Thanks for the update. Enjoy your travels :)
XDAP-02: Creature Commandos vs Team Third Floor!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Turkmenistan
7 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 infantry moved from Tsagaan Olom to Kansu
7 infantry moved from Russia to Smolensk
9 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 infantry moved from Archangel to Novgorod
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Caucasus to RostovCombat - Russians
Battle in Bessarabia
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 artillery and 7 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 7 infantry in Korea, round 1 : 0/8 hits
Japanese roll dice for 2 infantry in Korea, round 1 : 0/2 hits
Russians roll dice for 1 artillery and 7 infantry in Korea, round 2 : 2/8 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 aaGun moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 artillery and 7 infantry
Kansu : 1 flag, 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 1 infantry
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 armour, 1 artillery and 15 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Smolensk : 1 flag, 1 aaGun and 7 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 49
Russians : 37 / 43
Japanese : 26 / 45
Americans : 52 / 52
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.969
Median : 4.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.800
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25 -
C’mon boys, let’s get this going…
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One more day and I think we’re justified in calling this a concession according to the rules of the tourney…
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Yeah, sorry, I sent him messages, I don’t know what’s going on, so I’ll go ahead and go.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
3 armour moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
2 bombers moved from Japan to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 armour moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Okinawa to Korea
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 artillery moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Kweichow
2 infantry moved from Hopei to Kweichow
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Kweichow
4 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 7 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 6/10 hits
Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 1 : 1/9 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/9 hits
Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 0/2 hits
2 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 armour, 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 7 infantry
Battle in Korea
Japanese attack with 2 armour, 7 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 7 infantry
AA guns fire in Korea : 1/6 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 1/2 hits
Japanese roll dice for 2 armour, 6 fighters, 2 infantry and 4 tactical_bombers in Korea, round 1 : 6/14 hits
Russians roll dice for 2 aaGuns, 1 artillery and 7 infantry in Korea, round 1 : 1/8 hits
5 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 armour, 6 fighters, 1 infantry and 4 tactical_bombers in Korea, round 2 : 5/13 hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 armour, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 7 infantryNon Combat Move - Japanese
2 bombers moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 tactical_bomber moved from Korea to Kiangsu
1 fighter moved from Korea to KiangsuPlace Units - Japanese
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 transport placed in 19 Sea Zone
Japanese undo move 2.
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Japanese collect 4 PUs from War Bonds; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 3 armour and 1 artillery
Korea : 1 flag, 2 armour
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 3 fighters and 2 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Okinawa : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 46 / 49
Russians : 34 / 43
Japanese : 32 / 47
Americans : 52 / 52
Chinese : 6 / 15
British : 32 / 31
UK_Pacific : 24 / 24
Italians : 17 / 27
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 18 times
3 was rolled 26 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 39 times
Average roll : 3.892
Median : 4.000
Variance : 1.994
Standard Deviation : 1.412
Total rolls : 157Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.857
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.857
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.882
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.214
Median : 4.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
British take 106 Sea Zone from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Shan State to Siam
3 infantry moved from Shan State to Siam
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Shan State to KwangsiCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 destroyers in 91 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine and 2 transports
Casualties for British: 1 destroyer
Battle in Siam
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Siam, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Siam, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Siam, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 1 : 2/11 hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 : 4/7 hits
4 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 2 : 2/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 3/5 hits
Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
1 artillery owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries and 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Kwangsi
British attack with 1 fighter and 4 infantry
Japanese defend with 3 armour and 1 artillery
British roll dice for 1 fighter and 4 infantry in Kwangsi, round 1 : 3/5 hits
Japanese roll dice for 3 armour and 1 artillery in Kwangsi, round 1 : 1/4 hits
1 infantry owned by the British , 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 3 armour and 1 artillery
Casualties for British: 2 infantryNon Combat Move - British
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Yunnan
4 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
3 aaGuns moved from Shan State to Yunnan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to IraqPlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in 39 Sea Zone change ownership: 4 submarines -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Greece
2 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to TobrukPlace Units - Italians
2 transports placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Romania : 1 flag, 2 armour, 1 artillery and 4 infantry
Tobruk : 1 flag, 2 fighters
Northern Italy : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 49
Russians : 34 / 43
Japanese : 29 / 47
Americans : 52 / 77
Chinese : 8 / 13
British : 35 / 33
UK_Pacific : 25 / 30
Italians : 15 / 30
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Western Australia
1 tactical_bomber moved from New South Wales to Western Australia
2 fighters moved from Queensland to New GuineaNon Combat Move - ANZAC
1 infantry moved from 85 Sea Zone to BrazilPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 1 fighter and 1 tactical_bomber
New Guinea : 1 flag, 2 fighters
Java : 1 flag, 2 infantry
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 flag, 2 destroyers
85 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 49
Russians : 34 / 43
Japanese : 29 / 47
Americans : 52 / 77
Chinese : 8 / 13
British : 35 / 33
UK_Pacific : 25 / 30
Italians : 15 / 30
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 49
Russians : 34 / 43
Japanese : 29 / 47
Americans : 52 / 77
Chinese : 8 / 13
British : 35 / 33
UK_Pacific : 25 / 30
Italians : 15 / 30
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry to interrupt your game thread.
