Randmacts ( Axis) vs Fortress ( Allies ) G40


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 7 Sea Zone to 15 Sea Zone
                3 armour and 3 infantry moved from Western United States to 10 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                3 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 airfield and 3 armour placed in Normandy Bordeaux
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 3 armour, 6 bombers, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        26 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters, 9 submarines, 2 tactical_bombers and 3 transports
        22 Sea Zone : 1 flag
        15 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Gibraltar : 1 flag, 2 fighters
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        102 Sea Zone : 1 flag, 3 transports
        97 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 1 flag, 3 transports
        Brazil : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 49
        Japanese : 52 / 46
        Americans : 59 / 79
        Chinese : 3 / 6
        British : 33 / 38
        UK_Pacific : 10 / 13
        Italians : 14 / 13
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 49
        Japanese : 51 / 46
        Americans : 59 / 79
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 10 / 13
        Italians : 14 / 13
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/30 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                1 armour moved from Northwest Persia to Volgograd
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 infantry moved from 96 Sea Zone to Libya
                1 fighter and 5 infantry moved from Tobruk to Libya
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from Egypt to Greece
                1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 artilleries and 1 infantry placed in Greece
                1 artillery and 1 infantry placed in Egypt
                1 transport placed in 98 Sea Zone
                British undo move 1.
                2 artilleries and 1 mech_infantry placed in Greece
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 aaGuns, 6 artilleries and 21 infantry
        India : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery
        43 Sea Zone : 1 flag, 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
        Libya : 1 flag, 1 aaGun, 1 fighter and 6 infantry
        Ethiopia : 1 flag
        Ukraine : 1 flag, 1 armour and 3 mech_infantrys
        Volgograd : 1 flag, 1 armour
        96 Sea Zone : 1 flag, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        Greece : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 6 infantry and 3 mech_infantrys
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 3 transports
        110 Sea Zone : 1 flag, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 49
        Japanese : 45 / 46
        Americans : 59 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 15 / 0
        Italians : 14 / 13
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 4.020
            Median : 4.000
            Variance : 0.979
            Standard Deviation : 0.990
            Total rolls : 49

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.974
            Median : 4.000
            Variance : 0.757
            Standard Deviation : 0.870
            Total rolls : 38

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Place Units - UK_Pacific
                2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 49
        Japanese : 45 / 46
        Americans : 59 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 15 / 15
        Italians : 14 / 13
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 4.020
            Median : 4.000
            Variance : 0.979
            Standard Deviation : 0.990
            Total rolls : 49

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.974
            Median : 4.000
            Variance : 0.757
            Standard Deviation : 0.870
            Total rolls : 38

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                      Italians take Morocco from Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians

    Non Combat Move - Italians
                5 infantry moved from Northern Italy to Southern France
                4 artilleries moved from Romania to Bessarabia

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 artillery placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,3,6
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 armour
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour in Sumatra, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        ANZAC roll dice for 1 armour in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from India to Northwest Persia
                2 fighters moved from Malaya to Yunnan
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Tobruk to Libya

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 flag, 2 fighters
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 2 destroyers
        54 Sea Zone : 1 flag, 2 transports
        Libya : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 3 fighters
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 49
        Japanese : 41 / 46
        Americans : 58 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 15 / 15
        Italians : 15 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Libya

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 2 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 49
        Japanese : 41 / 46
        Americans : 58 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 15 / 15
        Italians : 15 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 8 infantry moved from France to Normandy Bordeaux
                7 armour moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                2 fighters moved from Germany to Normandy Bordeaux
                1 armour, 1 artillery and 7 infantry moved from Finland to Norway
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                23 armour, 22 artilleries, 25 infantry and 4 mech_infantrys moved from Belarus to Smolensk
                3 armour moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 armour
                    Americans defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 7 armour, 4 artilleries, 2 bombers, 2 fighters and 8 infantry
                    British defend with 1 aaGun, 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; Americans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 7 armour, 4 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 70
                    Casualties for Germans: 8 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 5 armour, 1 artillery and 2 fighters
                Battle in Smolensk
                    Germans attack with 23 armour, 22 artilleries, 25 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 23 armour, 22 artilleries, 24 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery and 7 infantry
                    Russians defend with 3 artilleries and 1 infantry
                    Germans win, taking Norway from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 artilleries and 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Belarus to Smolensk
                2 fighters moved from Normandy Bordeaux to France
                2 bombers moved from Normandy Bordeaux to Germany
                2 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                3 armour placed in Novgorod
                4 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,4,5
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                4 infantry moved from Ukraine to Bryansk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 1 :  2/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Samara to Kazakhstan
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                1 armour moved from Libya to 96 Sea Zone

