• Shall we start off the 30-IPC handicap game…?  :evil: :evil: :evil:


  • Here’s a gentler diversion… Let’s play ‘Atari’, the battle for the Philippines. At least then you can tell Marisol you’re researching her culture when you put your moves in of an evening.  :-D

    You’ll need to hit ‘Download Maps’, then ‘List Games’, then click on ‘Atari’ to install it in your TripleA.

    You want to go Japanese or Allies?


  • ill take whoever goes 2nd!


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Yamamoto
                1 Tank moved from Hopeh to N.Shangsi
                1 Tank moved from Hopeh to Shangsi
                2 Tanks moved from Hopeh to Kichedung
                1 Tank moved from Korea to Vladivostok
                1 EarlyFighter moved from Korea to Vladivostok
                1 T.Boat moved from sz67 to sz68
                1 Artillery moved from Naha to sz74
                1 Infantry moved from Nagasaki to sz74
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
                2 Submarines moved from sz67 to sz60
                1 Artillery and 1 Infantry moved from sz68 to W.Borneo
                1 Carrier moved from sz74 to sz68
                2 EarlyFighters moved from sz74 to sz60
                2 Artillerys moved from Kwangsi to N.French I.
                3 Infantry moved from Kwangsi to N.French I.
                1 Tank moved from Kwangsi to N.French I.
                2 Artillerys moved from S.Japan to sz78
                1 Artillery moved from Nagasaki to sz78
                3 Infantry moved from Nagasaki to sz78
                3 Artillerys, 3 Infantry and 3 Transports moved from sz78 to sz67
                3 Artillerys and 3 Infantry moved from sz67 to Hongkong
                2 EarlyFighters moved from sz20 to sz25
                2 EarlyFighters moved from sz11 to sz25
                1 Submarine moved from sz21 to sz25
                2 Submarines moved from sz30 to sz25
                3 Submarines moved from sz20 to sz25
                1 Cruiser and 1 Submarine moved from sz11 to sz25
                1 Carrier moved from sz11 to sz25
                1 Carrier moved from sz20 to sz25
                1 Submarine moved from sz12 to sz25
                1 Submarine moved from sz76 to sz70
                1 Submarine moved from sz17 to sz45
                1 EarlyFighter moved from Marcus to sz45
                1 EarlyFighter moved from Iwo Jima to sz45
                2 EarlyFighters moved from Tokyo to sz71
                2 EarlyFighters moved from sz78 to sz70
                1 Bomber moved from Tokyo to sz70
                1 Tank moved from Japan to sz16
                2 Artillerys moved from Japan to sz16
                3 Infantry moved from Japan to sz16
                1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz1
                1 Infantry and 1 Tank moved from sz1 to Vladivostok
                2 Artillerys, 2 Infantry and 2 Transports moved from sz16 to sz19
                2 Artillerys and 2 Infantry moved from sz19 to Wake
                1 Submarine moved from sz78 to sz71
                1 Destroyer moved from sz78 to sz68
                1 Battleship moved from sz78 to sz67
                1 Bomber moved from Japan to sz70

