• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 infantry moved from Vyborg to Karelia
                1 artillery moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Archangel to Belarus
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 infantry moved from Korea to Manchuria
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Chahar
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from Japan to Hunan
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 1 :  3/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                2 tactical_bombers moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Chahar to Jehol

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 infantry moved from Korea to Manchuria
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Chahar
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from Japan to Hunan
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 1 :  3/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                2 tactical_bombers moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Chahar to Jehol

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                4 infantry moved from Korea to Manchuria
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Chahar
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from Japan to Hunan
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 1 :  3/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                2 tactical_bombers moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Chahar to Jehol

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                Americans undo move 3.
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                Americans undo move 3.
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 1 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,4,6,3,5,1,2,4,1
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 1 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Kweichow
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,4,6,3,5,1,2,4,1
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • Scrambo?

    Scramble.tsvg


  • full scramble, sir


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 armour moved from Alexandria to Tobruk
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  4/4 hits
                        1 fighter owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -44
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 cruiser
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 1 cruiser and 1 transport in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Holland Belgium
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry and 1 tactical_bomber
                        British roll dice for 1 battleship in Holland Belgium, round 1 :  1/1 hits
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/4 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  1/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  3/6 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 :  3/4 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  4/5 hits
                        1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 96 Sea Zone to Malta
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Holland Belgium to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 infantry moved from 88 Sea Zone to Suriname
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Burma to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 aaGuns moved from India to Burma

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • You, me lad, are one lucky mthrfckr.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 99 Sea Zone to Syria
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 artillery moved from Libya to Tobruk
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 infantry moved from Northern Italy to Greater Southern Germany
                1 armour moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 96 Sea Zone, round 1 :  1/4 hits
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Syria
                    Italians attack with 1 armour and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Syria, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from New Zealand to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • Seems like you’ve underestimated the fury of the French!

    How do you like your eggs?



  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 2 fighters and 1 transport
                        French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the French lost in 97 Sea Zone
                        French roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 97 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    French win, taking 97 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 19
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 2 fighters and 1 transport
                Battle in Southern France
                    French attack with 1 artillery and 1 fighter
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        French roll dice for 1 artillery and 1 fighter in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 1 :  1/2 hits
                        1 artillery owned by the French lost in Southern France
                    retreated to Southern France
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 artillery

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 8 infantry and 3 submarines; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                3 armour moved from France to Germany
                8 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to 112 Sea Zone
                5 infantry moved from Bulgaria to Romania
                1 armour moved from Southern France to Western Germany
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Southern Italy
                2 tactical_bombers moved from Western Germany to Southern Italy

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 1 mech_infantry in Holland Belgium, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 factory_minor, 1 fighter and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        French roll dice for 1 fighter in Normandy Bordeaux, round 1 :  0/1 hits
                        1 fighter owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                5 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania

    Place Units - Germans
                2 infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany
                2 destroyers and 3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                6 infantry moved from Russia to Bryansk
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Amur
                    Russians attack with 21 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 21 infantry in Amur, round 1 :  1/21 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Olgiy to Dzavhan
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

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