45 / 53
        Parthia : 70 / 71
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 16 times
            Average roll : 3.630
            Median : 4.000
            Variance : 0.188
            Standard Deviation : 0.433
            Total rolls : 81

    Macedonia Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    GreekCityStates Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 4.152
            Median : 4.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 33

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    RomanRepublic Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Carthage Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 6 peltastss and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 peltastss moved from Byzantium to SZ 70
                3 peltastss moved from SZ 70 to Pergamum
                3 peltastss and 2 swordmen moved from Thessalonica to Larissa
                12 hoplites and 1 peltasts moved from Thessalonica to Dodona

    Combat - Macedonia
                Battle in Pergamum
                    Macedonia attack with 3 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Pergamum from GreekCityStates with 3 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Larissa
                    Macedonia attack with 3 peltastss and 2 swordmen
                    GreekCityStates defend with 3 slingerss
                    Macedonia win, taking Larissa from GreekCityStates with 2 peltastss and 2 swordmen remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 3 slingerss
                    Casualties for Macedonia: 1 peltasts
                Battle in Dodona
                    Macedonia attack with 12 hoplites and 1 peltasts
                    GreekCityStates defend with 3 slingerss
                    Macedonia win, taking Dodona from GreekCityStates with 11 hoplites remaining. Battle score for attacker is -1
                    Casualties for GreekCityStates: 3 slingerss
                    Casualties for Macedonia: 1 hoplite and 1 peltasts

    Non Combat Move - Macedonia
                1 swordman moved from Thessalonica to Dodona
                1 swordman moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Dodona
                1 hoplite and 2 peltastss moved from Byzantium to Thessalonica

    Place Units - Macedonia
                1 peltasts and 5 swordmen placed in Thessalonica
                5 peltastss and 1 swordman placed in Byzantium
                Macedonia undo move 2.
                Macedonia undo move 1.
                2 peltastss and 4 swordmen placed in Thessalonica
                4 peltastss and 2 swordmen placed in Byzantium
                1 bireme placed in SZ 70
                Macedonia undo move 2.
                Macedonia undo move 2.
                Macedonia undo move 1.
                6 swordmen placed in Thessalonica
                6 peltastss placed in Byzantium
                1 bireme placed in SZ 70

    Turn Complete - Macedonia
                Macedonia collect 39 PUs; end with 39 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 cavalry, 1 city, 4 hoplites, 2 peltastss and 6 swordmen
        Larissa : 2 peltastss and 2 swordmen
        Byzantium : 1 flag, 1 city and 6 peltastss
        Pergamum : 1 flag, 3 peltastss
        SZ 70 : 6 biremes and 2 triremes
        Odessus : 1 flag
        Dodona : 15 hoplites and 2 swordmen

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 48 / 65
        Macedonia : 39 / 39
        Egypt : 38 / 52
        Seleucid : 45 / 53
        Parthia : 70 / 71
        Numidia : 31 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Egypt
                Egypt buy 5 axemen, 4 spearmen and 2 triremes; Remaining resources: 1 PUs;

    Combat Move - Egypt
                1 spearman moved from Pharan to SZ 59
                1 bireme and 1 spearman moved from SZ 59 to SZ 60
                1 spearman moved from SZ 60 to Salamis
                      Egypt take Salamis from Seleucid
                1 spearman moved from Jerusalem to Damascus
                2 spearmen moved from Jerusalem to Sidon
                2 axemen moved from Jerusalem to Sidon
                1 axeman moved from Jerusalem to Sidon
                2 axemen moved from Jerusalem to Damascus
                1 spearman moved from Jerusalem to Damascus
                1 spearman moved from Jerusalem to Damascus
                6 chariots moved from Petra to Bostra
                3 archers moved from Petra to Bostra
                2 axemen moved from Petra to Bostra
                1 axeman moved from Paraetonium to Siwa
                      Egypt take Siwa from Numidia
                6 axemen and 3 spearmen moved from Alexandria to Paraetonium
                3 axemen moved from Jerusalem to Bostra
                2 axemen moved from Jerusalem to Bostra
                6 axemen moved from Pharan to Jerusalem

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 2 axemen and 3 spearmen
                    Seleucid defend with 4 peltastss
                        Egypt roll dice for 2 axemen and 3 spearmen in Damascus, round 1 :  0/5 hits
                        Seleucid roll dice for 4 peltastss in Damascus, round 1 :  0/4 hits
                        Egypt roll dice for 2 axemen and 3 spearmen in Damascus, round 2 :  2/5 hits
                        Seleucid roll dice for 4 peltastss in Damascus, round 2 :  0/4 hits
                        2 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 2 axemen and 3 spearmen in Damascus, round 3 :  0/5 hits
                        Seleucid roll dice for 2 peltastss in Damascus, round 3 :  0/2 hits
                        Egypt roll dice for 2 axemen and 3 spearmen in Damascus, round 4 :  1/5 hits
                        Seleucid roll dice for 2 peltastss in Damascus, round 4 :  1/2 hits
                        1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
                        Egypt roll dice for 1 axeman and 3 spearmen in Damascus, round 5 :  0/4 hits
                        Seleucid roll dice for 1 peltasts in Damascus, round 5 :  1/1 hits
                        1 spearman owned by the Egypt lost in Damascus
                        Egypt roll dice for 1 axeman and 2 spearmen in Damascus, round 6 :  2/3 hits
                        Seleucid roll dice for 1 peltasts in Damascus, round 6 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Damascus
                    Egypt win, taking Damascus from Seleucid with 1 axeman and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 axeman and 1 spearman
                    Casualties for Seleucid: 4 peltastss
                Battle in Sidon
                    Egypt attack with 3 axemen and 2 spearmen
                    Seleucid defend with 1 legionaire and 2 peltastss
                        Egypt roll dice for 3 axemen and 2 spearmen in Sidon, round 1 :  1/5 hits
                        Seleucid roll dice for 1 legionaire and 2 peltastss in Sidon, round 1 :  1/3 hits
                        1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                        Egypt roll dice for 3 axemen and 1 spearman in Sidon, round 2 :  1/4 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 :  0/2 hits
                        1 peltasts owned by the Seleucid lost in Sidon
                        Egypt roll dice for 3 axemen and 1 spearman in Sidon, round 3 :  1/4 hits
                        Seleucid roll dice for 1 legionaire in Sidon, round 3 :  1/1 hits
                        1 axeman owned by the Egypt and 1 legionaire owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 axeman and 1 spearman
                    Casualties for Seleucid: 1 legionaire and 2 peltastss
                Battle in Bostra
                    Egypt attack with 3 archers, 7 axemen and 6 chariots
                    Neutral defend with 1 archer and 4 spearmen
                        Egypt roll dice for 3 archers, 7 axemen and 6 chariots in Bostra, round 1 :  4/16 hits
                        Neutral roll dice for 1 archer and 4 spearmen in Bostra, round 1 :  1/5 hits
                        4 spearmen owned by the Neutral and 1 axeman owned by the Egypt lost in Bostra
                        Egypt roll dice for 3 archers, 6 axemen and 6 chariots in Bostra, round 2 :  5/15 hits
                        Neutral roll dice for 1 archer in Bostra, round 2 :  1/1 hits
                        1 archer owned by the Neutral and 1 axeman owned by the Egypt lost in Bostra
                    Egypt win, taking Bostra from Neutral with 3 archers, 5 axemen and 6 chariots remaining. Battle score for attacker is 10
                    Casualties for Egypt: 2 axemen
                    Casualties for Neutral: 1 archer and 4 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                2 triremes placed in SZ 59
                4 axemen and 2 spearmen placed in Jerusalem
                1 axeman and 2 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 63 PUs; end with 64 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 1 axeman
        Jerusalem : 3 archers, 10 axemen, 1 city and 5 spearmen
        Alexandria : 1 axeman, 1 city and 2 spearmen
        Damascus : 1 flag, 1 axeman and 2 spearmen
        Petra : 1 flag
        Salamis : 1 spearman
        SZ 60 : 1 bireme
        Bostra : 1 flag, 3 archers, 5 axemen and 6 chariots
        SZ 59 : 3 biremes and 4 triremes
        Paraetonium : 1 flag, 13 axemen and 3 spearmen
        Sidon : 2 axemen and 1 spearman
        Aelana : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 48 / 65
        Macedonia : 39 / 39
        Egypt : 63 / 64
        Seleucid : 25 / 53
        Parthia : 70 / 71
        Numidia : 29 / 31