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Infantry and 3 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz71
                    Yamamoto attack with 2 EarlyFighters and 1 Submarine
                    Americans defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in sz71, round 1 :  1/1 hits
                        Americans roll dice for 1 Submarine in sz71, round 1 :  0/1 hits
                        1 Submarine owned by the Americans lost in sz71
                    Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in sz70
                    Yamamoto attack with 2 Bombers, 2 EarlyFighters and 1 Submarine
                    Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                        Yamamoto roll dice for 1 Submarine in sz70, round 1 :  0/1 hits
                        Americans roll dice for 1 Submarine in sz70, round 1 :  1/1 hits
                        Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz70, round 1 :  1/4 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 1 :  0/2 hits
                        1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
                    1 Submarine owned by the Americans Submerged
                        Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz70, round 2 :  3/4 hits
                        Americans roll dice for 1 Destroyer in sz70, round 2 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
                    Yamamoto win with 2 Bombers and 1 EarlyFighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
                    Casualties for Americans: 1 Destroyer and 1 Transport
                Battle in sz45
                    Yamamoto attack with 2 EarlyFighters and 1 Submarine
                    Americans defend with 1 Destroyer and 1 Transport
                        Yamamoto roll dice for 1 Submarine in sz45, round 1 :  0/1 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz45, round 1 :  2/2 hits
                        Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 1 :  1/2 hits
                        1 Destroyer owned by the Americans , 1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45
                    Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 Destroyer and 1 Transport
                Battle in sz25
                    Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines
                    Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                        Yamamoto roll dice for 8 Submarines in sz25, round 1 :  3/8 hits
                    Units damaged: 3 Battleships owned by the Americans
                        Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 1 :  0/7 hits
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 1 :  2/7 hits
                        2 Submarines owned by the Yamamoto lost in sz25
                        Yamamoto roll dice for 6 Submarines in sz25, round 2 :  3/6 hits
                        Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 :  4/7 hits
                        Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 :  6/7 hits
                        1 Destroyer owned by the Americans , 2 Carriers owned by the Americans , 3 Battleships owned by the Americans , 1 Cruiser owned by the Americans and 6 Submarines owned by the Yamamoto lost in sz25
                    Yamamoto win with 2 Carriers, 1 Cruiser and 4 EarlyFighters remaining. Battle score for attacker is 58
                    Casualties for Yamamoto: 8 Submarines
                    Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                Battle in sz60
                    Yamamoto attack with 2 EarlyFighters and 2 Submarines
                    Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                        Yamamoto roll dice for 2 Submarines in sz60, round 1 :  0/2 hits
                        Dutch roll dice for 1 Submarine in sz60, round 1 :  0/1 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz60, round 1 :  1/2 hits
                        Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 1 :  2/4 hits
                        1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60
                        Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 :  1/2 hits
                        Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 :  3/3 hits
                        1 Submarine owned by the Dutch and 2 EarlyFighters owned by the Yamamoto lost in sz60
                    Dutch win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16
                    Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
                    Casualties for Dutch: 1 Submarine and 1 Transport
                Battle in sz68
                    Yamamoto attack with 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport
                    British defend with 1 Submarine
                        British roll dice for 1 Submarine in sz68, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport in sz68, round 1 :  1/3 hits
                        1 Submarine owned by the British lost in sz68
                    Yamamoto win with 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine
                Battle in Wake
                    Yamamoto attack with 2 Artillerys and 2 Infantry
                    Americans defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 2 Artillerys and 2 Infantry in Wake, round 1 :  1/4 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Wake, round 1 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Wake, round 2 :  2/3 hits
                        Americans roll dice for 1 Tank in Wake, round 2 :  0/1 hits
                        1 Tank owned by the Americans lost in Wake
                    Yamamoto win, taking Wake from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in N.French I.
                    Yamamoto attack with 2 Artillerys, 3 Infantry and 1 Tank
                    Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 3 Infantry and 1 Tank in N.French I., round 1 :  1/6 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 1 :  1/3 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
                        Yamamoto roll dice for 2 Artillerys, 2 Infantry and 1 Tank in N.French I., round 2 :  4/5 hits
                        Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 2 :  2/2 hits
                        1 Artillery owned by the Dutch , 2 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I.
                    Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 3 Infantry
                    Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
                Battle in Hongkong
                    Yamamoto attack with 3 Artillerys and 3 Infantry
                    British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
                        Yamamoto roll dice for 1 Battleship in Hongkong, round 1 :  1/1 hits
                    Units damaged: 1 Bunker owned by the British
                        Yamamoto roll dice for 3 Artillerys and 3 Infantry in Hongkong, round 1 :  3/6 hits
                        British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 1 :  1/3 hits
                        1 Bunker owned by the British , 2 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
                    Yamamoto win, taking Hongkong from British with 3 Artillerys and 2 Infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 Bunker and 2 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Vladivostok
                    Yamamoto attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
                    Russians defend with 1 Bunker
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Vladivostok, round 1 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Vladivostok, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Vladivostok, round 2 :  1/4 hits
                        Russians roll dice for 1 Bunker in Vladivostok, round 2 :  0/1 hits
                        1 Bunker owned by the Russians lost in Vladivostok
                    Yamamoto win, taking Vladivostok from Russians with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in N.Shangsi
                    Yamamoto attack with 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Tank in N.Shangsi, round 1 :  1/1 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 1 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.Shangsi
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in Kichedung
                    Yamamoto attack with 2 Tanks
                    Chinese defend with 2 Infantry
                        Yamamoto roll dice for 2 Tanks in Kichedung, round 1 :  1/2 hits
                        Chinese roll dice for 2 Infantry in Kichedung, round 1 :  1/2 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kichedung
                        Yamamoto roll dice for 1 Tank in Kichedung, round 2 :  1/1 hits
                        Chinese roll dice for 1 Infantry in Kichedung, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Kichedung
                    Yamamoto win, taking Kichedung from Chinese with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 2 Infantry
                Battle in Shangsi
                    Yamamoto attack with 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Tank in Shangsi, round 1 :  0/1 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Tank in Shangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 Infantry in Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in W.Borneo
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    British defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 :  1/2 hits
                        British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 :  0/2 hits
                        1 Infantry owned by the British lost in W.Borneo
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 :  0/2 hits
                        British roll dice for 1 Artillery in W.Borneo, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 :  1/2 hits
                        British roll dice for 1 Artillery in W.Borneo, round 3 :  0/1 hits
                        1 Artillery owned by the British lost in W.Borneo
                    Yamamoto win, taking W.Borneo from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from sz71 to sz68
                1 Destroyer and 1 Submarine moved from sz16 to sz19
                1 Carrier moved from sz78 to sz68
                1 EarlyFighter moved from sz70 to sz68
                1 EarlyFighter moved from sz45 to sz68
                1 EarlyFighter moved from sz45 to Iwo Jima
                2 Bombers moved from sz70 to Iwo Jima
                1 EarlyFighter moved from Vladivostok to Japan
                2 Artillerys and 4 Infantry moved from Korea to Manchuria
                5 Infantry moved from Hopeh to Shansi
                6 Infantry moved from S.Japan to Nagasaki
                1 Tank moved from Kochi to Nagasaki
                2 Tanks moved from S.Japan to Nagasaki
                6 Infantry moved from Tokyo to S.Japan
                1 Infantry moved from Ani Jima to Bonin
                1 Artillery moved from Tokyo to S.Japan
                2 Tanks moved from Tokyo to S.Japan
                5 Infantry moved from Japan to S.Japan
                3 Tanks moved from Japan to S.Japan

    Place Units - Yamamoto
                1 Battleship and 3 Transports placed in sz78
                1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 57 PUs; end with 57 PUs total


  • You’re up! Good luck… it looks like it’s going to be an interesting game…  :-D


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Chinese
                1 Infantry moved from Hanan to Kwangsi
                      Chinese take Kwangsi from Yamamoto
                1 Tank moved from W.Chunking to N.French I.
                2 Infantry moved from Chunking to N.French I.
                1 Tank moved from Kiangsi to N.French I.
                1 Infantry moved from Macau to Kwangsi
                1 Infantry moved from Kwangtung to Kiangsi
                1 Infantry moved from Nanking to Sian
                1 Infantry moved from Hankou to Hanan
                1 Infantry moved from Hanan to Sian
                1 Infantry moved from Tsingnan to Gansu
                1 Tank moved from Tsingnan to Szechwan
                1 Infantry moved from Nancheng to Sikang
                1 Infantry moved from Sikang to Szechwan
                1 Infantry moved from W.Sian to Szechwan
                2 Tanks moved from Xining to Gansu
                5 Infantry moved from Xining to Tsingnan
                2 Artillerys moved from Xining to Tsingnan
                1 Infantry moved from Ming Jong to Tsingnan
                1 Infantry moved from Quyan to Gobi
                2 Tanks moved from Urumal to Gobi
                1 EarlyFighter moved from Urumal to Gobi
                1 Artillery moved from Cheng to Quyan
                1 Artillery moved from Urumal to Quyan
                1 Infantry moved from Urumal to Quyan
                1 Infantry moved from Yecheng to Quyan
                1 Infantry moved from Haixi to Quyan
                1 EarlyFighter moved from Xining to Gobi
                2 Infantry moved from N.Chunking to Hanan

