Game History
Round: 14 Purchase Units - Americans Americans buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Piedmont to Venice 4 infantry moved from Burgundy to Piedmont 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 infantry and 4 transports moved from SZ 8 to SZ 2 7 infantry moved from United States of America to Canada Combat - Americans Combat Move - Americans Place Units - Americans 6 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 22 PUsWheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha
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no excuse for my own mistakes, but its the one weakness of TripleA….and I still have not adapted.
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need scrambling and kamikaze orders SZ6
(can I assume max defense for OOL?)
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omg, did not see bombers as well…
Scramble all air and use one token each for 6 DDs.
OOL, you chose as indicated, pls.
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Sorry, got distracted by the environment thread, lol. One sec.
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2 kamis hit, SZ6 concluded with just 1 dd and planes left.
Korea and SIB defended well. Japan’s aa failed though, so that was pretty crushing.
NCM will take a bit to work out because so many planes are involved.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
7 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
4 artilleries and 8 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 26 Sea Zone to 6 Sea Zone
4 artilleries and 8 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 5 Sea Zone to Siberia
1 fighter moved from 5 Sea Zone to Korea
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 21 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Midway to Japan
1 fighter moved from Midway to Korea
5 fighters moved from Midway to Japan
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Siberia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Siberia, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 artillery and 1 fighter in Siberia, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Siberia
Americans roll dice for 1 fighter in Siberia, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Siberia
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 4 bombers, 6 destroyers, 7 fighters, 4 submarines and 12 transports
Japanese defend with 2 carriers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 4 bombers, 6 destroyers, 7 fighters and 12 transports in 6 Sea Zone, round 1 : 8/17 hits
Japanese roll dice for 2 carriers, 3 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 5/12 hits
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 bombers, 5 destroyers, 7 fighters and 12 transports in 6 Sea Zone, round 2 : 7/16 hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits
4 destroyers owned by the Americans and 6 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 1 destroyer, 7 fighters and 12 transports remaining. Battle score for attacker is 75
Casualties for Japanese: 2 carriers, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 5 destroyers and 4 submarines
Battle in Korea
Americans attack with 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
Japanese defend with 5 infantry
Americans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Korea, round 1 : 1/10 hits
Japanese roll dice for 5 infantry in Korea, round 1 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Korea, round 2 : 1/8 hits
Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys in Korea, round 3 : 2/7 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 2/3 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Korea, round 4 : 3/5 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 5 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Japan
Americans attack with 6 artilleries, 1 bomber, 5 fighters and 10 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
AA guns fire in Japan : 0/6 hits
Americans roll dice for 6 artilleries, 1 bomber, 5 fighters and 10 infantry in Japan, round 1 : 11/22 hits
Japanese roll dice for 3 aaGuns and 6 infantry in Japan, round 1 : 1/6 hits
6 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Japan
Americans captures 71PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 6 artilleries, 1 bomber, 5 fighters and 9 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 3 aaGuns and 6 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 carriers and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 46 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
4 bombers moved from 6 Sea Zone to Soviet Far East
1 fighter moved from Siberia to 6 Sea Zone
1 bomber moved from Japan to Soviet Far East
2 destroyers moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 fighters and 4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 139 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 159 PUsProduction/PUs Summary :
Germans : 55 / 100
Russians : 4 / 0
Japanese : 60 / 0
Americans : 64 / 159
Chinese : 0 / 7
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 25 / 26
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I fear that losing Japan is much more deciding than losing Moscow, and although I feel disappointed that a not too badly handled game turns that ugly by simply not looking good enough, I really have none to blame than myself.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from India to Northwest Persia
3 armour and 7 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Burma to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Tobruk to Alexandria
4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 46 Sea Zone to 19 Sea ZonePlace Units - British
6 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 55 / 100
Russians : 4 / 0
Japanese : 59 / 0
Americans : 64 / 159
Chinese : 0 / 7
British : 34 / 42
UK_Pacific : 6 / 0
Italians : 25 / 26
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 55 / 100
Russians : 4 / 0
Japanese : 59 / 0
Americans : 64 / 159
Chinese : 0 / 7
British : 34 / 42
UK_Pacific : 6 / 6
Italians : 25 / 26
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
We can call this one a draw if you want and start a new match?
The only other thing that could be done is redoing J13 and all subsequent rounds :| I’d probably prefer calling it a draw than that though.