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 21 times
                3 was rolled 20 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 18 times
            Average roll : 3.433
            Median : 3.000
            Variance : 0.865
            Standard Deviation : 0.930
            Total rolls : 97

    Egypt Combat
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.408
            Median : 3.000
            Variance : 0.614
            Standard Deviation : 0.784
            Total rolls : 71

    Seleucid Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Seleucid
                Seleucid buy 4 cavalrys, 1 hoplite and 16 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 legionaire and 2 peltastss moved from Antioch to SZ 61
                1 legionaire, 2 peltastss and 1 trireme moved from SZ 61 to SZ 62
                1 legionaire and 2 peltastss moved from SZ 62 to Salamis
                3 peltastss moved from Tarsus to Attalia
                4 cataphracts, 7 cavalrys and 3 peltastss moved from Edessa to Melitene
                1 legionaire and 4 peltastss moved from Antioch to Sidon
                4 peltastss moved from Antioch to Damascus
                1 cavalry moved from Edessa to Damascus
                1 legionaire and 2 peltastss moved from Edessa to Hatra
                4 peltastss moved from Edessa to Emesa
                3 cavalrys moved from Edessa to Emesa
                2 cavalrys moved from Tarsus to Melitene
                1 peltasts moved from Antioch to Damascus
                1 peltasts moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 1 legionaire and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Salamis from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Attalia
                    Seleucid attack with 3 peltastss
                    GreekCityStates defend with 1 slingers
                    Seleucid win, taking Attalia from GreekCityStates with 2 peltastss remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Seleucid: 1 peltasts
                Battle in Melitene
                    Seleucid attack with 4 cataphracts, 9 cavalrys and 3 peltastss
                    Neutral defend with 2 archers and 3 spearmen
                    Seleucid win, taking Melitene from Neutral with 4 cataphracts and 7 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Seleucid: 2 cavalrys and 3 peltastss
                    Casualties for Neutral: 2 archers and 3 spearmen
                Battle in Hatra
                    Seleucid attack with 1 legionaire and 2 peltastss
                    Parthia defend with 1 spearman
                    Seleucid win, taking Hatra from Parthia with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for Parthia: 1 spearman
                Battle in Emesa
                    Seleucid attack with 3 cavalrys and 4 peltastss
                    Parthia defend with 2 cavalrys
                    Seleucid win, taking Emesa from Parthia with 3 cavalrys and 3 peltastss remaining. Battle score for attacker is 6
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 2 cavalrys
                Battle in Damascus
                    Seleucid attack with 1 cavalry and 5 peltastss
                    Egypt defend with 1 axeman and 2 spearmen
                    Seleucid win, taking Damascus from Egypt with 1 cavalry and 5 peltastss remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 axeman and 2 spearmen
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 5 peltastss
                    Egypt defend with 2 axemen and 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 legionaire and 4 peltastss remaining. Battle score for attacker is 7
                    Casualties for Egypt: 2 axemen and 1 spearman
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                1 peltasts moved from Antioch to SZ 61
                1 bireme and 1 peltasts moved from SZ 61 to SZ 62
                2 triremes moved from SZ 61 to SZ 62
                4 hoplites and 1 peltasts moved from Tarsus to Tavium

    Place Units - Seleucid
                4 cavalrys and 1 peltasts placed in Tarsus
                1 hoplite and 10 peltastss placed in Antioch
                5 peltastss placed in Edessa

    Turn Complete - Seleucid
                Seleucid collect 59 PUs; end with 59 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag, 4 cataphracts and 7 cavalrys
        Damascus : 1 cavalry and 5 peltastss
        Edessa : 1 city, 13 hoplites, 2 legionaires and 5 peltastss
        Tavium : 1 flag, 4 hoplites and 1 peltasts
        Salamis : 1 flag, 1 legionaire and 1 peltasts
        Antioch : 1 city, 1 hoplite and 14 peltastss
        SZ 61 : 2 biremes
        SZ 62 : 1 bireme, 1 peltasts and 3 triremes
        Tarsus : 4 cavalrys, 1 city and 1 peltasts
        Hatra : 1 legionaire and 2 peltastss
        Sidon : 1 flag, 1 legionaire and 4 peltastss
        Emesa : 3 cavalrys and 3 peltastss
        Attalia : 2 peltastss