    Purchase Units - Chinese
                Chinese buy 2 Marines; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Gobi
                    Chinese attack with 2 EarlyFighters, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 2 EarlyFighters, 1 Infantry and 2 Tanks in Gobi, round 1 :  2/5 hits
                        Neutral roll dice for 1 Bunker in Gobi, round 1 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi
                    Chinese win, taking Gobi from Neutral with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Chinese: 1 Infantry
                Battle in N.French I.
                    Chinese attack with 2 Infantry and 2 Tanks
                    Yamamoto defend with 2 Artillerys and 1 Tank
                        Chinese roll dice for 2 Infantry and 2 Tanks in N.French I., round 1 :  1/4 hits
                        Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 1 :  1/3 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
                        Chinese roll dice for 1 Infantry and 2 Tanks in N.French I., round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 2 :  1/2 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
                        Chinese roll dice for 2 Tanks in N.French I., round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Tank in N.French I., round 3 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in N.French I.
                    Chinese win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 2 Artillerys and 1 Tank
                    Casualties for Chinese: 2 Infantry and 1 Tank

    Non Combat Move - Chinese
                1 EarlyFighter moved from Gobi to Gansu
                1 EarlyFighter moved from Gobi to Tsingnan

    Place Units - Chinese
                2 Marines placed in Xining

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Hisaichi
                2 Artillerys and 4 Infantry moved from Shansi to Sian
                1 Infantry moved from Shantung to Nanking
                      Hisaichi take Nanking from Chinese
                1 Infantry moved from E.Shansi to N.Shangsi
                      Hisaichi take N.Shangsi from Chinese
                1 Infantry moved from E.Shansi to Shangsi
                      Hisaichi take Shangsi from Chinese
                1 Tank moved from Shantung to Hanan
                5 Tanks moved from Fukien to Hanan
                      Hisaichi take Hankou from Chinese
                1 Infantry moved from Fukien to Kwangtung
                      Hisaichi take Kwangtung from Chinese
                1 Tank moved from E.Shansi to Sian
                1 Artillery and 1 Infantry moved from E.Shansi to Ulaan
                1 Tank moved from Peking to Ulaan
                4 Infantry moved from Peking to Ulaan
                2 Infantry and 2 Tanks moved from Formosa to sz74
                1 Infantry moved from Formosa to sz74
                1 Battleship, 1 Destroyer, 2 Infantry, 1 Submarine, 2 Tanks and 2 Transports moved from sz74 to sz70
                2 Infantry and 2 Tanks moved from sz70 to Davao
                1 Infantry and 1 T.Boat moved from sz74 to sz68
                1 Infantry moved from sz68 to Spralty
                      Hisaichi take Spralty from Americans
                2 Artillerys moved from Seoul to sz79
                6 Infantry moved from Seoul to sz79
                2 Artillerys, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 6 Infantry, 2 Submarines and 4 Transports moved from sz79 to sz68
                2 Artillerys and 6 Infantry moved from sz68 to Manila
                2 EarlyFighters moved from Formosa to Manila
                2 Tanks moved from Tientsin to Amursk
                3 Tanks moved from Seoul to Amursk
                1 EarlyFighter moved from Peking to Ulaan
                1 EarlyFighter moved from Fukien to Sian
                1 Bomber moved from Seoul to sz60
                1 Bomber moved from Formosa to sz60
                2 EarlyFighters moved from sz68 to sz60
                1 EarlyFighter moved from Seoul to Manila

    Purchase Units - Hisaichi
                Hisaichi buy 8 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz70
                    Hisaichi attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
                    Americans defend with 1 Submarine
                        Hisaichi roll dice for 1 Submarine in sz70, round 1 :  1/1 hits
                        Americans roll dice for 1 Submarine in sz70, round 1 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Submarine owned by the Americans lost in sz70
                    Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in sz60
                    Hisaichi attack with 2 Bombers and 2 EarlyFighters
                    Dutch defend with 2 Destroyers and 1 Transport
                        Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 1 :  1/4 hits
                        Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 1 :  2/3 hits
                        2 EarlyFighters owned by the Hisaichi and 1 Transport owned by the Dutch lost in sz60
                        Hisaichi roll dice for 2 Bombers in sz60, round 2 :  2/2 hits
                        Dutch roll dice for 2 Destroyers in sz60, round 2 :  1/2 hits
                        1 Bomber owned by the Hisaichi and 2 Destroyers owned by the Dutch lost in sz60
                    Hisaichi win with 1 Bomber remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 1 Bomber and 2 EarlyFighters
                    Casualties for Dutch: 2 Destroyers and 1 Transport
                Battle in Ulaan
                    Hisaichi attack with 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank
                    Neutral defend with 1 Bunker and 4 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan, round 1 :  2/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 4 Infantry in Ulaan, round 1 :  1/5 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Neutral lost in Ulaan
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantry and 1 Tank in Ulaan, round 2 :  4/7 hits
                        Neutral roll dice for 1 Bunker and 3 Infantry in Ulaan, round 2 :  1/4 hits
                        1 Infantry owned by the Hisaichi , 1 Bunker owned by the Neutral and 3 Infantry owned by the Neutral lost in Ulaan
                    Hisaichi win, taking Ulaan from Neutral with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Neutral: 1 Bunker and 4 Infantry
                Battle in Davao
                    Hisaichi attack with 2 Infantry and 2 Tanks
                    Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tanks
                        Hisaichi roll dice for 2 Infantry and 2 Tanks in Davao, round 1 :  1/4 hits
                        Americans roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Davao, round 1 :  2/4 hits
                        2 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Davao
                        Hisaichi roll dice for 2 Tanks in Davao, round 2 :  1/2 hits
                        Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 2 :  3/3 hits
                        2 Tanks owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                    Americans win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 2 Infantry and 2 Tanks
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in Amursk
                    Hisaichi attack with 5 Tanks
                    Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                        Hisaichi roll dice for 5 Tanks in Amursk, round 1 :  3/5 hits
                        Russians roll dice for 1 Bunker in Amursk, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Amursk
                    Hisaichi win, taking Amursk from Russians with 5 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Sian
                    Hisaichi attack with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank
                    Chinese defend with 1 Artillery and 4 Infantry
                        Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank in Sian, round 1 :  4/8 hits
                        Chinese roll dice for 1 Artillery and 4 Infantry in Sian, round 1 :  2/5 hits
                        2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Sian
                        Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank in Sian, round 2 :  2/6 hits
                        Chinese roll dice for 1 Artillery in Sian, round 2 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 Artillery and 4 Infantry
                Battle in Hanan
                    Hisaichi attack with 6 Tanks
                    Chinese defend with 3 Infantry
                        Hisaichi roll dice for 6 Tanks in Hanan, round 1 :  4/6 hits
                        Chinese roll dice for 3 Infantry in Hanan, round 1 :  0/3 hits
                        3 Infantry owned by the Chinese lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 6 Tanks remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 Infantry
                Battle in Manila
                    Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 6 Infantry
                    Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 6 Infantry in Manila, round 1 :  4/11 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 1 :  1/5 hits
                        1 Artillery owned by the Americans , 1 Infantry owned by the Hisaichi , 2 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Manila
                        Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 5 Infantry in Manila, round 2 :  3/10 hits
                        Americans roll dice for 1 EarlyFighter in Manila, round 2 :  0/1 hits
                        1 EarlyFighter owned by the Americans lost in Manila
                    Hisaichi win, taking Manila from Americans with 2 Artillerys, 3 EarlyFighters and 5 Infantry remaining. Battle score for attacker is 19
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank

