TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
ANZAC take Malaya from Japanese
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
ANZAC take Shan State from Japanese
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
French take French Indo China from Japanese
1 carrier, 1 cruiser and 1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Siam
ANZAC take Siam from Japanese
1 bomber moved from Sumatra to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Combat - ANZAC
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - French
French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Western Germany
Place Units - French
2 artilleries and 1 infantry placed in France
3 infantry placed in Southern France
Turn Complete - French
French collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Germany to Greater Southern Germany
3 tactical_bombers moved from Germany to Greater Southern Germany
1 armour moved from Karelia to Norway
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 artillery
Germans win, taking Greater Southern Germany from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 1 armour
Americans defend with 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Non Combat Move - Germans
3 artilleries moved from Poland to Germany
5 armour moved from Novgorod to Poland
3 armour moved from Russia to Western Ukraine
3 tactical_bombers moved from Greater Southern Germany to Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in Russia
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Japanese
Japanese buy 7 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Amur to Korea
1 armour moved from Manchuria to Korea
4 armour moved from Jehol to Korea
3 tactical_bombers moved from Jehol to Korea
2 bombers moved from Japan to Korea
3 armour moved from Burma to French Indo China
4 armour moved from Burma to Shan State
6 armour moved from Romania to Yugoslavia
1 armour moved from Albania to Yugoslavia
3 armour moved from Germany to Yugoslavia
Combat - Japanese
Battle in Yugoslavia
Japanese attack with 10 armour
French defend with 2 infantry; Americans defend with 1 armour
Japanese win, taking Yugoslavia from Americans with 9 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for French: 2 infantry
Casualties for Americans: 1 armour
Battle in Shan State
Japanese attack with 4 armour
ANZAC defend with 2 infantry
Japanese win, taking Shan State from ANZAC with 2 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for ANZAC: 2 infantry
Battle in Korea
Japanese attack with 6 armour, 2 bombers and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Japanese win, taking Korea from Americans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 5 armour, 1 bomber and 2 tactical_bombers
Casualties for Americans: 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 3 armour
ANZAC defend with 1 infantry
French win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 3 armour
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bessarabia
3 armour moved from Kiangsu to Jehol
1 bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
2 fighters placed in India
1 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,1,2
Japanese collect 52 PUs (13 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Just letting you now that in the last casulty phase i accidently chose to lose a bomber instead of a plane, I have edited that in, hope thats alright.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Americans
Americans repair 1 damage on 1 harbour; Remaining resources: 98 PUs;
Americans buy 3 armour, 2 artilleries, 3 fighters and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 bomber moved from United Kingdom to Greater Southern Germany
Combat - Americans
Battle in Greater Southern Germany
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to Americans
EDIT: Adding units owned by Americans to Finland: 2 infantry
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Denmark to Western Germany
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
8 transports moved from 91 Sea Zone to 101 Sea Zone
5 transports moved from 112 Sea Zone to 91 Sea Zone
3 armour moved from Southern Italy to Western Germany
2 bombers moved from Greater Southern Germany to Southern Italy
3 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Denmark
3 infantry placed in Western Germany
3 armour placed in Southern Italy
2 artilleries and 6 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries, 1 fighter and 5 infantry placed in Eastern United States
1 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Research Technology - British
Purchase Units - British
British buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
2 infantry moved from Egypt to Trans-Jordan
Combat - British
Non Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 9 infantry moved from 112 Sea Zone to Western Germany
Place Units - British
1 armour and 2 infantry placed in Egypt
2 artilleries and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Siam to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from 20 Sea Zone to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from 19 Sea Zone to Shantung
Chinese take Shantung from Japanese
1 artillery moved from 19 Sea Zone to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 19 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Research Technology - French
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
3 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
Place Units - French
3 infantry placed in Southern France
3 infantry placed in France
Turn Complete - French
French collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Germans
Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Novgorod to Finland
2 infantry moved from Germany to Greater Southern Germany
3 tactical_bombers moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Finland
Germans attack with 3 armour
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in Greater Southern Germany
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Greater Southern Germany to Germany
5 armour moved from Poland to Germany
3 armour moved from Western Ukraine to Slovakia Hungary
3 armour moved from Russia to Belarus
Place Units - Germans
10 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,6,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 armour moved from Shan State to Malaya
Japanese take Malaya from ANZAC
1 armour moved from Shan State to Siam
Japanese take Siam from ANZAC
1 armour moved from Siam to French Indo China
Japanese take French Indo China from French
2 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kiangsu to Kiangsi
2 armour moved from Kiangsu to Shantung
3 armour moved from Jehol to Manchuria
1 artillery moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
2 armour moved from Caucasus to Iraq
1 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 artillery moved from Novosibirsk to Vologda
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 armour
ANZAC defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 3 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 3 submarines; Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans and 3 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Shantung
Japanese attack with 2 armour
ANZAC defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 artillery and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 artillery and 1 transport
Battle in Kiangsi
Japanese attack with 2 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 2 armour
ANZAC defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Iraq
Japanese attack with 5 armour and 1 artillery
British defend with 1 infantry
Japanese win, taking Iraq from British with 5 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Kwangtung
8 armour moved from Yugoslavia to Germany
1 bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
1 armour and 2 infantry placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from India: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,1,3,6,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,2,4
Japanese collect 58 PUs (12 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
3 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern Germany
2 submarines moved from 97 Sea Zone to 81 Sea Zone
Combat - Americans
Battle in Yugoslavia
Americans attack with 2 armour and 1 bomber
Japanese defend with 1 armour
Americans win, taking Yugoslavia from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Greater Southern Germany
Americans attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans win, taking Greater Southern Germany from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Greater Southern Germany to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
3 infantry moved from Denmark to Western Germany
1 infantry moved from Central United States to 101 Sea Zone
3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 artillery, 1 fighter and 3 infantry placed in Western United States
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Denmark
2 armour and 1 artillery placed in Western Germany
1 armour and 2 fighters placed in Southern Italy
Americans undo move 5.
Americans undo move 4.
1 artillery and 2 fighters placed in Western Germany
3 armour placed in Southern Italy
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Americans
EDIT: Adding units owned by Americans to Amur: 1 infantry
EDIT: Removing units owned by Americans from Korea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - British
British buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from 19 Sea Zone to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
ANZAC take Marianas from Japanese
1 infantry moved from 32 Sea Zone to Marshall Islands
ANZAC take Marshall Islands from Japanese
1 transport moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 4 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for ANZAC: 4 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern France to Northern Italy
Place Units - French
3 infantry placed in France
3 infantry placed in Southern France
Turn Complete - French
French collect 16 PUs; end with 16 PUs total