R03 - DutchmanD (Axis) vs KSMcKay (Allies +12)
-
Kazak taken with 2 inf + 3 ftrs
z50
A:
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)D:
Rolls: 1@1; Total Hits: 11@1: (1) -
z50 cleared with 1 ftr remaining
NonCom
3 ftrs Novo, 3 ftrs, Kazak > Persia
2 in India > Persia
bomber lands Germany
armor Chi > Persia
2 inf Chi > Sik
inf, art Eve > Yakut
inf, art Burma > India
2 arm FIC > India
inf, art FIC > Burma
dd, cru 5 tnps z34 > z38
AC, BB z34 > z38
2 ftrs Japan > FIC
2 ftrs z37 > Persia
ftr z50 > Phil
sub, AC z37 > z38
4 tnps, AC z37 > z62Mobiliation
1 ftr z38
2 inf, 1 art Sumatra
2 inf, 1 arm India
2 dds 1 ftr z62
4 inf, art JapanCollect $69
Has $69 -
UK 12
Purchases 28
5 inf 2 art save 5Combat movement
NWE ()
1 inf GBr v trn ->z5Pol (3 inf 1 art 1 arm 1 aa)
4 inf 2 artGBr v 3 trn
1 ca 2 bb ->z5Combat
Pol
4 inf 2 art 1 ca 2 bb
Rolls: 2@1 4@2 1@3 2@4; Total Hits: 42@1: (3, 2)4@2: (1, 3, 1, 4)1@3: (1)2@4: (5, 2)3 inf 1 art 1 arm
Rolls: 4@2 1@3; Total Hits: 04@2: (4, 4, 3, 6)1@3: (4) -
whiff…
Pol rnd 2
4 inf 2 art
Rolls: 2@1 4@2; Total Hits: 42@1: (2, 1)4@2: (2, 1, 5, 1)1 arm
Rolls: 1@3; Total Hits: 11@3: (2) -
Would have invaded france if I had known I would roll like that…
Combat results
NWE twol (mt)
Pol twlo infPlacement
5 inf 2 art GBrCollect 24+5 saved = 29
-
corrected map
-
Italy 12
Has $26
Purchases
1 ftr
1 artillery
4 infantry
Save $0Combat Moves
NWE
3 ftrs, 1 inf, 1 arm FranceCombat
A:
Rolls: 1@1 4@3; Total Hits: 31@1: (4)4@3: (1, 6, 2, 1)D:
Rolls: 1@2; Total Hits: 01@2: (3) -
NWE taken with inf, arm + 3 ftrs
NonCom
ftr z14 > Persia
ftrs NWE > France
2 inf, arm Italy > France
inf Alg > LibMobilization
ftr z14
4 inf, art ItalyCollect
$26. Has $26. -
US 12
Purchases 52
1 inf 1 art 1 trn
3 bom save 2Combat
Caro (1 inf)
4 ftrs z47
2 inf WCa WUS
1 inf 1 art Ausz51 (1 trn)
2 cv 1 bb z47
1 dd z56NWE (1 inf 1 arm)
2 inf GBr v z5 trn
2 ftrs z5
1 ftr z7Fra SBR
1 bom GBrFra
1 inf GBr v z5 trn
1 inf 1 art ECa v trn
2 bb z5
1 bb z7WAf ()
2 inf ECa v trnCombat
Fra aa gun
1 bom
Rolls: 1@1; Total Hits: 01@1: (3)Fra
2 inf 1 art 3 bb
Rolls: 1@1 2@2 3@4; Total Hits: 11@1: (6)2@2: (3, 5)3@4: (6, 5, 3)defense enough
Caro
3 inf 1 art 4 ftrs
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (2, 5)2@2: (3, 1)4@3: (6, 4, 3, 4)1 inf
Rolls: 1@2; Total Hits: 01@2: (4)NWE
2 inf 3 ftrs
Rolls: 2@1 3@3; Total Hits: 32@1: (1, 5)3@3: (1, 3, 5)1 inf 1 arm
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) -
Fra SBR
1 bom
Rolling 1d6:
(5) -
Combat results
Fra SBR 5 damage
NWE twol
Caro twol
z51 cwol (autokill)
Fra hwlo inf, attacker loses 2 inf 1 art
WAf lwol (mt)NCM
3 ftrs NWE to z7
1 cv 2 dd z5 to z7
2 inf 1 art 1 arm ECa to GBr -> z7
2 trn z7 to z1
1 bom EUS to Bra
1 bom EUS to GBr
1 bom Fra to GBr
1 ss z10 to z9
1 dd z46 to z48
1 ss z48 to z51
1 dd z56 to z51Placement
3 bom 1 inf 1 art EUS
1 trn z10Collect 50+2 = 52
-
Round 13
Germany
Has $36
Purchases
10 repair
7 infantry
1 artillery
Save $1Combat Moves
Bulgaria
2 arm CzechNWE
1 inf, 1 art, ftr CzechCombat
NWE
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (5)D:
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
R2
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (3)D:
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Each side loses an inf
Round 3
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)D:
Rolls: 1@2; Total Hits: 01@2: (5) -
Round 4
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)D:
Rolls: 1@2; Total Hits: 11@2: (1) -
NWE cleared but not taken
Bulg:
A:
Rolls: 2@3; Total Hits: 12@3: (2, 5)D:
Rolls: 1@2; Total Hits: 01@2: (3) -
Bulg taken with 2 arm
NonCom
fighter NWE > France
3 infanry, 1 art, arm Germany > Czech
6 armor from France move to GermanyMobiliaztion
6 infantry, artillery Germany
1 infanryy FranceCollect $24+$1
Has $25 -
Russia 13
Purchases 41
6 damage
5 inf 4 armCombat movement
Ura ()
1 arm Rus blitz from and to RussiaKaz (2 inf)
2 inf Rus
1 art 1 ftr 1 bom CauBul
1 inf Epl
1 arm Cau
1 bom CauCombat
Kaz
2 inf 1 art 1 ftr 1 bom
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (6)2@2: (4, 1)1@3: (3)1@4: (1)2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Kaz twol
Bul
1 inf 1 arm 1 bom
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (4)1@4: (2)2 arm
Rolls: 2@3; Total Hits: 12@3: (5, 2) -
Bul rnd 2
1 arm 1 bom
Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)1 arm
Rolls: 1@3; Total Hits: 11@3: (3)