    Non Combat Move - Hisaichi
                1 Bomber moved from sz60 to Formosa
                2 EarlyFighters moved from Manila to sz68
                1 EarlyFighter moved from Manila to Formosa
                1 EarlyFighter moved from Ulaan to E.Shansi
                1 EarlyFighter moved from E.Shansi to Shansi
                4 Infantry moved from Tientsin to Hsingan
                2 Infantry moved from Shantung to Shansi
                2 Artillerys moved from Fukien to Hankou
                5 Infantry moved from Fukien to Hankou
                1 EarlyFighter moved from Sian to Shansi

    Place Units - Hisaichi
                8 Tanks placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 48 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Dutch
                2 Infantry moved from Borneo to W.Borneo
                1 Artillery moved from S.Borneo to W.Borneo
                1 Artillery moved from E.Borneo to S.Borneo
                1 EarlyFighter moved from Sarong to E.Borneo
                1 Infantry moved from Sarong to sz81
                1 Artillery moved from Sarong to sz81
                1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz57
                1 Infantry moved from sz57 to Bali
                1 Artillery moved from sz57 to Bali
                1 Transport moved from sz57 to sz56
                1 Infantry moved from Sumatra to sz56
                1 Artillery moved from Sumatra to sz56
                1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz61
                1 Infantry moved from sz61 to N.S
                1 Artillery moved from sz61 to N.S
                1 T.Boat moved from sz57 to sz59
                1 Destroyer moved from sz81 to sz59
                1 T.Boat moved from sz58 to sz59
                1 EarlyFighter moved from S.Borneo to Frenchindochina
                1 EarlyFighter moved from Frenchindochina to N.French I.
                2 Infantry moved from Frenchindochina to N.French I.
                1 Artillery moved from Frenchindochina to N.French I.
                1 Infantry moved from Java to Sumatra

    Purchase Units - Dutch
                Dutch buy 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in W.Borneo
                    Dutch attack with 1 Artillery and 2 Infantry
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 :  0/2 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 :  0/2 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 3 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 :  0/2 hits
                        1 Infantry owned by the Yamamoto lost in W.Borneo
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 4 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery in W.Borneo, round 4 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in W.Borneo
                    Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Transport placed in sz60

    Turn Complete - Dutch
                Dutch collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Thai
                1 Tank moved from Phuket to sz73
                2 Infantry moved from Phuket to sz73
                1 Artillery and 1 Infantry moved from Phuket to sz73
                1 Artillery, 1 Destroyer, 3 Infantry, 1 T.Boat, 1 Tank and 2 Transports moved from sz73 to sz60
                1 Artillery, 3 Infantry and 1 Tank moved from sz60 to S.Borneo
                1 EarlyFighter moved from Phuket to sz60
                1 Infantry moved from Thailand to Frenchindochina
                      Thai take Frenchindochina from Dutch

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in sz60
                    Thai attack with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports
                    Dutch defend with 1 Transport
                        Thai roll dice for 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports in sz60, round 1 :  1/3 hits
                        Dutch roll dice for 1 Transport in sz60, round 1 :  0/1 hits
                        1 Transport owned by the Dutch lost in sz60
                    Thai win with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in S.Borneo
                    Thai attack with 1 Artillery, 3 Infantry and 1 Tank
                    Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
                        Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in S.Borneo, round 1 :  2/5 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 1 :  1/3 hits
                        1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in S.Borneo
                        Thai roll dice for 1 Artillery, 2 Infantry and 1 Tank in S.Borneo, round 2 :  2/4 hits
                        Dutch roll dice for 1 Tank in S.Borneo, round 2 :  0/1 hits
                        1 Tank owned by the Dutch lost in S.Borneo
                    Thai captures 32PUs while taking Dutch capital
                    Thai win, taking S.Borneo from Dutch with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank

    Non Combat Move - Thai
                1 EarlyFighter moved from sz60 to Phuket
                1 Tank moved from Thailand to Phuket
                1 Artillery moved from Thailand to Phuket
                1 Infantry moved from Thailand to Phuket

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 47 PUs total


  • 1st turn capital grab! Are the Dutch the French of the Pacific?  :-D

    Anyway, now you’ve got 3x turns in a row to get your revenge…  :wink:


