XDAP-01 Dominators (Axis) vs. The Little Threats


  • Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour, 1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to 26 Sea Zone
                4 destroyers moved from 101 Sea Zone to 90 Sea Zone
                      Americans take 101 Sea Zone from Germans
                2 fighters moved from Eastern United States to 90 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 1 :  11/18 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 1 :  9/16 hits
                    Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
                        1 submarine owned by the Americans , 3 destroyers owned by the Americans , 3 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 2 :  9/15 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  9/12 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese and 3 fighters owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 bombers, 2 carriers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 3 :  3/8 hits
                        Japanese roll dice for 2 battleships and 1 fighter in 26 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 battleships owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 2 bombers, 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 46
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans win with 2 bombers, 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 46
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Hawaiian Islands, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 1 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                    Americans win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in 90 Sea Zone
                    Americans attack with 4 destroyers and 2 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                        Germans roll dice for 1 submarine in 90 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 destroyers and 2 fighters in 90 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 90 Sea Zone, round 1 :  0/3 hits
                        1 submarine owned by the Germans lost in 90 Sea Zone
                        Americans roll dice for 4 destroyers and 2 fighters in 90 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 90 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 90 Sea Zone
                        Americans roll dice for 3 destroyers and 2 fighters in 90 Sea Zone, round 3 :  3/5 hits
                        Germans roll dice for 1 fighter in 90 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in 90 Sea Zone
                    Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer
                    Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                2 fighters moved from 90 Sea Zone to West Indies
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
                2 bombers moved from 26 Sea Zone to Midway

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries placed in Eastern United States
                1 cruiser placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Round :5

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 8 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                3 infantry moved from Yunnan to Hunan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans

    Combat - British
                Battle in Hunan
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry in Hunan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        British roll dice for 3 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Kwangtung, round 1 :  3/11 hits
                        Japanese roll dice for 1 armour in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                    British win with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                4 infantry moved from India to Burma

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 28 PUs (3 lost to blockades); end with 30 PUs total

    Round :5

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                    Some units change owners in territory India
                    Some units change owners in territory Kwangtung
                    Some units change owners in territory 39 Sea Zone

    USCHUK5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 destroyers moved from 92 Sea Zone to 90 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Algeria to Tunisia
                      Italians take Tunisia from French
                1 armour moved from Tunisia to Algeria

    Combat - Italians
                Battle in 90 Sea Zone
                    Italians attack with 2 destroyers
                    Americans defend with 3 destroyers
                        Italians roll dice for 2 destroyers in 90 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 3 destroyers in 90 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Americans lost in 90 Sea Zone
                        Italians roll dice for 2 destroyers in 90 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 90 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 destroyers in 90 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 2 destroyers in 90 Sea Zone, round 3 :  2/2 hits
                        2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 90 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 2 destroyers
                Recording Battle Statistics

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 aaGuns moved from Northern Italy to Southern France
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 93 Sea Zone
                1 armour and 1 infantry placed in Southern France
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour and 2 infantry
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Algeria : 1 flag, 1 armour
        Southern France : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag,    Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 1 submarine


  • Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ???
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    The French do nothing.

    End 5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 artilleries, 7 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 armour moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Belarus
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                2 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 bomber moved from Vyborg to 125 Sea Zone
                1 fighter moved from Vyborg to Western Germany
                2 tactical_bombers moved from Vyborg to Western Germany
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Belarus to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                3 armour moved from Eastern Poland to Ukraine
                1 armour moved from Finland to Norway

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Western Germany
                3 transports moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                5 submarines placed in 112 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Morocco : 1 flag,    France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Norway : 1 armour
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 4 aaGuns, 20 armour, 13 artilleries and 22 infantry
        Karelia : 1 flag,    Baltic States : 1 flag,    Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 2 infantry
        Nenetsia : 1 flag,    Urals : 1 flag, 1 infantry
        Vyborg : 1 flag,    Archangel : 1 flag,    Eastern Poland : 1 flag,    Bessarabia : 1 flag,    Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag,    Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 destroyer, 5 submarines and 6 transports


  • Round :6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Buyant-Uhaa to Jehol
                4 infantry moved from Amur to Korea
                2 infantry moved from Olgiy to Timguska
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                5 infantry moved from Amur to Manchuria
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 5 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 infantry
                        Russians roll dice for 5 infantry in Manchuria, round 1 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 5 infantry in Manchuria, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour in Volgograd, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                    Russians win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Jehol
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Jehol, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Jehol
                        Russians roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Jehol, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Vologda, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 2 fighters and 1 mech_infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Korea, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Timguska, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Timguska, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Timguska, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Timguska
                        Russians roll dice for 1 infantry in Timguska, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Timguska, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                9 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 fighters moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

    Had some rotten luck there in the small battles.