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 45 / 65
        Macedonia : 39 / 39
        Egypt : 43 / 64
        Seleucid : 59 / 59
        Parthia : 61 / 71
        Numidia : 29 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Parthia
                Parthia buy 1 archer, 2 cataphracts, 2 cavalrys, 3 horsearchers and 9 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Seleucia to Euphrates
                6 cavalrys moved from Vologesia to Euphrates
                1 cataphract moved from Vologesia to Euphrates
                1 horsearcher moved from Vologesia to Euphrates
                1 spearman moved from Seleucia to Euphrates
                8 spearmen moved from Seleucia to Hatra
                8 archers and 15 spearmen moved from Ninive to Hatra
                6 horsearchers moved from Gazaca to Hatra
                3 cataphracts moved from Gazaca to Hatra
                1 spearman moved from Gazaca to Ninive
                1 cataphract and 6 cavalrys moved from Persepolis to Seleucia

    Combat - Parthia
                Battle in Euphrates
                    Parthia attack with 1 cataphract, 6 cavalrys, 1 horsearcher and 2 spearmen
                    Neutral defend with 4 spearmen
                        Parthia roll dice for 1 cataphract, 6 cavalrys, 1 horsearcher and 2 spearmen in Euphrates, round 1 :  3/10 hits
                        Neutral roll dice for 4 spearmen in Euphrates, round 1 :  0/4 hits
                        3 spearmen owned by the Neutral lost in Euphrates
                        Parthia roll dice for 1 cataphract, 6 cavalrys, 1 horsearcher and 2 spearmen in Euphrates, round 2 :  0/10 hits
                        Neutral roll dice for 1 spearman in Euphrates, round 2 :  1/1 hits
                        1 spearman owned by the Parthia lost in Euphrates
                        Parthia roll dice for 1 cataphract, 6 cavalrys, 1 horsearcher and 1 spearman in Euphrates, round 3 :  3/9 hits
                        Neutral roll dice for 1 spearman in Euphrates, round 3 :  0/1 hits
                        1 spearman owned by the Neutral lost in Euphrates
                    Parthia win, taking Euphrates from Neutral with 1 cataphract, 6 cavalrys, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 9
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 spearman
                Battle in Hatra
                    Parthia attack with 8 archers, 3 cataphracts, 6 horsearchers and 23 spearmen
                    Seleucid defend with 1 legionaire and 2 peltastss
                        Parthia roll dice for 8 archers, 3 cataphracts, 6 horsearchers and 23 spearmen in Hatra, round 1 :  12/40 hits
                        Seleucid roll dice for 1 legionaire and 2 peltastss in Hatra, round 1 :  1/3 hits
                        1 spearman owned by the Parthia , 2 peltastss owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Hatra
                    Parthia win, taking Hatra from Seleucid with 8 archers, 3 cataphracts, 6 horsearchers and 22 spearmen remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 legionaire and 2 peltastss
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                1 archer and 9 spearmen placed in Seleucia
                2 cataphracts, 2 cavalrys and 3 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 68 PUs; end with 68 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag, 1 cataphract, 6 cavalrys, 1 horsearcher and 1 spearman
        Babylon : 1 flag
        Ninive : 1 flag, 1 spearman
        SZ 86 : 1 bireme
        Hatra : 1 flag, 8 archers, 3 cataphracts, 6 horsearchers and 22 spearmen
        Vologesia : 1 flag
        Seleucia : 1 flag, 1 archer, 1 cataphract, 6 cavalrys, 1 city and 9 spearmen
        Gazaca : 1 flag
        Teredon : 1 flag
        Persepolis : 2 cataphracts, 2 cavalrys, 1 city and 3 horsearchers

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 45 / 65
        Macedonia : 39 / 39
        Egypt : 43 / 64
        Seleucid : 54 / 59
        Parthia : 68 / 68
        Numidia : 29 / 31

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 21 times
                6 was rolled 9 times
            Average roll : 3.513
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 78

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Neutral Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Parthia Combat
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 19 times
                6 was rolled 9 times
            Average roll : 3.565
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 69


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Numidia
                Numidia buy 7 cavalrys and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                3 spearmen moved from Berenice to Siwa

    Combat - Numidia
                Battle in Siwa
                    Numidia attack with 3 spearmen
                    Egypt defend with 1 axeman
                    Numidia win, taking Siwa from Egypt with 2 spearmen remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 axeman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                1 spearman moved from Cyrene to Paliurus
                4 cavalrys, 1 spearman and 2 swordmen moved from Cyrene to Berenice
                5 cavalrys moved from Leptis Magna to Berenice
                4 spearmen moved from Oea to Leptis Magna
                3 spearmen moved from Carthago to SZ 32
                2 biremes and 2 spearmen moved from SZ 32 to SZ 33
                2 spearmen moved from SZ 33 to Lilybaeum
                1 spearman moved from Caralis to SZ 32
                1 cavalry moved from Banasa to Cartenna
                6 cavalrys moved from Tingis to Cartenna
                1 archer and 1 spearman moved from Tingis to Siga
                1 spearman and 3 swordmen moved from Banasa to Siga

    Place Units - Numidia
                3 cavalrys and 1 spearman placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 31 PUs; end with 31 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siwa : 2 spearmen
        Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
        Berenice : 9 cavalrys, 1 spearman and 2 swordmen
        Cartenna : 1 flag, 7 cavalrys
        Caralis : 2 archers and 1 spearman
        Sabrata : 1 flag
        Banasa : 1 flag
        Cyrene : 1 flag, 3 cavalrys, 1 city and 1 spearman
        Auzia : 1 flag
        SZ 33 : 2 biremes
        SZ 32 : 2 spearmen
        Lilybaeum : 2 spearmen
        Leptis Magna : 4 cavalrys, 1 city and 4 spearmen
        Paliurus : 1 spearman
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 65 / 65
        GreekCityStates : 45 / 65
        Macedonia : 39 / 39
        Egypt : 41 / 64
        Seleucid : 54 / 59
        Parthia : 68 / 68
        Numidia : 31 / 31