    Place Units - Russians
                7 armour, 1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag, 3 infantry
        Russia : 1 flag, 6 aaGuns, 1 airfield, 15 armour, 18 artilleries, 1 bomber, 1 factory_major, 2 fighters, 62 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        96 Sea Zone : 1 flag, 1 armour
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 32 / 41
        Japanese : 41 / 46
        Americans : 53 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 15 / 15
        Italians : 15 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                3 armour and 5 infantry moved from Korea to Amur
                5 fighters moved from 6 Sea Zone to Amur
                5 tactical_bombers moved from 6 Sea Zone to Amur
                1 infantry moved from Sikang to Kazakhstan
                1 armour moved from Kiangsu to Jehol
                3 fighters moved from Anhwe to Jehol
                2 tactical_bombers moved from Anhwe to Jehol
                1 armour moved from Sikang to Kazakhstan
                2 bombers moved from Kiangsu to Kazakhstan
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 3 armour, 5 fighters, 5 infantry and 5 tactical_bombers
                    Americans defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Japanese win, taking Amur from Russians with 3 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 5 infantry
                    Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                5 fighters moved from Amur to 6 Sea Zone
                5 tactical_bombers moved from Amur to 6 Sea Zone
                2 tactical_bombers moved from Jehol to Kweichow
                3 fighters moved from Jehol to Kweichow
                2 armour moved from Kiangsu to Kweichow
                2 armour moved from Tsinghai to Kweichow
                2 bombers moved from Kazakhstan to Tsinghai
                5 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Japanese collect 42 PUs (5 lost to blockades); end with 42 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 4 armour, 2 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 4 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                        Americans roll dice for 4 infantry and 2 mech_infantrys in Morocco, round 1 :  0/6 hits
                        Italians roll dice for 1 armour in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 3 infantry and 2 mech_infantrys in Morocco, round 2 :  1/5 hits
                        Italians roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                3 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 armour, 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters, 3 infantry, 9 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                3 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
                6 bombers moved from Hawaiian Islands to Caroline Islands
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 15 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 armour, 2 fighters, 4 infantry and 1 tactical_bomber placed in Eastern United States
                1 armour placed in Central United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 armour, 6 bombers, 3 fighters, 1 harbour and 3 infantry
        Iwo Jima : 1 flag
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters, 9 submarines, 3 tactical_bombers and 3 transports
        26 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        Central United States : 1 flag, 1 armour and 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 fighter
        Morocco : 1 flag, 2 infantry and 2 mech_infantrys
        102 Sea Zone : 1 flag, 1 transport
        97 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 1 flag, 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 3 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 26 / 41
        Japanese : 47 / 42
        Americans : 54 / 79
        Chinese : 5 / 4
        British : 33 / 38
        UK_Pacific : 15 / 15
        Italians : 14 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 26 / 41
        Japanese : 47 / 42
        Americans : 54 / 79
        Chinese : 5 / 6
        British : 33 / 38
        UK_Pacific : 15 / 15
        Italians : 14 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - British
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                6 artilleries and 18 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from India to Kweichow
                3 infantry moved from Yunnan to Kweichow
                1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries moved from Greece to 97 Sea Zone
                3 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
                1 armour and 3 mech_infantrys moved from Ukraine to Western Ukraine
                1 bomber moved from Greece to Western Ukraine