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - British
                3 Infantry moved from Burma to Thailand
                1 Tank moved from Burma to Thailand
                1 Artillery moved from Burma to Thailand
                2 T.Boats moved from sz64 to sz66
                2 Destroyers moved from sz63 to sz66
                1 Submarine moved from sz64 to sz65
                1 Submarine moved from sz63 to sz65
                1 Infantry moved from Bhopal to Agra
                1 Artillery moved from Bhopal to Agra
                1 Infantry moved from W.India to Bikaner
                1 Tank moved from Dheli to Bikaner
                1 Infantry moved from Bengal to S.Tibet
                1 Artillery moved from Bengal to S.Tibet
                1 Infantry moved from Nepal to S.Tibet
                1 EarlyFighter moved from Bhopa to S.Tibet
                2 Infantry moved from India to C.India
                1 Infantry moved from M.India to C.India
                4 Infantry moved from Calcutta to sz63
                4 Infantry and 2 Transports moved from sz63 to sz66
                4 Infantry moved from sz66 to Malaya
                1 EarlyFighter moved from Calcutta to Malaya
                1 EarlyFighter moved from Burma to Malaya
                2 Infantry moved from Dheli to Bhopa
                1 EarlyFighter moved from Dheli to S.Tibet
                1 Infantry moved from Bhopa to Nepal
                1 Infantry moved from Nagpur to E.India
                1 Artillery moved from Bhopa to Nagpur
                1 Tank moved from Calcutta to E.India
                1 Tank moved from S.India to C.India
                1 Artillery moved from E.G to sz49
                2 Infantry moved from Moresby to sz49
                1 Infantry moved from New Guinea to sz49
                1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz57
                3 Infantry moved from sz57 to Java
                1 Artillery moved from sz57 to Java
                1 Submarine moved from sz47 to sz49

    Purchase Units - British
                British buy 1 B.Transport, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Thailand
                    British attack with 1 Artillery, 3 Infantry and 1 Tank
                    Thai defend with 1 Infantry
                        British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 :  1/5 hits
                        Thai roll dice for 1 Infantry in Thailand, round 1 :  0/1 hits
                        1 Infantry owned by the Thai lost in Thailand
                    British win, taking Thailand from Thai with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in S.Tibet
                    British attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in S.Tibet, round 1 :  3/5 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in S.Tibet
                    British win, taking S.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Bikaner
                    British attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Tank in Bikaner, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 1 :  0/1 hits
                        British roll dice for 1 Infantry and 1 Tank in Bikaner, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Bikaner
                    British win, taking Bikaner from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Agra
                    British attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in Agra, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Agra, round 1 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Agra, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra
                    British win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                1 EarlyFighter moved from S.Tibet to E.India
                1 EarlyFighter moved from S.Tibet to Nepal

    Place Units - British
                1 B.Transport and 2 Destroyers placed in sz63
                1 Infantry placed in Calcutta

    Turn Complete - British
                British collect 67 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Anzac
                1 Carrier moved from sz37 to sz50
                1 EarlyFighter moved from sz37 to sz50
                1 Battleship moved from sz37 to sz50
                1 Infantry moved from E.Australia to sz37
                1 Artillery moved from E.Australia to sz37
                1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
                1 Submarine moved from sz41 to sz49
                1 Infantry moved from Fiji to sz41
                1 Infantry moved from New Caledonia to sz41
                2 Infantry and 1 Transport moved from sz41 to sz49
                2 Infantry moved from sz49 to Moresby
                1 Tank moved from Australia to N.Australia
                1 EarlyFighter moved from Sydney to N.Australia
                1 EarlyFighter moved from Melbourne to N.Australia
                2 Infantry moved from Townsville to N.Australia
                2 Tanks moved from Melbourne to C.Australia
                1 Infantry moved from sz50 to Flores
                1 Artillery moved from sz50 to Flores
                1 EarlyFighter moved from N.Australia to sz50
                1 Submarine moved from sz35 to sz38
                1 T.Boat moved from sz38 to sz41
                2 Infantry moved from Wellington to sz35
                1 Infantry moved from New Zealand to sz35
                1 Artillery moved from Wellington to sz35
                1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz37
                3 Infantry moved from sz37 to E.Australia
                1 Artillery moved from sz37 to E.Australia

    Purchase Units - Anzac
                Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Transport placed in sz37
                1 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Americans
                1 Submarine moved from sz13 to sz25
                1 Destroyer moved from sz27 to sz25
                1 Battleship moved from sz23 to sz25
                1 Bomber moved from Seattle to sz25
                1 EarlyFighter moved from Midway to sz25
                1 Carrier moved from sz23 to sz25
                1 EarlyFighter moved from Los Angeles to sz25
                1 EarlyFighter moved from Honululu to sz25
                1 Submarine moved from sz31 to sz25
                1 Destroyer moved from sz31 to sz25
                2 Submarines moved from sz40 to sz29
                1 EarlyFighter moved from Alaska to sz25
                1 Infantry moved from Alaska to sz5
                1 Tank moved from Alaska to sz5
                1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
                1 Infantry moved from sz4 to Attla
                1 Tank moved from sz4 to Attla
                1 Destroyer moved from sz5 to sz4
                1 Infantry moved from Los Angeles to sz23
                1 Artillery moved from Los Angeles to sz23
                1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
                1 Artillery moved from sz13 to Honululu
                1 Infantry moved from sz13 to Honululu
                1 Transport moved from sz27 to sz23
                1 Infantry moved from Sanfrancisco to sz23
                1 Artillery moved from Los Angeles to sz23
                1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz26
                1 EarlyFighter moved from Johnston to Taka
                1 Infantry moved from Mindanao to Davao
                1 Artillery moved from Mindanao to Davao

    Purchase Units - Americans
                Americans buy 2 Elites, 2 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz25
                    Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 4 EarlyFighters and 2 Submarines
                    Yamamoto defend with 2 Carriers, 1 Cruiser and 4 EarlyFighters
                        Americans roll dice for 2 Submarines in sz25, round 1 :  1/2 hits
                        1 Cruiser owned by the Yamamoto lost in sz25
                        Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 4 EarlyFighters in sz25, round 1 :  4/9 hits
                        Yamamoto roll dice for 2 Carriers and 4 EarlyFighters in sz25, round 1 :  5/6 hits
                    Units damaged: 1 Battleship owned by the Americans
                        1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Americans , 2 Submarines owned by the Americans , 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz25
                        Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters in sz25, round 2 :  4/7 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz25, round 2 :  0/2 hits
                        2 EarlyFighters owned by the Yamamoto lost in sz25
                    Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 42
                    Casualties for Yamamoto: 2 Carriers, 1 Cruiser and 4 EarlyFighters
                    Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 2 Submarines