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Carthage
                Carthage buy 1 city, 9 spearmen, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 cavalry, 1 hoplite and 3 spearmen moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                2 cavalrys and 1 swordman moved from Barcino to Tolosa
                7 swordmen moved from Barcino to Narbo
                1 spearman moved from Barcino to Narbo
                1 spearman moved from Barcino to Narbo
                4 spearmen moved from Barcino to Tolosa

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 1 cavalry, 1 hoplite and 4 spearmen
                    RomanRepublic defend with 2 legionaires
                    Carthage win, taking Syracuse from GreekCityStates with 1 cavalry, 1 hoplite and 3 spearmen remaining. Battle score for attacker is 5
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for Carthage: 1 spearman
                Battle in Tolosa
                    Carthage attack with 2 cavalrys, 4 spearmen and 1 swordman
                    Neutral defend with 1 axeman and 2 swordmen
                    Carthage win, taking Tolosa from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 axeman and 2 swordmen
                    Casualties for Carthage: 2 spearmen
                Battle in Narbo
                    Carthage attack with 2 spearmen and 7 swordmen
                    Neutral defend with 1 cavalry and 2 swordmen
                    Carthage win, taking Narbo from Neutral with 1 spearman and 7 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                1 spearman moved from Carthago to SZ 32
                2 cavalrys moved from Carthago to SZ 32
                1 spearman and 2 swordmen moved from Carthago to SZ 32
                2 cavalrys, 4 spearmen, 2 swordmen and 3 triremes moved from SZ 32 to SZ 33
                2 cavalrys, 2 spearmen and 2 swordmen moved from SZ 33 to Lilybaeum
                2 biremes moved from SZ 18 to SZ 22

    Place Units - Carthage
                1 city placed in Barcino
                2 triremes placed in SZ 32
                3 spearmen and 2 swordmen placed in Lilybaeum
                6 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 79 PUs; end with 79 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 1 city
        Thenae : 1 flag
        Tolosa : 1 flag, 2 cavalrys, 2 spearmen and 1 swordman
        Tarraco : 1 flag
        Aleria : 2 spearmen
        Castulo : 1 flag
        Narbo : 1 flag, 1 spearman and 7 swordmen
        Carthago : 1 city and 6 spearmen
        Syracuse : 1 flag, 1 cavalry, 1 hoplite and 3 spearmen
        SZ 33 : 3 biremes and 10 triremes
        SZ 32 : 2 triremes
        SZ 22 : 2 biremes
        Lilybaeum : 2 cavalrys, 1 city, 4 hoplites, 22 spearmen, 17 swordmen and 4 warelephants
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 79 / 79
        RomanRepublic : 65 / 65
        GreekCityStates : 39 / 65
        Macedonia : 39 / 39
        Egypt : 41 / 64
        Seleucid : 54 / 59
        Parthia : 68 / 68
        Numidia : 31 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 5 legionaires and 8 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                2 legionaires and 12 velitess moved from Capua to SZ 34
                1 ballista moved from Tarentum to SZ 46
                1 ballista moved from SZ 46 to Salonae
                2 ballistas, 3 cavalrys, 16 legionaires and 2 velitess moved from Senio to Salonae
                1 legionaire moved from Messana to Syracuse
                8 velitess moved from Messana to Syracuse
                2 legionaires and 12 velitess moved from SZ 34 to Messana
                1 velites moved from Apollonia to Salonae
                1 velites moved from Roma to Arretium
                1 velites moved from Roma to Capua

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 1 legionaire and 8 velitess
                    Carthage defend with 1 cavalry, 1 hoplite and 3 spearmen
                        RomanRepublic roll dice for 1 legionaire and 8 velitess in Syracuse, round 1 :  1/9 hits
                        Carthage roll dice for 1 cavalry, 1 hoplite and 3 spearmen in Syracuse, round 1 :  2/5 hits
                        1 cavalry owned by the Carthage and 2 velitess owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire and 6 velitess in Syracuse, round 2 :  1/7 hits
                        Carthage roll dice for 1 hoplite and 3 spearmen in Syracuse, round 2 :  1/4 hits
                        1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire and 5 velitess in Syracuse, round 3 :  2/6 hits
                        Carthage roll dice for 1 hoplite and 2 spearmen in Syracuse, round 3 :  0/3 hits
                        2 spearmen owned by the Carthage lost in Syracuse
                        RomanRepublic roll dice for 1 legionaire and 5 velitess in Syracuse, round 4 :  2/6 hits
                        Carthage roll dice for 1 hoplite in Syracuse, round 4 :  1/1 hits
                        1 velites owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Syracuse
                    RomanRepublic win, taking Syracuse from Carthage with 1 legionaire and 4 velitess remaining. Battle score for attacker is 6
                    Casualties for RomanRepublic: 4 velitess
                    Casualties for Carthage: 1 cavalry, 1 hoplite and 3 spearmen
                Battle in Salonae
                    RomanRepublic attack with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
                    Neutral defend with 3 axemen and 1 swordman
                        RomanRepublic roll dice for 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess in Salonae, round 1 :  12/25 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 :  0/4 hits
                        3 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae
                    RomanRepublic win, taking Salonae from Neutral with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess remaining. Battle score for attacker is 13
                    Casualties for Neutral: 3 axemen and 1 swordman

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                3 biremes placed in SZ 34
                2 legionaires and 2 velitess placed in Capua
                3 legionaires and 6 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 69 PUs; end with 69 PUs total

    Territory Summary for RomanRepublic :

    Arretium : 1 velites
        Roma : 1 city, 3 legionaires and 6 velitess
        Salonae : 1 flag, 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
        Verona : 1 flag
        Delphi : 1 legionaire and 2 velitess
        Messana : 4 forts, 2 legionaires and 31 velitess
        Syracuse : 1 legionaire and 4 velitess
        Capua : 1 city, 2 legionaires and 3 velitess
        SZ 34 : 10 biremes and 6 triremes
        Senio : 1 flag
        Genua : 1 flag
        Apollonia : 1 flag
        SZ 46 : 1 bireme
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 69 / 69
        GreekCityStates : 45 / 65
        Macedonia : 39 / 39
        Egypt : 41 / 64
        Seleucid : 54 / 59
        Parthia : 68 / 68
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.203
            Standard Deviation : 0.450
            Total rolls : 70

    Neutral Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.358
            Median : 3.000
            Variance : 0.288
            Standard Deviation : 0.537
            Total rolls : 53