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I dont see the point of calling it a draw. You did nothing shady, and not all wins have to come gradually and unpreventable from a certain point on. This one came quickly but there was still enough opportunity for me to delay you. This is what maddens me (speaking in a game-context; and taking nothing away from you, you played skillfully).
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Purchase Units - Italians
Italians buy 1 airfield and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Caucasus to Western Germany
1 fighter moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Southern Italy
1 mech_infantry moved from Tambov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Tambov to VolgogradNon Combat Move - Italians
Place Units - Italians
1 airfield placed in Caucasus
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
2 fighters moved from India to Northwest Persia
1 cruiser moved from 46 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to JapanPlace Units - ANZAC
3 infantry placed in Queensland
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 55 / 100
Russians : 4 / 0
Japanese : 56 / 0
Americans : 64 / 159
Chinese : 3 / 7
British : 34 / 42
UK_Pacific : 6 / 6
Italians : 25 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :14
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Production/PUs Summary :
Germans : 55 / 100
Russians : 4 / 0
Japanese : 56 / 0
Americans : 64 / 159
Chinese : 3 / 7
British : 34 / 42
UK_Pacific : 6 / 6
Italians : 25 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :15
Purchase Units - Germans
Germans buy 3 destroyers, 1 submarine and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to CaucasusNon Combat Move - Germans
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Yugoslavia to Western Germany
1 armour moved from Yugoslavia to Western Germany
1 armour moved from Romania to Germany
1 armour moved from Romania to Germany
1 mech_infantry moved from Romania to Germany
4 bombers moved from Ukraine to Western Germany
1 fighter moved from Ukraine to Germany
1 tactical_bomber moved from Ukraine to Germany
1 fighter moved from Ukraine to Germany
1 tactical_bomber moved from Ukraine to Germany
3 artilleries and 4 infantry moved from France to Holland Belgium
1 aaGun moved from Rostov to Caucasus
1 bomber, 6 fighters and 5 tactical_bombers moved from Caucasus to Western Germany
1 bomber moved from Tambov to Western Germany
1 bomber moved from Tambov to Western Germany
9 armour moved from Russia to Rostov
6 infantry moved from Ukraine to RostovPlace Units - Germans
3 transports placed in 113 Sea Zone
2 destroyers and 1 submarine placed in 113 Sea Zone
1 destroyer and 7 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :15
Combat Move - Russians
1 armour moved from Iraq to Northwest PersiaNon Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 55 / 80
Russians : 4 / 0
Japanese : 56 / 0
Americans : 64 / 159
Chinese : 3 / 7
British : 34 / 42
UK_Pacific : 6 / 6
Italians : 25 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :15
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
18 armour and 6 mech_infantrys moved from Shan State to Burma
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 bomber moved from Kwangtung to 21 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 18 armour and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 18 armour and 6 mech_infantrys in Burma, round 1 : 10/24 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 18 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 submarines in 21 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry, 5 submarines and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from 21 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 aaGun, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from 43 Sea Zone to BorneoTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :15
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 6 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Korea to Jehol
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 19 Sea Zone to Philippines
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 1 : 4/6 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 20 Sea Zone, round 1 : 3/7 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Shantung from Japanese with 6 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kiangsu
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 21 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 1 : 3/7 hits
2 submarines owned by the Japanese lost in 21 Sea Zone
Americans win, taking Kiangsu from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Kwangtung
Battle in KiangsiNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
4 fighters moved from 21 Sea Zone to 35 Sea Zone
5 carriers and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 transports moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from Soviet Far East to Central United States
2 aaGuns moved from Western United States to Central United States
1 submarine moved from 91 Sea Zone to 106 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
6 fighters and 4 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 55 / 80
Russians : 4 / 0
Japanese : 44 / 0
Americans : 67 / 92
Chinese : 10 / 7
British : 34 / 42
UK_Pacific : 8 / 6
Italians : 25 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 55 / 80
Russians : 4 / 0
Japanese : 44 / 0
Americans : 67 / 92
Chinese : 10 / 11
British : 34 / 42
UK_Pacific : 8 / 6
Italians : 25 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :15
Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 aaGun and 1 infantry moved from Alexandria to Egypt
3 infantry moved from Trans-Jordan to Iraq
1 transport moved from 72 Sea Zone to 80 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
4 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Northwest Persia to Egypt
3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Northwest Persia to EgyptPlace Units - British
8 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 55 / 80
Russians : 4 / 0
Japanese : 44 / 0
Americans : 67 / 92
Chinese : 10 / 11
British : 34 / 39
UK_Pacific : 8 / 0
Italians : 25 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0