• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Chahar
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  2/2 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kweichow to Hopei
                6 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • Scram for Rome?

    Also: submerge or stay w/ Filipino sub? Which is the first casualty there?

    Scramble2.tsvg


  • full scram rome
    1 suicide attack in philipines…sub remains…1 hit off bs first…then sub hit…then 2nd hit off bs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 fighter moved from Burma to French Indo China

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 0 hits.  Rolls: 6
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 battleship, 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 battleship and 1 destroyer in 111 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 battleship and 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 cruiser
                Battle in 35 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 battleship and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 35 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British lost in 35 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is -20
                    Casualties for British: 1 battleship
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  4/5 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 cruiser in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -27
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 2 fighters
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 1 :  2/3 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 1 :  1/6 hits
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Ethiopia, round 1 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 :  0/4 hits
                        Italians roll dice for 1 armour and 2 artilleries in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ethiopia, round 3 :  0/3 hits
                        Italians roll dice for 1 armour and 2 artilleries in Ethiopia, round 3 :  1/3 hits
                        1 mech_infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour and 1 artillery in Ethiopia, round 4 :  1/2 hits
                        Italians roll dice for 1 armour and 2 artilleries in Ethiopia, round 4 :  1/3 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
                        British roll dice for 1 armour in Ethiopia, round 5 :  1/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Ethiopia, round 5 :  2/2 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                    Italians win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 infantry moved from Burma to Yunnan
                3 aaGuns moved from India to Burma
                1 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 infantry moved from India to Burma

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is -30
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Malta, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Malta
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 armour
                EDIT: Adding units owned by Italians to Kenya: 1 armour and 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Turning off Edit Mode
                1 armour moved from 96 Sea Zone to Tobruk
                2 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 62 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 62 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in 62 Sea Zone
                        ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 62 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 62 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 3 fighters

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                ANZAC undo move 2.

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser moved from 93 Sea Zone to 94 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 destroyer
                        French roll dice for 1 cruiser in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 cruiser in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the French lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser

    Non Combat Move - French

    Turn Complete - French



  • Like Snoop Dogg would say, were he here: “Put 'em in the air…”


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 4 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                14 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                6 infantry moved from Germany to Poland
                2 armour moved from Germany to Baltic States
                4 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Bessarabia
                2 infantry moved from Romania to Bessarabia
                3 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                4 armour moved from Yugoslavia to Romania
                3 armour moved from France to Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Northern Italy to Poland
                1 armour moved from Romania to Eastern Poland
                5 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Karelia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 fighter and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 5 infantry in Karelia, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer and 3 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 :  2/4 hits
                        2 fighters owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 destroyer and 3 fighters
                Battle in Baltic States
                    Germans attack with 3 armour, 3 artilleries and 14 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 1 :  5/20 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 bomber moved from Eastern Poland to Poland
                1 tactical_bomber moved from Bessarabia to Romania
                1 fighter moved from Karelia to Finland

    Place Units - Germans
                1 armour, 1 artillery and 6 infantry placed in Germany
                2 artilleries placed in Germany
                Germans undo move 1.
                1 armour, 2 artilleries and 5 infantry placed in Germany
                2 destroyers placed in 110 Sea Zone
                2 infantry placed in Southern France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 5 infantry moved from Novgorod to Baltic States
                1 artillery and 11 infantry moved from Belarus to Baltic States
                2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Bessarabia, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 1 :  0/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Baltic States
                    Russians attack with 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
                    Germans defend with 3 armour, 3 artilleries and 14 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys in Baltic States, round 1 :  4/22 hits
                        Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 1 :  7/20 hits
                        7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Baltic States, round 2 :  4/15 hits
                        Germans roll dice for 3 armour, 3 artilleries and 10 infantry in Baltic States, round 2 :  2/16 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Baltic States, round 3 :  2/13 hits
                        Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Baltic States, round 3 :  4/12 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 4 :  1/9 hits
                        Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Baltic States, round 4 :  4/10 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
                    2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
                    Germans win with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 16 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                10 infantry moved from Russia to Bryansk
                2 aaGuns moved from Buryatia to Amur
                17 infantry moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Amur
                1 fighter moved from Yenisey to Amur

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs



  • No scramble  :-(


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                8 infantry moved from Manchuria to Amur
                3 infantry moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Manchuria to Amur
                3 fighters moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 artillery moved from Korea to Amur
                7 infantry moved from Hunan to Yunnan
                4 artilleries moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery moved from Anhwe to Hopei
                3 fighters moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                2 tactical_bombers moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 bomber moved from Kiangsi to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Philippines, round 1 :  3/3 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  1/3 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 6 infantry in Kweichow, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; Chinese defend with 3 artilleries and 9 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  9/18 hits
                        Chinese roll dice for 3 artilleries and 11 infantry in Yunnan, round 1 :  6/14 hits
                        6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  8/12 hits
                        Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 :  1/5 hits
                        2 infantry owned by the British , 3 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 7 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 3 artilleries and 9 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 5 fighters, 11 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
                        AA guns fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 4 fighters, 11 infantry and 4 tactical_bombers in Amur, round 1 :  11/21 hits
                        Russians roll dice for 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber in Amur, round 1 :  7/21 hits
                        9 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers in Amur, round 2 :  7/14 hits
                        Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Amur, round 2 :  5/12 hits
                        7 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Amur, round 3 :  3/9 hits
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 3 :  2/5 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in Amur, round 4 :  2/7 hits
                        Russians roll dice for 2 fighters in Amur, round 4 :  2/2 hits
                        2 tactical_bombers owned by the Japanese and 2 fighters owned by the Russians lost in Amur
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Hunan
                3 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                3 fighters moved from Amur to Manchuria
                2 tactical_bombers moved from Amur to Manchuria
                1 bomber moved from Philippines to Formosa

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 units repaired.
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 cruiser
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 cruiser in 94 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 cruiser
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  2/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 armour moved from Western United States to Central United States

    Place Units - Americans
                2 infantry placed in Central United States
                1 battleship, 3 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Szechwan
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                3 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 transport moved from 91 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 battleship and 3 transports
                        British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        British roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 3 transports in 96 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone
                    Italians win with 3 transports remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber and 1 destroyer
                    Casualties for Italians: 1 battleship
                Battle in Yunnan
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 4 artilleries and 1 mech_infantry
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Japanese roll dice for 1 armour and 4 artilleries in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the British and 3 artilleries owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour, 4 artilleries and 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                4 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to India
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                2 fighters and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                2 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Morocco from French, taking Alexandria from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 4
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 armour moved from 96 Sea Zone to Libya

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

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