    Non Combat Move - Americans
                1 Bomber moved from sz25 to Kuhuli
                1 EarlyFighter moved from sz25 to Pearl Habour

    Place Units - Americans
                2 Elites and 2 Infantry placed in Davao
                1 Transport placed in sz13

    Turn Complete - Americans
                Americans collect 94 PUs; end with 94 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Masaharu
                1 Artillery and 4 Infantry moved from Manchuria to Belogorsk
                1 Tank moved from Hsingan to Jinan
                1 Tank moved from Hsingan to Quingdao
                1 Artillery moved from Hsingan to Jinan
                1 Artillery moved from Hsingan to Quingdao
                2 Infantry moved from Hsingan to Jinan
                2 Infantry moved from Hsingan to Quingdao
                2 Infantry moved from Sukhalin to Ostrov
                1 Artillery moved from Sukhalin to Ostrov
                1 Tank moved from Sukhalin to Ostrov
                1 Infantry moved from Akina to sz15
                1 Tank moved from Akina to sz15
                1 Infantry moved from Akina to sz15
                1 Infantry and 1 T.Boat moved from sz15 to sz1
                1 Artillery moved from N.Japan to sz1
                1 Artillery and 2 Infantry moved from N.Japan to sz1
                1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
                1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
                1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz7
                1 Transport moved from sz7 to sz16
                1 Infantry moved from Akina to sz16
                1 Tank moved from Akina to sz16
                1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz7
                2 Infantry and 2 Tanks moved from sz7 to Kamchatka
                2 Artillerys and 2 Infantry moved from sz3 to Attla
                1 Destroyer moved from sz1 to sz3
                1 Submarine moved from sz7 to sz3
                1 Destroyer moved from sz7 to sz3
                1 EarlyFighter moved from Akina to Belogorsk
                1 Infantry moved from sz1 to Yakutsk
                1 Bomber moved from Akina to Yakutsk
                3 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 1 :  0/4 hits
                        Russians roll dice for 1 Bunker in Jinan, round 1 :  0/1 hits
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Jinan, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Jinan
                        Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 :  2/3 hits
                        Russians roll dice for 1 Bunker in Jinan, round 3 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                    Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 2 Infantry
                Battle in Kamchatka
                    Masaharu attack with 2 Infantry and 2 Tanks
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 2 Infantry and 2 Tanks in Kamchatka, round 1 :  3/4 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Masaharu win, taking Kamchatka from Russians with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Yakutsk
                    Masaharu attack with 1 Bomber and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Bomber and 1 Infantry in Yakutsk, round 1 :  1/2 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                    Masaharu win, taking Yakutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Quingdao
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Quingdao, round 1 :  2/4 hits
                        Russians roll dice for 1 Bunker in Quingdao, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Ostrov
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 1 :  3/4 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 1 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
                    Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in Attla
                    Masaharu attack with 2 Artillerys and 2 Infantry
                    Americans defend with 2 Infantry and 1 Tank
                        Masaharu roll dice for 2 Artillerys and 2 Infantry in Attla, round 1 :  1/4 hits
                        Americans roll dice for 2 Infantry and 1 Tank in Attla, round 1 :  2/3 hits
                        1 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Attla
                        Masaharu roll dice for 2 Artillerys in Attla, round 2 :  0/2 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 :  1/2 hits
                        1 Artillery owned by the Masaharu lost in Attla
                        Masaharu roll dice for 1 Artillery in Attla, round 3 :  0/1 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Attla, round 3 :  1/2 hits
                        1 Artillery owned by the Masaharu lost in Attla
                    Americans win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 2 Artillerys and 2 Infantry
                Battle in Belogorsk
                    Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in Belogorsk, round 1 :  3/6 hits
                        Russians roll dice for 1 Bunker in Belogorsk, round 1 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
                    Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Yakutsk to N.Japan
                1 EarlyFighter moved from Belogorsk to Amursk

    Place Units - Masaharu
                1 Infantry and 1 Marine placed in Akina
                1 Factory placed in Hsingan

    Turn Complete - Masaharu
                Masaharu collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Russians
                3 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to N.Mongolia
                1 Infantry moved from Jinquan to N.Mongolia
                1 EarlyFighter moved from Kaask to N.Mongolia
                1 Tank moved from Kaask to N.Mongolia
                1 Tank moved from Kaask to Ulaan Ude
                4 Infantry moved from Kaask to Kyzal
                2 Artillerys moved from Kaask to Kyzal
                1 Infantry moved from Ustkut to Irkutsk
                1 Artillery moved from Ustkut to Irkutsk
                1 Infantry moved from Bratsk to Ustkut
                1 Infantry moved from Krasnoyarsk to Bratsk
                1 Infantry moved from Kyzyl to Jinquan
                1 Infantry moved from Maltan to Punjab
                1 Tank moved from Abakan to Punjab
                1 Infantry moved from Angarsk to Vostok

    Purchase Units - Russians
                Russians buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in N.Mongolia
                    Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
                    Neutral defend with 1 Bunker
                        Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in N.Mongolia, round 1 :  2/4 hits
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in N.Mongolia
                    Russians win, taking N.Mongolia from Neutral with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Punjab
                    Russians attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in Punjab
                        Russians roll dice for 1 Tank in Punjab, round 2 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 2 :  0/1 hits
                        Russians roll dice for 1 Tank in Punjab, round 3 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Punjab
                    Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from N.Mongolia to Ulaan Ude