    Combat - British
                Battle in Kwangtung
                Battle in Kweichow
                    British attack with 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                    Japanese defend with 11 armour, 3 fighters, 3 infantry and 2 tactical_bombers
                        British roll dice for 6 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Kweichow, round 1 :  7/30 hits
                        Japanese roll dice for 11 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 1 :  11/19 hits
                        11 infantry owned by the British , 4 armour owned by the Japanese and 3 infantry owned by the Japanese lost in Kweichow
                        British roll dice for 6 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/19 hits
                        Japanese roll dice for 7 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 2 :  4/12 hits
                        4 infantry owned by the British and 3 armour owned by the Japanese lost in Kweichow
                        British roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Kweichow, round 3 :  4/15 hits
                        Japanese roll dice for 4 armour, 3 fighters and 2 tactical_bombers in Kweichow, round 3 :  3/9 hits
                        3 infantry owned by the British and 4 armour owned by the Japanese lost in Kweichow
                        British roll dice for 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 4 :  2/12 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Kweichow, round 4 :  2/5 hits
                        2 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Kweichow
                        British roll dice for 6 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 5 :  4/10 hits
                        Japanese roll dice for 3 fighters in Kweichow, round 5 :  2/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 3 fighters owned by the Japanese lost in Kweichow
                    British win, taking Kwangtung from Japanese, taking Kweichow from Japanese with 5 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for Japanese: 11 armour, 3 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for British: 1 artillery and 21 infantry
                Battle in Celebes
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    British win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    British attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Germans defend with 4 infantry
                        British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 1 :  2/5 hits
                        Germans roll dice for 4 infantry in Western Ukraine, round 1 :  1/4 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Western Ukraine
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Western Ukraine
                    British win, taking Western Ukraine from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Northern Italy
                    British attack with 3 artilleries and 3 infantry
                    Italians defend with 1 aaGun, 1 factory_major and 3 infantry
                        British roll dice for 3 artilleries and 3 infantry in Northern Italy, round 1 :  1/6 hits
                        Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 aaGun owned by the Italians lost in Northern Italy
                        British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 :  3/5 hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 aaGun and 3 infantry

    Non Combat Move - British
                1 destroyer and 3 transports moved from 110 Sea Zone to 108 Sea Zone
                1 fighter moved from Libya to Greece
                1 aaGun moved from Yunnan to Kweichow
                2 aaGuns moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                2 fighters and 1 tactical_bomber moved from Kweichow to Burma
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Western Ukraine to Greece

    Place Units - British
                1 airfield, 2 fighters and 1 infantry placed in Greece

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for British :

    Kweichow : 1 flag, 1 aaGun and 5 artilleries
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 2 aaGuns, 2 fighters and 1 tactical_bomber
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 artillery
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 transport
        20 Sea Zone : 1 flag, 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Northern Italy : 1 flag, 3 artilleries and 1 factory_minor
        Libya : 1 flag, 1 aaGun and 4 infantry
        Ethiopia : 1 flag
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 1 armour
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        108 Sea Zone : 1 flag, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        Greece : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 7 infantry and 3 mech_infantrys
        97 Sea Zone : 1 flag, 1 destroyer and 4 transports
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 41
        Japanese : 40 / 42
        Americans : 54 / 79
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 21 / 1
        Italians : 10 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 26 times
                3 was rolled 33 times
                4 was rolled 31 times
                5 was rolled 37 times
                6 was rolled 37 times
            Average roll : 3.698
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.738
            Total rolls : 192

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 6 times
            Average roll : 3.653
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 49

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 26 times
                4 was rolled 18 times
                5 was rolled 20 times
                6 was rolled 24 times
            Average roll : 3.759
            Median : 4.000
            Variance : 1.096
            Standard Deviation : 1.047
            Total rolls : 116

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 41
        Japanese : 40 / 42
        Americans : 54 / 79
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 21 / 27
        Italians : 10 / 9
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 26 times
                3 was rolled 33 times
                4 was rolled 31 times
                5 was rolled 37 times
                6 was rolled 37 times
            Average roll : 3.698
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.738
            Total rolls : 192

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 6 times
            Average roll : 3.653
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 49

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 26 times
                4 was rolled 18 times
                5 was rolled 20 times
                6 was rolled 24 times
            Average roll : 3.759
            Median : 4.000
            Variance : 1.096
            Standard Deviation : 1.047
            Total rolls : 116