    Carthage Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme, 17 slingerss and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 bireme moved from SZ 69 to SZ 68
                1 archer moved from Sardis to SZ 68
                1 archer moved from SZ 68 to Rhodos
                2 slingerss moved from Sardis to Pergamum
                1 slingers moved from Sardis to Pergamum
                1 slingers moved from Pessinus to Attalia
                1 slingers moved from Sardis to Attalia
                2 slingerss moved from Sardis to Attalia
                2 slingerss moved from Sardis to Pergamum
                4 slingerss moved from Athens to Larissa
                2 slingerss moved from Athens to Larissa
                2 slingerss moved from Athens to Larissa
                1 slingers moved from Athens to Delphi
                1 cavalry moved from Athens to SZ 69
                1 cavalry moved from SZ 69 to Sardis
                5 slingerss moved from Corinth to Athens
                4 slingerss moved from Sparta to Corinth

    Combat - GreekCityStates
                Battle in Pergamum
                    GreekCityStates attack with 5 slingerss
                    Macedonia defend with 3 peltastss
                        GreekCityStates roll dice for 5 slingerss in Pergamum, round 1 :  0/5 hits
                        Macedonia roll dice for 3 peltastss in Pergamum, round 1 :  0/3 hits
                        GreekCityStates roll dice for 5 slingerss in Pergamum, round 2 :  0/5 hits
                        Macedonia roll dice for 3 peltastss in Pergamum, round 2 :  2/3 hits
                        2 slingerss owned by the GreekCityStates lost in Pergamum
                        GreekCityStates roll dice for 3 slingerss in Pergamum, round 3 :  1/3 hits
                        Macedonia roll dice for 3 peltastss in Pergamum, round 3 :  1/3 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 4 :  0/2 hits
                        Macedonia roll dice for 2 peltastss in Pergamum, round 4 :  0/2 hits
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 5 :  0/2 hits
                        Macedonia roll dice for 2 peltastss in Pergamum, round 5 :  0/2 hits
                        GreekCityStates roll dice for 2 slingerss in Pergamum, round 6 :  0/2 hits
                        Macedonia roll dice for 2 peltastss in Pergamum, round 6 :  1/2 hits
                        1 slingers owned by the GreekCityStates lost in Pergamum
                    1 slingers owned by the GreekCityStates retreated to Sardis
                    Macedonia win with 2 peltastss remaining. Battle score for attacker is -6
                    Casualties for Macedonia: 1 peltasts
                    Casualties for GreekCityStates: 4 slingerss
                Battle in Larissa
                    GreekCityStates attack with 8 slingerss
                    Macedonia defend with 2 peltastss and 2 swordmen
                        GreekCityStates roll dice for 8 slingerss in Larissa, round 1 :  1/8 hits
                        Macedonia roll dice for 2 peltastss and 2 swordmen in Larissa, round 1 :  1/4 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
                        GreekCityStates roll dice for 7 slingerss in Larissa, round 2 :  1/7 hits
                        Macedonia roll dice for 1 peltasts and 2 swordmen in Larissa, round 2 :  1/3 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
                        GreekCityStates roll dice for 6 slingerss in Larissa, round 3 :  2/6 hits
                        Macedonia roll dice for 2 swordmen in Larissa, round 3 :  0/2 hits
                        2 swordmen owned by the Macedonia lost in Larissa
                    GreekCityStates win, taking Larissa from Macedonia with 6 slingerss remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 2 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 slingerss
                Battle in Attalia
                    GreekCityStates attack with 4 slingerss
                    Seleucid defend with 2 peltastss
                        GreekCityStates roll dice for 4 slingerss in Attalia, round 1 :  0/4 hits
                        Seleucid roll dice for 2 peltastss in Attalia, round 1 :  0/2 hits
                        GreekCityStates roll dice for 4 slingerss in Attalia, round 2 :  2/4 hits
                        Seleucid roll dice for 2 peltastss in Attalia, round 2 :  1/2 hits
                        1 slingers owned by the GreekCityStates and 2 peltastss owned by the Seleucid lost in Attalia
                    GreekCityStates win, taking Attalia from Seleucid with 3 slingerss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - GreekCityStates
                2 hoplites moved from Delphi to Athens
                3 slingerss moved from Athens to SZ 69
                3 slingerss moved from SZ 69 to Sardis
                2 hoplites moved from Pessinus to Sardis

    Place Units - GreekCityStates
                1 bireme and 2 triremes placed in SZ 69
                7 slingerss placed in Sardis
                4 slingerss placed in Athens
                6 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 54 PUs; end with 54 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 city and 6 slingerss
        Larissa : 1 flag, 6 slingerss
        Corinth : 1 flag, 4 slingerss
        Pessinus : 1 flag
        Athens : 1 city, 2 hoplites and 9 slingerss
        Delphi : 3 archers, 8 hoplites and 4 slingerss
        SZ 69 : 6 biremes and 4 triremes
        SZ 68 : 1 bireme
        Sardis : 1 flag, 1 archer, 1 cavalry, 1 city, 6 hoplites and 12 slingerss
        Messana : 5 hoplites and 4 slingerss
        Rhodos : 1 archer
        Attalia : 1 flag, 3 slingerss

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 69 / 69
        GreekCityStates : 54 / 54
        Macedonia : 33 / 39
        Egypt : 41 / 64
        Seleucid : 51 / 59
        Parthia : 68 / 68
        Numidia : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 23 times
                3 was rolled 19 times
                4 was rolled 26 times
                5 was rolled 25 times
                6 was rolled 26 times
            Average roll : 3.527
            Median : 4.000
            Variance : 0.303
            Standard Deviation : 0.551
            Total rolls : 146

    Macedonia Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    GreekCityStates Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.771
            Median : 4.000
            Variance : 0.979
            Standard Deviation : 0.989
            Total rolls : 48

    Seleucid Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.358
            Median : 3.000
            Variance : 0.288
            Standard Deviation : 0.537
            Total rolls : 53

    Carthage Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

  • Customizer

    man func, i’ve gotta say, you’ve had all good dice, and no bad dice, all this game


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 10 peltastss and 1 swordman; Remaining resources: 1 PUs;