    Place Units - Russians
                3 Infantry placed in Kaask

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from Hongkong to Macau
                      Yamamoto take Macau from Chinese
                1 Infantry and 1 Tank moved from Vladivostok to sz1
                1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz3
                1 Infantry and 1 Tank moved from sz3 to Palana
                1 Tank moved from Vladivostok to Hsingan
                1 Transport moved from sz68 to sz74
                1 T.Boat moved from sz68 to sz74
                1 Infantry and 1 Tank moved from Nagasaki to sz74
                1 Infantry moved from Nagasaki to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Infantry and 1 Tank moved from sz68 to W.Borneo
                1 Infantry moved from sz74 to Manila
                2 Artillerys and 4 Infantry moved from Hainan to sz67
                2 Artillerys, 1 Battleship, 4 Infantry and 3 Transports moved from sz67 to sz70
                4 EarlyFighters moved from sz68 to Davao
                3 Tanks moved from S.Japan to sz78
                3 Infantry moved from S.Japan to sz78
                3 Infantry, 3 Tanks and 3 Transports moved from sz78 to sz72
                2 Bombers moved from Iwo Jima to Davao
                2 Artillerys and 4 Infantry moved from sz70 to Davao
                1 EarlyFighter moved from Iwo Jima to Davao
                1 Battleship moved from sz78 to sz72
                2 Artillerys moved from Wake to sz19
                1 Infantry moved from Wake to sz19
                2 Artillerys, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from sz19 to sz18
                1 Infantry moved from Marcus to sz18
                2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports moved from sz18 to sz72
                1 Artillery moved from sz72 to Fais
                1 Artillery moved from sz72 to Phonpei
                1 Infantry moved from sz72 to Fais
                1 Infantry moved from sz72 to Phonpei
                2 Tanks moved from sz72 to Weno
                1 Tank moved from sz72 to Pikelot
                2 Infantry moved from sz72 to Weno
                1 Infantry moved from sz72 to Pikelot
                1 Infantry moved from Tokyo to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz75
                1 Infantry moved from sz75 to Manila
                2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
                5 Infantry moved from Shansi to Sian
                1 Tank moved from Kichedung to Sian
                3 Artillerys and 1 Infantry moved from Hongkong to Macau

    Purchase Units - Yamamoto
                Yamamoto buy 1 Factory, 6 Infantry and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Pikelot
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 1 :  0/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 2 :  0/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 3 :  0/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 4 :  1/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 4 :  0/1 hits
                        1 Artillery owned by the Americans lost in Pikelot
                    Yamamoto win, taking Pikelot from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Fais
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Fais, round 1 :  1/2 hits
                        Americans roll dice for 1 Artillery in Fais, round 1 :  0/1 hits
                        1 Artillery owned by the Americans lost in Fais
                    Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Davao
                    Yamamoto attack with 2 Artillerys, 2 Bombers, 5 EarlyFighters and 4 Infantry
                    Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory, 3 Infantry and 1 Tank
                        AA guns fire in Davao :  3/7 hits
                        3 EarlyFighters owned by the Yamamoto lost in Davao
                        Yamamoto roll dice for 1 Battleship in Davao, round 1 :  1/1 hits
                        1 Infantry owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 4 Infantry in Davao, round 1 :  5/10 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Elites, 2 Infantry and 1 Tank in Davao, round 1 :  3/7 hits
                        1 Artillery owned by the Americans , 2 Elites owned by the Americans , 3 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 1 Infantry in Davao, round 2 :  3/7 hits
                        Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 3 EarlyFighters and 4 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Elites, 3 Infantry and 1 Tank
                Battle in Weno
                    Yamamoto attack with 2 Infantry and 2 Tanks
                    Americans defend with 2 Infantry
                        Yamamoto roll dice for 2 Infantry and 2 Tanks in Weno, round 1 :  1/4 hits
                        Americans roll dice for 2 Infantry in Weno, round 1 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Weno
                        Yamamoto roll dice for 1 Infantry and 2 Tanks in Weno, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry in Weno, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Weno
                    Yamamoto win, taking Weno from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 2 Infantry
                Battle in Phonpei
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Tank
                        Yamamoto roll dice for 1 Battleship in Phonpei, round 1 :  1/1 hits
                        1 Tank owned by the Americans lost in Phonpei
                    Yamamoto win, taking Phonpei from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Tank
                Battle in Palana
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Palana, round 1 :  1/2 hits
                        Russians roll dice for 1 Infantry in Palana, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Palana
                    Yamamoto win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in W.Borneo
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Dutch defend with 1 Artillery and 2 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in W.Borneo, round 1 :  1/2 hits
                        British roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 :  1/3 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in W.Borneo
                        Yamamoto roll dice for 1 Tank in W.Borneo, round 2 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Tank in W.Borneo, round 3 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 :  1/2 hits
                        1 Tank owned by the Yamamoto lost in W.Borneo
                    British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto
                2 Carriers moved from sz68 to sz70
                2 EarlyFighters moved from Davao to sz70
                1 EarlyFighter moved from Japan to sz70
                2 Bombers moved from Davao to Iwo Jima
                1 Submarine moved from sz71 to sz70
                1 Destroyer moved from sz74 to sz60

    Place Units - Yamamoto
                6 Tanks placed in Hongkong
                1 Factory placed in Kichedung
                6 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 58 PUs; end with 58 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Chinese
                2 Infantry moved from Kiangsi to Kwangsi
                1 Tank moved from N.French I. to Kwangsi
                3 Infantry moved from Quyan to W.Mongolia
                2 Artillerys moved from Quyan to W.Mongolia
                1 EarlyFighter moved from Gansu to Kwangsi
                1 EarlyFighter moved from Tsingnan to Kwangsi
                6 Infantry moved from Tsingnan to Sikang
                2 Infantry moved from Gansu to N.Shangsi
                2 Tanks moved from Gansu to N.Shangsi
                2 Marines moved from Xining to Nancheng
                5 Infantry moved from Szechwan to Sikang
                1 Artillery moved from Szechwan to Sikang
                2 Artillerys moved from Tsingnan to Sikang
                2 Tanks moved from Gobi to Sikang
                2 Tanks moved from Szechwan to Sikang