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 armour, 4 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Southern France to Northern Italy
                3 artilleries moved from Southern France to Northern Italy
                3 infantry moved from Southern France to Northern Italy
                1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Americans defend with 2 infantry and 2 mech_infantrys
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Algeria
                    Americans win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour, 4 artilleries and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Northern Italy
                    Italians attack with 3 artilleries and 6 infantry
                    British defend with 3 artilleries and 1 factory_minor
                    Italians win, taking Northern Italy from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 artilleries
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,4,4,6
                Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Northwest Persia to Kazakhstan
                2 fighters moved from Yunnan to Kazakhstan
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in Kwangsi
                Battle in Kazakhstan
                    ANZAC attack with 5 fighters
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 5 fighters in Kazakhstan, round 1 :  4/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kazakhstan
                    ANZAC win, taking Philippines from Japanese, taking Kwangsi from Japanese with 5 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Kazakhstan to Russia
                2 fighters moved from Kazakhstan to Volgograd
                2 fighters moved from New South Wales to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to New Guinea
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 flag, 1 armour
        Shan State : 1 flag, 1 armour and 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 fighter
        Philippines : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 destroyer and 2 fighters
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        35 Sea Zone : 1 flag, 1 transport
        25 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 1 carrier and 2 submarines
        Libya : 1 flag, 1 infantry
        Russia : 1 flag, 3 fighters
        Volgograd : 1 flag, 2 fighters
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 24 / 41
        Japanese : 37 / 42
        Americans : 56 / 79
        Chinese : 7 / 6
        British : 33 / 42
        UK_Pacific : 21 / 27
        Italians : 18 / 14
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 flag, 2 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 24 / 41
        Japanese : 37 / 42
        Americans : 56 / 79
        Chinese : 7 / 6
        British : 33 / 42
        UK_Pacific : 21 / 27
        Italians : 18 / 14
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • Heres Grmany 9 mate, forgot to post it

    Grmany 9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from 97 Sea Zone to Albania
                1 armour moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 mech_infantry moved from Russia to Urals
                1 armour moved from Russia to Urals
                1 bomber moved from Russia to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Olgiy to Timguska
                      Russians take Timguska from Japanese
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 tactical_bomber moved from Russia to Tsinghai
                1 fighter moved from Russia to Tsinghai
                1 fighter moved from Russia to Urals
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Urals, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Urals, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Tsinghai
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 bombers
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 1 :  1/2 hits
                        Japanese roll dice for 2 bombers in Tsinghai, round 1 :  0/2 hits
                        1 bomber owned by the Japanese lost in Tsinghai
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber in Tsinghai, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Tsinghai
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers
                Battle in Yenisey
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 bomber and 2 infantry in Yenisey, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Yenisey, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Albania
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 fighter moved from Urals to Bryansk
                6 aaGuns, 12 armour, 18 artilleries and 61 infantry moved from Russia to Bryansk
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 bomber moved from Yenisey to Dzavhan

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs

    Territory Summary for Russians :

    Chahar : 1 flag, 2 infantry
        Yenisey : 1 flag, 2 infantry
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 bomber
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Albania : 1 flag, 1 armour
        Libya : 1 flag
        Bryansk : 1 flag, 6 aaGuns, 12 armour, 18 artilleries, 1 fighter and 61 infantry
        Urals : 1 flag, 1 armour and 1 mech_infantry
        Archangel : 1 flag, 1 mech_infantry
        Russia : 1 flag, 1 airfield, 10 artilleries and 1 factory_major
        Novosibirsk : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 30 / 43
        Japanese : 31 / 42
        Americans : 56 / 79
        Chinese : 8 / 6
        British : 33 / 42
        UK_Pacific : 21 / 27
        Italians : 17 / 14
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Korea to Manchuria
                5 infantry moved from Korea to Manchuria
                2 artilleries moved from Korea to Manchuria
                7 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 7 infantry, 9 submarines, 5 tactical_bombers and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                7 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from 20 Sea Zone to Kwangtung
                3 armour moved from Kiangsu to Chahar
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                4 fighters moved from 20 Sea Zone to 36 Sea Zone
                5 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 3 armour
                    Russians defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 9 submarines and 4 transports
                    ANZAC defend with 1 destroyer; British defend with 1 transport
                    Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 9 submarines and 4 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 4 fighters and 5 tactical_bombers
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 7 infantry
                    British defend with 1 artillery and 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                5 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total

6 / 7

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