    Combat Move - Macedonia
                1 cavalry moved from Thessalonica to Apollonia
                      Macedonia take Apollonia from RomanRepublic
                2 peltastss moved from Thessalonica to Larissa
                6 swordmen moved from Thessalonica to Larissa
                2 swordmen moved from Dodona to Larissa

    Combat - Macedonia
                Battle in Larissa
                    Macedonia attack with 2 peltastss and 8 swordmen
                    GreekCityStates defend with 6 slingerss
                    8 swordmen owned by the Macedonia retreated to Thessalonica
                    GreekCityStates win with 2 slingerss remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 4 slingerss
                    Casualties for Macedonia: 2 peltastss

    Non Combat Move - Macedonia
                15 hoplites moved from Dodona to Thessalonica
                6 peltastss moved from Byzantium to Thessalonica
                1 peltasts moved from Pergamum to SZ 70
                1 peltasts moved from SZ 70 to Thessalonica

    Place Units - Macedonia
                5 peltastss and 1 swordman placed in Thessalonica
                2 biremes placed in SZ 70
                5 peltastss placed in Byzantium

    Turn Complete - Macedonia
                Macedonia collect 37 PUs; end with 38 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city, 19 hoplites, 12 peltastss and 9 swordmen
        Byzantium : 1 flag, 1 city and 5 peltastss
        Pergamum : 1 flag, 1 peltasts
        SZ 70 : 8 biremes and 2 triremes
        Odessus : 1 flag
        Apollonia : 1 flag, 1 cavalry

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 65 / 69
        GreekCityStates : 54 / 54
        Macedonia : 37 / 38
        Egypt : 41 / 64
        Seleucid : 51 / 59
        Parthia : 68 / 68
        Numidia : 31 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Egypt
                Egypt buy 1 archer, 6 axemen, 1 chariot, 8 spearmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 axemen moved from Paraetonium to Siwa
                3 archers and 5 spearmen moved from Jerusalem to SZ 59
                2 axemen moved from Jerusalem to SZ 59
                1 axeman moved from Jerusalem to SZ 59
                3 archers, 3 axemen, 3 biremes, 5 spearmen and 4 triremes moved from SZ 59 to SZ 60
                3 archers, 3 axemen and 5 spearmen moved from SZ 60 to Salamis
                6 axemen moved from Jerusalem to Sidon
                5 axemen moved from Bostra to Damascus
                1 axeman moved from Jerusalem to Damascus

    Combat - Egypt
                Battle in Salamis
                    Egypt attack with 3 archers, 3 axemen and 5 spearmen
                    Seleucid defend with 1 legionaire and 1 peltasts
                        Egypt roll dice for 3 archers, 3 axemen and 5 spearmen in Salamis, round 1 :  6/11 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Salamis, round 1 :  0/2 hits
                        1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Salamis
                    Egypt win, taking Salamis from Seleucid with 3 archers, 3 axemen and 5 spearmen remaining. Battle score for attacker is 6
                    Casualties for Seleucid: 1 legionaire and 1 peltasts
                Battle in Damascus
                    Egypt attack with 6 axemen
                    Seleucid defend with 1 cavalry and 5 peltastss
                        Egypt roll dice for 6 axemen in Damascus, round 1 :  3/6 hits
                        Seleucid roll dice for 1 cavalry and 5 peltastss in Damascus, round 1 :  0/6 hits
                        3 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 6 axemen in Damascus, round 2 :  2/6 hits
                        Seleucid roll dice for 1 cavalry and 2 peltastss in Damascus, round 2 :  0/3 hits
                        2 peltastss owned by the Seleucid lost in Damascus
                        Egypt roll dice for 6 axemen in Damascus, round 3 :  1/6 hits
                        Seleucid roll dice for 1 cavalry in Damascus, round 3 :  0/1 hits
                        1 cavalry owned by the Seleucid lost in Damascus
                    Egypt win, taking Damascus from Seleucid with 6 axemen remaining. Battle score for attacker is 14
                    Casualties for Seleucid: 1 cavalry and 5 peltastss
                Battle in Sidon
                    Egypt attack with 6 axemen
                    Seleucid defend with 1 legionaire and 4 peltastss
                        Egypt roll dice for 6 axemen in Sidon, round 1 :  4/6 hits
                        Seleucid roll dice for 1 legionaire and 4 peltastss in Sidon, round 1 :  2/5 hits
                        2 axemen owned by the Egypt and 4 peltastss owned by the Seleucid lost in Sidon
                        Egypt roll dice for 4 axemen in Sidon, round 2 :  2/4 hits
                        Seleucid roll dice for 1 legionaire in Sidon, round 2 :  0/1 hits
                        1 legionaire owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 4 axemen remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 axemen
                    Casualties for Seleucid: 1 legionaire and 4 peltastss
                Battle in Siwa
                    Egypt attack with 3 axemen
                    Numidia defend with 2 spearmen
                        Egypt roll dice for 3 axemen in Siwa, round 1 :  2/3 hits
                        Numidia roll dice for 2 spearmen in Siwa, round 1 :  0/2 hits
                        2 spearmen owned by the Numidia lost in Siwa
                    Egypt win, taking Siwa from Numidia with 3 axemen remaining. Battle score for attacker is 6
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Egypt
                1 axeman and 2 spearmen moved from Alexandria to Paraetonium
                3 archers and 6 chariots moved from Bostra to Jerusalem
                6 chariots moved from Jerusalem to Pharan

    Place Units - Egypt
                1 trireme placed in SZ 59
                1 archer, 1 chariot and 7 spearmen placed in Alexandria
                6 axemen and 1 spearman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 63 PUs; end with 63 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 3 axemen
        Jerusalem : 3 archers, 6 axemen, 1 city and 1 spearman
        Alexandria : 1 archer, 1 chariot, 1 city and 7 spearmen
        Damascus : 1 flag, 6 axemen
        Petra : 1 flag
        Salamis : 3 archers, 3 axemen and 5 spearmen
        SZ 60 : 4 biremes and 4 triremes
        Bostra : 1 flag
        SZ 59 : 1 trireme
        Paraetonium : 1 flag, 11 axemen and 5 spearmen
        Sidon : 4 axemen
        Pharan : 6 chariots
        Aelana : 1 flag

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 65 / 69
        GreekCityStates : 54 / 54
        Macedonia : 37 / 38
        Egypt : 63 / 63
        Seleucid : 31 / 59
        Parthia : 68 / 68
        Numidia : 29 / 31