gtbroman please check your personal messages.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1,6,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans buy 1 battleship, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
3 armour, 2 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 armour and 6 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Finland to Novgorod
7 armour, 5 artilleries and 1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 3 armour, 2 artilleries, 2 bombers and 13 infantry
Russians defend with 1 armour, 1 artillery and 15 infantry
Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 13 infantry in Western Ukraine, round 1 : 8/20 hits
Russians roll dice for 1 armour, 1 artillery and 15 infantry in Western Ukraine, round 1 : 5/17 hits
8 infantry owned by the Russians and 5 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 8 infantry in Western Ukraine, round 2 : 9/15 hits
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 : 5/9 hits
7 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 10 infantry
Casualties for Russians: 1 armour, 1 artillery and 15 infantry
Battle in Novgorod
Germans attack with 8 armour, 5 artilleries, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Germans roll dice for 8 armour, 5 artilleries, 7 infantry and 1 tactical_bomber in Novgorod, round 1 : 4/21 hits
Russians roll dice for 1 fighter and 10 infantry in Novgorod, round 1 : 7/11 hits
4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Novgorod
Germans roll dice for 8 armour, 5 artilleries and 1 tactical_bomber in Novgorod, round 2 : 4/14 hits
Russians roll dice for 1 fighter and 6 infantry in Novgorod, round 2 : 4/7 hits
4 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Novgorod
Germans roll dice for 8 armour, 1 artillery and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits
2 infantry owned by the Russians and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 artilleries and 7 infantry
Casualties for Russians: 1 fighter and 10 infantry
Battle in Malta
Germans attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Malta, round 1 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Germans roll dice for 1 armour and 1 infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship and 1 cruiser
Russians defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Western Ukraine to Greater Southern Germany
1 tactical_bomber moved from Finland to France
1 fighter moved from Finland to France
1 tactical_bomber moved from Novgorod to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag, 1 armour and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Greater Southern Germany : 1 flag, 2 bombers
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 flag, 3 aaGuns and 1 factory_major
Holland Belgium : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 armour, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 3 armour, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 8 armour, 1 artillery, 1 factory_minor and 1 harbour
119 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 battleship and 1 cruiser
96 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 59
Russians : 30 / 43
Japanese : 29 / 47
Americans : 52 / 77
Chinese : 8 / 13
British : 35 / 33
UK_Pacific : 25 / 30
Italians : 15 / 30
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 34 times
3 was rolled 21 times
4 was rolled 38 times
5 was rolled 34 times
6 was rolled 26 times
Average roll : 3.400
Median : 4.000
Variance : 1.206
Standard Deviation : 1.098
Total rolls : 190Null / Other
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.204
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 49Germans Combat
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 12 times
Average roll : 3.523
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 88Russians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.204
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 49British Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Turkmenistan to KazakhstanCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 cruiser
1 submarine owned by the Russians SubmergedNon Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Baltic States : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 flag, 1 factory_minor, 9 infantry and 1 mech_infantry
Novosibirsk : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Smolensk : 1 flag, 1 aaGun and 13 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 59
Russians : 31 / 37
Japanese : 29 / 47
Americans : 52 / 77
Chinese : 8 / 13
British : 35 / 33
UK_Pacific : 25 / 30
Italians : 15 / 30
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan: look alive, dude! :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 bomber moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Anhwe to Kansu
1 bomber moved from Kiangsu to Szechwan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Anhwe to Tsinghai
1 fighter moved from Anhwe to Szechwan
1 tactical_bomber moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Shensi to Szechwan
1 tactical_bomber moved from Anhwe to Tsinghai
1 tactical_bomber moved from Kiangsu to Szechwan
1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 0/3 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kiangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 bomber and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from 6 Sea Zone to Caroline Islands
3 fighters moved from Kiangsu to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Szechwan to Hopei
1 fighter moved from Kansu to Shensi
1 bomber moved from Kiangsi to Kiangsu
1 fighter moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to ShensiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
Japanese undo move 1.
3 mech_infantrys placed in Kiangsu
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 bomber
EDIT: Adding units owned by Japanese to Shensi: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Japanese collect 5 PUs from War Bonds; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 transport
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 49 / 59
Russians : 28 / 37
Japanese : 41 / 46
Americans : 50 / 77
Chinese : 6 / 13
British : 35 / 33
UK_Pacific : 22 / 30
Italians : 15 / 30
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.676
Median : 4.000
Variance : 2.507
Standard Deviation : 1.583
Total rolls : 68Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.607
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 28Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.607
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 28British Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Sorry about my use of edit mode- when I was looking over my final review I saw that it would be a bad idea to land that bomber in Hopei, but I was already past the NCM phase. I hope that’s OK; if not, you can edit it back in place.
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I promise it had plenty of movement left! :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesResearch Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 2 destroyers and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 destroyers and 1 transport
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 carrier and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 26 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to 7 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 battleship moved from 26 Sea Zone to 7 Sea Zone
2 cruisers moved from 26 Sea Zone to 7 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from 19 Sea Zone to Buyant-Uhaa
3 destroyers moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea ZonePlace Units - Americans
2 destroyers and 8 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
2 destroyers placed in 101 Sea Zone
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs