About history I agree but my point is absolutely not to make many rule changes - In fact we hate house rules but sometime we “feel” obliged to introduce some very few. And we are really happy when some experienced players or our own experience shows us later that the official rules were better! Lesser and simpler the rules better the game!
If it were only about 2 hits against a fleet like 1xBB + 1xAC + 2xFighters > We wouldn’t need any house rule because 1xBB damage and 1xFighter destroyed stays a reasonable response … But …
When 2 hits against 2xBB + 1xAC + 2xFighters > We HATE the 1xBB + 1xBB damages for many reasons explained elsewhere. Worse with 3 BB (for ex. we experienced the 2 first Japan BBs surviving and regrouped with a third one) > That is a shield of 3 hits! And that’s what we want to change with a house rule as SIMPLE as possible …
Clarification for the vets like Elk: Total respect for your stats and very precise calculations - And if our house rule makes players buy less BB in the futur … Well … Let’s say it’s the historical decline of the BB that started in the middle of the WWII! (Remember we are in 42) … And be sure some newbies (like me) will keep on buying BBs sometime to time because we don’t play maths + to overawe our opponent and finally because WE JUST LOVE BBs lol!
To be said in the last example: With our rule the defender can choose 1xFighter destroyed + 1xBB damaged (because last hit) … But the next hit (if any) should be on the BB.