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 4 times
            Average roll : 3.145
            Median : 3.000
            Variance : 1.016
            Standard Deviation : 1.008
            Total rolls : 62

    Egypt Combat
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 3.000
            Variance : 1.463
            Standard Deviation : 1.210
            Total rolls : 42

    Seleucid Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Numidia Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Seleucid
                Seleucid buy 2 biremes, 5 cavalrys and 10 peltastss; Remaining resources: 5 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Tavium to Pessinus
                      Seleucid take Pessinus from GreekCityStates
                1 peltasts moved from Tarsus to Attalia
                1 bireme, 1 peltasts and 3 triremes moved from SZ 62 to SZ 61
                1 peltasts moved from SZ 61 to Attalia
                3 peltastss moved from Antioch to SZ 61
                3 peltastss moved from SZ 61 to Attalia
                1 hoplite moved from Tavium to Attalia
                4 cavalrys moved from Tarsus to Damascus
                3 cavalrys and 3 peltastss moved from Emesa to Damascus
                4 cataphracts and 7 cavalrys moved from Melitene to Damascus
                1 hoplite and 4 peltastss moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Attalia
                    Seleucid attack with 1 hoplite and 5 peltastss
                    GreekCityStates defend with 3 slingerss
                    Seleucid win, taking Attalia from GreekCityStates with 1 hoplite and 4 peltastss remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 3 slingerss
                    Casualties for Seleucid: 1 peltasts
                Battle in Damascus
                    Seleucid attack with 4 cataphracts, 14 cavalrys and 3 peltastss
                    Egypt defend with 6 axemen
                    Seleucid win, taking Damascus from Egypt with 4 cataphracts, 14 cavalrys and 2 peltastss remaining. Battle score for attacker is 16
                    Casualties for Egypt: 6 axemen
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 1 hoplite and 5 peltastss
                    Egypt defend with 4 axemen
                    Seleucid win, taking Sidon from Egypt with 1 hoplite and 4 peltastss remaining. Battle score for attacker is 10
                    Casualties for Egypt: 4 axemen
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                1 peltasts moved from Edessa to Emesa
                13 hoplites, 2 legionaires and 4 peltastss moved from Edessa to Antioch
                3 hoplites moved from Tavium to Tarsus

    Place Units - Seleucid
                1 peltasts placed in Edessa
                5 cavalrys placed in Tarsus
                2 biremes placed in SZ 61
                9 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 51 PUs; end with 56 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag
        Pessinus : 1 flag, 1 peltasts
        Damascus : 4 cataphracts, 14 cavalrys and 2 peltastss
        Edessa : 1 city and 1 peltasts
        Tavium : 1 flag
        Antioch : 1 city, 13 hoplites, 2 legionaires and 19 peltastss
        SZ 61 : 5 biremes and 3 triremes
        Tarsus : 5 cavalrys, 1 city and 3 hoplites
        Sidon : 1 flag, 1 hoplite and 4 peltastss
        Emesa : 1 peltasts
        Attalia : 1 hoplite and 4 peltastss

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 65 / 69
        GreekCityStates : 48 / 54
        Macedonia : 37 / 38
        Egypt : 49 / 63
        Seleucid : 51 / 56
        Parthia : 68 / 68
        Numidia : 29 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Parthia
                Parthia buy 1 archer, 4 cavalrys, 1 city, 1 horsearcher and 9 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Hatra to Edessa
                1 spearman moved from Hatra to Emesa
                1 spearman moved from Ninive to Hatra
                1 cavalry moved from Seleucia to Edessa
                1 cavalry moved from Seleucia to Emesa
                1 cavalry moved from Seleucia to Edessa
                1 cavalry moved from Seleucia to Emesa
                8 archers, 3 cataphracts and 20 spearmen moved from Hatra to Palmyra
                1 archer, 1 cataphract, 2 cavalrys and 9 spearmen moved from Seleucia to Palmyra
                1 cataphract, 6 cavalrys and 1 spearman moved from Euphrates to Palmyra

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 9 archers, 5 cataphracts, 8 cavalrys and 30 spearmen
                    Neutral defend with 3 cavalrys and 4 spearmen
                        Parthia roll dice for 9 archers, 5 cataphracts, 8 cavalrys and 30 spearmen in Palmyra, round 1 :  12/52 hits
                        Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 :  2/7 hits
                        4 spearmen owned by the Neutral , 3 cavalrys owned by the Neutral and 2 spearmen owned by the Parthia lost in Palmyra
                    Parthia win, taking Palmyra from Neutral with 9 archers, 5 cataphracts, 8 cavalrys and 28 spearmen remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 cavalrys and 4 spearmen
                    Casualties for Parthia: 2 spearmen
                Battle in Edessa
                    Parthia attack with 2 cavalrys and 1 spearman
                    Seleucid defend with 1 city and 1 peltasts
                        Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 1 :  3/3 hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Emesa
                    Parthia attack with 2 cavalrys and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 2 cavalrys and 1 spearman in Emesa, round 1 :  0/3 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 1 :  0/1 hits
                        Parthia roll dice for 2 cavalrys and 1 spearman in Emesa, round 2 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 2 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                2 cataphracts, 2 cavalrys and 3 horsearchers moved from Persepolis to Seleucia
                3 horsearchers moved from Seleucia to Palmyra
                6 horsearchers moved from Hatra to Jerusalem
                1 horsearcher moved from Euphrates to Jerusalem

    Place Units - Parthia
                1 city placed in Hatra
                1 archer and 9 spearmen placed in Seleucia
                4 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 79 PUs; end with 79 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Jerusalem : 7 horsearchers
        Edessa : 1 flag, 2 cavalrys, 1 city and 1 spearman
        Babylon : 1 flag
        Ninive : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city and 1 spearman
        Vologesia : 1 flag
        Palmyra : 1 flag, 9 archers, 5 cataphracts, 8 cavalrys, 3 horsearchers and 28 spearmen
        Seleucia : 1 flag, 1 archer, 2 cataphracts, 2 cavalrys, 1 city and 9 spearmen
        Gazaca : 1 flag
        Emesa : 1 flag, 2 cavalrys and 1 spearman
        Teredon : 1 flag
        Persepolis : 4 cavalrys, 1 city and 1 horsearcher