    Purchase Units - Chinese
                Chinese buy 1 Bomber, 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in W.Mongolia
                    Chinese attack with 2 Artillerys and 3 Infantry
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 2 Artillerys and 3 Infantry in W.Mongolia, round 1 :  2/5 hits
                        Neutral roll dice for 1 Bunker in W.Mongolia, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Mongolia
                    Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in N.Shangsi
                    Chinese attack with 2 Infantry and 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese win, taking N.Shangsi from Hisaichi with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 Infantry placed in Xining
                1 Bomber, 1 Fighter and 2 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Hisaichi
                1 unit repaired.
                6 Tanks moved from Hanan to N.French I.
                      Hisaichi take Chunking from Chinese
                5 Tanks moved from Amursk to Vostok
                1 Infantry moved from Ulaan to Gansu
                      Hisaichi take Gansu from Chinese
                1 Artillery, 2 Infantry and 1 Tank moved from Ulaan to N.Shangsi
                1 Infantry moved from Shangsi to N.Shangsi
                1 Infantry moved from Sian to Szechwan
                      Hisaichi take Szechwan from Chinese
                1 Infantry moved from Sian to W.Sian
                      Hisaichi take W.Sian from Chinese
                1 Infantry moved from Kwangtung to Kiangsi
                      Hisaichi take Kiangsi from Chinese
                1 Tank moved from Sian to N.Chunking
                      Hisaichi take N.Chunking from Chinese
                2 EarlyFighters moved from Shansi to N.Shangsi
                2 Artillerys and 5 Infantry moved from Manila to sz68
                1 Infantry moved from Spralty to sz68
                2 Artillerys, 5 Infantry and 4 Transports moved from sz68 to sz73
                2 Artillerys and 5 Infantry moved from sz73 to Thailand
                1 Infantry and 1 T.Boat moved from sz68 to sz73
                1 Infantry moved from sz73 to Thailand
                1 Destroyer moved from sz68 to sz60
                2 Submarines moved from sz68 to sz60
                1 Carrier moved from sz68 to sz73
                2 EarlyFighters moved from sz68 to Thailand
                4 Infantry moved from Hsingan to Jinan
                8 Tanks moved from Seoul to Hsingan
                1 Bomber moved from Formosa to Thailand
                1 EarlyFighter moved from Formosa to S.Borneo

    Purchase Units - Hisaichi
                Hisaichi buy 1 Infantry, 2 Marines and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.French I.
                    Hisaichi attack with 6 Tanks
                    Dutch defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
                        Hisaichi roll dice for 6 Tanks in N.French I., round 1 :  2/6 hits
                        Dutch roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in N.French I., round 1 :  2/4 hits
                        2 Tanks owned by the Hisaichi and 2 Infantry owned by the Dutch lost in N.French I.
                        Hisaichi roll dice for 4 Tanks in N.French I., round 2 :  2/4 hits
                        Dutch roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 2 :  2/2 hits
                        2 Tanks owned by the Hisaichi , 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in N.French I.
                    Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 4 Tanks
                    Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 2 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank
                    Chinese defend with 2 Infantry and 2 Tanks
                        Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank in N.Shangsi, round 1 :  4/7 hits
                        Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 :  3/4 hits
                        3 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 3 Infantry
                    Casualties for Chinese: 2 Infantry and 2 Tanks
                Battle in Vostok
                    Hisaichi attack with 5 Tanks
                    Russians defend with 2 Infantry
                        Hisaichi roll dice for 5 Tanks in Vostok, round 1 :  4/5 hits
                        Russians roll dice for 2 Infantry in Vostok, round 1 :  1/2 hits
                        1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
                    Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 2 Infantry
                Battle in Thailand
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry
                    British defend with 1 Artillery, 3 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry in Thailand, round 1 :  3/11 hits
                        British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 :  2/5 hits
                        2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Thailand
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantry in Thailand, round 2 :  2/9 hits
                        British roll dice for 1 Artillery and 1 Tank in Thailand, round 2 :  2/2 hits
                        2 Infantry owned by the Hisaichi , 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand
                    Hisaichi win, taking Thailand from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 4 Infantry
                    Casualties for British: 1 Artillery, 3 Infantry and 1 Tank

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from Thailand to sz73
                1 Bomber moved from Thailand to Phuket
                1 Destroyer moved from sz70 to sz68
                1 Battleship moved from sz70 to sz68
                1 Submarine moved from sz70 to sz68
                2 Transports moved from sz70 to sz74
                2 Artillerys and 1 Infantry moved from Formosa to sz74
                2 Artillerys moved from sz74 to Kwangtung
                1 Infantry moved from sz74 to Kwangtung
                4 Infantry moved from Hankou to Kwangtung
                2 Artillerys moved from Hankou to Kwangtung
                1 Infantry moved from Hankou to Hanan
                2 Infantry moved from Shansi to Sian
                1 Infantry moved from Nanking to Sian
                2 EarlyFighters moved from N.Shangsi to Sian

    Place Units - Hisaichi
                1 Infantry and 2 Marines placed in Amursk
                8 Tanks placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Dutch
                1 Transport moved from sz57 to sz59
                1 Infantry moved from Bali to sz59
                1 Infantry moved from Lambok to sz59
                1 Infantry moved from Celebs to sz59
                1 Infantry moved from Bava to sz59
                4 Infantry moved from sz59 to E.Borneo
                1 Artillery moved from W.Borneo to E.Borneo
                1 Infantry moved from W.Borneo to E.Borneo
                1 Transport moved from sz61 to sz57

    Combat - Dutch

    Non Combat Move - Dutch

    Turn Complete - Dutch


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Thai
                1 Tank moved from Phuket to Burma
                      Thai take Burma from British
                2 Transports moved from sz60 to sz73
                2 Artillerys and 2 Infantry moved from Phuket to sz73
                2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
                1 T.Boat moved from sz60 to sz73
                1 Destroyer moved from sz60 to sz68
                1 Tank moved from S.Borneo to Borneo
                      Thai take W.Borneo from British
                      Thai take Borneo from Dutch
                1 Artillery moved from sz68 to N.B
                1 Artillery moved from sz68 to N.B
                2 Infantry moved from sz68 to N.B
                1 EarlyFighter moved from Phuket to S.Borneo
                1 Infantry moved from Frenchindochina to sz73
                1 Infantry moved from sz73 to Phuket

    Purchase Units - Thai
                Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in N.B
                    Thai attack with 2 Artillerys and 2 Infantry
                    British defend with 1 Infantry and 1 Tank
                        Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 :  2/4 hits
                        British roll dice for 1 Infantry and 1 Tank in N.B, round 1 :  1/2 hits
                        1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
                    Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry and 1 Tank
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                4 Tanks placed in S.Borneo
                1 Infantry and 5 Tanks placed in Phuket

    Turn Complete - Thai
                Thai collect 23 PUs; end with 23 PUs total

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