• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                3 infantry moved from Novosibirsk to Urals
                4 armour and 1 mech_infantry moved from Russia to Urals
                1 infantry moved from Novosibirsk to Urals
                18 infantry moved from Belarus to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Albania to Yugoslavia
                      Russians take Yugoslavia from Italians
                1 infantry moved from Bulgaria to Yugoslavia
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 4 armour, 4 infantry and 1 mech_infantry
                    Japanese defend with 2 armour and 4 infantry
                        Russians roll dice for 4 armour, 4 infantry and 1 mech_infantry in Urals, round 1 :  3/9 hits
                        Japanese roll dice for 2 armour and 4 infantry in Urals, round 1 :  0/6 hits
                        3 infantry owned by the Japanese lost in Urals
                        Russians roll dice for 4 armour, 4 infantry and 1 mech_infantry in Urals, round 2 :  2/9 hits
                        Japanese roll dice for 2 armour and 1 infantry in Urals, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Urals
                        Russians roll dice for 4 armour, 3 infantry and 1 mech_infantry in Urals, round 3 :  4/8 hits
                        Japanese roll dice for 1 armour in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 armour and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 19 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
                        Russians roll dice for 19 infantry in Novgorod, round 1 :  1/19 hits
                        Germans roll dice for 2 artilleries and 12 infantry in Novgorod, round 1 :  4/14 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    15 infantry owned by the Russians retreated to Belarus
                    Germans win with 2 artilleries and 11 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 artillery and 8 infantry moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Romania to Slovakia Hungary
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Bessarabia to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland

    Place Units - Russians
                3 armour placed in Ukraine
                4 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Shantung
                1 artillery moved from Kiangsu to Shantung
                1 infantry moved from Amur to Korea
                2 bombers moved from Kiangsu to Korea
                6 fighters moved from Kiangsu to Korea
                4 tactical_bombers moved from Kiangsu to Korea
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 artillery and 3 mech_infantrys
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Shantung, round 1 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 1 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 factory_minor and 3 infantry
                        AA guns fire in Korea :  1/3 hits
                        1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Korea, round 1 :  8/12 hits
                        ANZAC roll dice for 1 aaGun and 3 infantry in Korea, round 1 :  2/3 hits
                        3 infantry owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 aaGun owned by the ANZAC and 1 fighter owned by the Japanese lost in Korea
                    Japanese win, taking Korea from ANZAC with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun and 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Korea to Japan
                3 tactical_bombers moved from Korea to Manchuria
                4 fighters moved from Korea to Manchuria

    Place Units - Japanese
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,6,5,6,6,3,2,2,1,1,2,3,3,6,1,3,4,2,5,6
                Japanese collect 18 PUs (11 lost to blockades); end with 18 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 battleships, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Southern France

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 battleships placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                1 artillery and 5 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Hunan to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 transports moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 126 Sea Zone to Norway
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 mech_infantry moved from Anhwe to Shantung
                1 fighter moved from Hopei to Shantung

    Combat - British
                Battle in Norway
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shantung
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 3 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Shantung, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Shantung, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Shantung
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shantung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shantung
                    British win, taking Shantung from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery and 3 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Southern Italy
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Southern Italy, round 1 :  1/1 hits
                        British roll dice for 2 artilleries and 2 infantry in Southern Italy, round 1 :  2/4 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 1 :  2/4 hits
                        2 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 2 artilleries in Southern Italy, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Southern Italy
                        British roll dice for 1 artillery in Southern Italy, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 artillery owned by the British lost in Southern Italy
                    Italians win with no units remaining. Battle score for attacker is 7
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 artilleries, 1 fighter and 1 infantry

    Non Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 126 Sea Zone
                1 tactical_bomber moved from India to Syria
                1 fighter moved from Shantung to Jehol
                3 aaGuns moved from Anhwe to Jehol
                1 mech_infantry moved from Kansu to Dzavhan
                1 artillery and 5 infantry moved from Yunnan to Kweichow
                2 armour and 1 mech_infantry moved from Kwangtung to Anhwe
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Greece
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in Kwangtung
                1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 bomber
                    Some Units in Kwangtung change ownership: 2 armour and 1 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Greater Southern Germany

    Combat - Italians
                Battle in Greater Southern Germany
                    Italians attack with 1 armour
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour in Greater Southern Germany, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery in Greater Southern Germany, round 1 :  1/1 hits
                        1 armour owned by the Italians lost in Greater Southern Germany
                    Russians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,6,2
                Italians collect 10 PUs (2 lost to blockades); end with 11 PUs total

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