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 65 / 69
        GreekCityStates : 48 / 54
        Macedonia : 37 / 38
        Egypt : 49 / 63
        Seleucid : 42 / 56
        Parthia : 79 / 79
        Numidia : 29 / 31

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.386
            Standard Deviation : 0.621
            Total rolls : 71

    Seleucid Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Parthia Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.475
            Median : 4.000
            Variance : 0.717
            Standard Deviation : 0.847
            Total rolls : 61


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Numidia
                Numidia buy 7 cavalrys and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Paliurus to Siwa
                9 cavalrys, 1 spearman and 2 swordmen moved from Berenice to Siwa
                3 cavalrys moved from Cyrene to Siwa
                4 cavalrys moved from Leptis Magna to Siwa

    Combat - Numidia
                Battle in Siwa
                    Numidia attack with 16 cavalrys, 2 spearmen and 2 swordmen
                    Egypt defend with 3 axemen
                    Numidia win, taking Siwa from Egypt with 16 cavalrys, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                    Casualties for Egypt: 3 axemen

    Non Combat Move - Numidia
                1 spearman moved from Cyrene to Paliurus
                4 spearmen moved from Leptis Magna to Berenice
                7 cavalrys moved from Cartenna to Zama
                1 archer, 2 spearmen and 3 swordmen moved from Siga to Auzia
                2 spearmen moved from SZ 33 to Lilybaeum

    Place Units - Numidia
                3 cavalrys and 1 spearman placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 31 PUs; end with 31 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siwa : 16 cavalrys, 2 spearmen and 2 swordmen
        Siga : 1 flag
        Berenice : 4 spearmen
        Cartenna : 1 flag
        Caralis : 2 archers and 1 spearman
        Sabrata : 1 flag
        Banasa : 1 flag
        Cyrene : 1 flag, 3 cavalrys, 1 city and 1 spearman
        Auzia : 1 flag, 1 archer, 2 spearmen and 3 swordmen
        SZ 33 : 2 biremes
        Lilybaeum : 4 spearmen
        Zama : 7 cavalrys
        Leptis Magna : 4 cavalrys and 1 city
        Paliurus : 1 spearman
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 73 / 79
        RomanRepublic : 65 / 69
        GreekCityStates : 48 / 54
        Macedonia : 37 / 38
        Egypt : 47 / 63
        Seleucid : 42 / 56
        Parthia : 79 / 79
        Numidia : 31 / 31


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - Carthage
                Carthage buy 4 cavalrys, 5 spearmen, 6 swordmen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 cavalrys, 6 spearmen and 1 swordman moved from Lilybaeum to Syracuse
                1 spearman and 7 swordmen moved from Narbo to Massilia
                2 cavalrys moved from Tolosa to Massilia

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 2 cavalrys, 6 spearmen and 1 swordman
                    RomanRepublic defend with 1 legionaire and 4 velitess
                    Carthage win, taking Syracuse from GreekCityStates with 2 spearmen and 1 swordman remaining. Battle score for attacker is -4
                    Casualties for RomanRepublic: 1 legionaire and 4 velitess
                    Casualties for Carthage: 2 cavalrys and 4 spearmen
                Battle in Massilia
                    Carthage attack with 2 cavalrys, 1 spearman and 7 swordmen
                    Neutral defend with 1 archer and 4 swordmen
                    Carthage win, taking Massilia from Neutral with 7 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for Carthage: 2 cavalrys and 1 spearman

    Non Combat Move - Carthage
                2 biremes moved from SZ 22 to SZ 20
                2 spearmen and 1 swordman moved from Tolosa to Narbo
                6 spearmen moved from Carthago to SZ 32
                6 spearmen and 2 triremes moved from SZ 32 to SZ 33
                6 spearmen moved from SZ 33 to Lilybaeum

    Place Units - Carthage
                4 cavalrys placed in Barcino
                2 triremes placed in SZ 32
                5 swordmen placed in Lilybaeum
                5 spearmen and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 83 PUs; end with 83 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 4 cavalrys and 1 city
        Thenae : 1 flag
        Tolosa : 1 flag
        Tarraco : 1 flag
        Aleria : 2 spearmen
        Castulo : 1 flag
        Narbo : 1 flag, 2 spearmen and 1 swordman
        Massilia : 1 flag, 7 swordmen
        Carthago : 1 city, 5 spearmen and 1 swordman
        Syracuse : 1 flag, 2 spearmen and 1 swordman
        SZ 33 : 3 biremes and 12 triremes
        SZ 32 : 2 triremes
        SZ 20 : 2 biremes
        Lilybaeum : 1 city, 4 hoplites, 22 spearmen, 21 swordmen and 4 warelephants
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 83 / 83
        RomanRepublic : 65 / 69
        GreekCityStates : 42 / 54
        Macedonia : 37 / 38
        Egypt : 47 / 63
        Seleucid : 42 / 56
        Parthia : 79 / 79
        Numidia : 31 / 31

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 1 cavalry, 1 city and 12 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 cavalry moved from Salonae to Apollonia
                      RomanRepublic take Pella from Macedonia
                3 ballistas, 2 cavalrys, 16 legionaires and 3 velitess moved from Salonae to Apollonia
                1 bireme moved from SZ 46 to SZ 45
                2 legionaires and 3 velitess moved from Messana to Syracuse

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 2 legionaires and 3 velitess
                    Carthage defend with 2 spearmen and 1 swordman
                    RomanRepublic win, taking Syracuse from Carthage with 2 legionaires remaining. Battle score for attacker is 1
                    Casualties for RomanRepublic: 3 velitess
                    Casualties for Carthage: 2 spearmen and 1 swordman
                Battle in Apollonia
                    RomanRepublic attack with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess
                    Macedonia defend with 1 cavalry
                    RomanRepublic win, taking Apollonia from Macedonia with 3 ballistas, 3 cavalrys, 16 legionaires and 3 velitess remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 cavalry

    Non Combat Move - RomanRepublic
                2 legionaires and 3 velitess moved from Capua to SZ 34
                3 legionaires and 6 velitess moved from Roma to Arretium
                2 legionaires and 3 velitess moved from SZ 34 to Messana

    Place Units - RomanRepublic
                1 city placed in Patavium
                2 biremes placed in SZ 34
                5 velitess placed in Capua
                1 cavalry and 7 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 72 PUs; end with 72 PUs total

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