    R6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsi to Philippines
                2 battleships moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 bomber moved from Kiangsi to 43 Sea Zone
                1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers moved from Kiangsi to Kwangtung
                1 fighter moved from Japan to Kwangtung
                2 artilleries and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 carriers and 3 transports
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 2 carriers and 3 transports in 26 Sea Zone, round 1 :  0/2 hits
                        1 carrier owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier and 3 transports in 26 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                        2 transports owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Americans: 2 carriers and 3 transports
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Americans: 2 carriers and 3 transports
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 cruiser
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber and 1 cruiser in 43 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese , 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Szechwan
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 1 :  0/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 artilleries in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    1 artillery owned by the Japanese retreated to Kweichow
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in Kwangtung, round 1 :  6/13 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Kwangtung, round 1 :  1/10 hits
                        6 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 :  4/12 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    Japanese win with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                5 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Philippines to Kiangsi
                1 bomber moved from 43 Sea Zone to Kiangsi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Anhwe

    Place Units - Japanese
                1 armour and 1 infantry placed in Japan
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor
        Kiangsi : 2 bombers, 5 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 artillery
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Chahar : 1 flag,    Sikang : 1 flag,    Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Evenkiyskiy : 1 flag, 1 infantry
        Timguska : 1 flag,    Kazakhstan : 1 flag,


  • Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 infantry moved from Central United States to 101 Sea Zone
                4 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                      British take Gibraltar from Italians
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                      Americans take Morocco from Germans
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 :  4/8 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 :  3/3 hits
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
                    Americans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 destroyers and 1 fighter
                    Americans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 destroyers and 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans
                2 bombers, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from West Indies to French West Africa
                1 fighter moved from West Indies to Western United States

    Place Units - Americans
                2 armour, 1 artillery and 3 infantry placed in Eastern United States
                3 destroyers and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 2 armour and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 :  3/4 hits
                        1 infantry owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        Italians roll dice for 2 armour in Trans-Jordan, round 2 :  0/2 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour in Trans-Jordan, round 3 :  1/1 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour and 2 infantry
                    British win with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 infantry moved from India to West India
                1 fighter moved from India to Kwangsi
                1 armour, 2 artilleries and 6 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Burma to India
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to French Indo China
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                4 destroyers and 4 transports moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs (2 lost to blockades); end with 34 PUs total

    Round :6

    Place Units - UK_Pacific
                1 harbour placed in West India
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory West India

    USCHUK6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 cruiser, 1 destroyer and 4 transports
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 fighter and 1 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 fighter and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Place Units - Italians
                2 submarines placed in 93 Sea Zone
                1 armour and 2 infantry placed in Southern Italy
                Italians undo move 2.
                1 infantry placed in Northern Italy
                1 armour, 1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag,    Egypt : 1 flag, 1 artillery and 1 harbour
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 armour
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Tunisia : 1 flag,    Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        94 Sea Zone : 1 destroyer


  • Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 cruiser and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                3 destroyers moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 cruiser and 4 destroyers
                    Japanese defend with 2 battleships and 1 transport
                        ANZAC roll dice for 1 cruiser and 4 destroyers in 35 Sea Zone, round 1 :  0/5 hits
                        Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 cruiser and 3 destroyers in 35 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the ANZAC and 2 battleships owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 battleships and 1 transport
                    Casualties for ANZAC: 2 destroyers
                    ANZAC win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 battleships and 1 transport
                    Casualties for ANZAC: 2 destroyers
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Again, the French do nothing.

    End 6.tsvg


  • ANZAC battle at SZ 35 needs to be re-rolled. 2 kamikaze on the CC and 1 on each DD.


  • @Ohmss:

    ANZAC battle at SZ 35 needs to be re-rolled. 2 kamikaze on the CC and 1 on each DD.

    Disregard. Forgot it’s only usable in cases of amphib assaults.

  • '15

    I’m attacking z109 with 3 Ftr, 3 Tac, 1 Bmb, 3 Sub, and 1 Dst.  Will you scramble?


  • Can I see your whole combat move? I like to take into consideration the whole board before making a decision.

  • '15

    It it matters.

    combat ger 7.tsvg


  • I’ll scramble both of the fighters.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from France to Holland Belgium
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Urals to Vologda
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Rostov to Volgograd
                3 armour moved from Ukraine to Volgograd
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Volgograd
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                    Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Germans attack with 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 cruiser and 4 transports
                    Germans win with 2 submarines remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 cruiser and 4 transports
                    Germans win with 2 submarines remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 cruiser and 4 transports
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
                    British defend with 5 destroyers, 2 fighters and 4 transports
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
                    Casualties for Germans: 1 destroyer and 3 submarines
                    Casualties for British: 5 destroyers, 2 fighters and 4 transports
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 62
                    Casualties for Germans: 1 destroyer and 3 submarines
                    Casualties for British: 5 destroyers, 2 fighters and 4 transports
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
                2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from 127 Sea Zone to Archangel
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                7 submarines placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • Liaison TripleA '11 '10

    I swear I looked at this game a turn ago, and the Allies had it in the bag.

    What happend!


  • @Gargantua:

    I swear I looked at this game a turn ago, and the Allies had it in the bag.

    What happend!

    This game is just a weird mess all around. Still anyone’s game!

    P.S. Garg, Pvt.Ryan has been removed from the team due to inactivity if you’d like to reflect that in future versions of the brackets. Thanks!


  • I concur. I felt fairly confident a round ago, now I’m not so certain.

    Round :7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                3 infantry moved from Northwest Persia to Caucasus
                4 infantry moved from Manchuria to Jehol

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Caucasus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 2 infantry in Caucasus, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Caucasus, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Caucasus, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Jehol
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Jehol, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Jehol, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey
                9 infantry moved from Ulaanbaatar to Dzavhan

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs (3 lost to blockades); end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs

    R7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                5 fighters and 4 tactical_bombers moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Kiangsi to 37 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 2 destroyers
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 35 Sea Zone, round 1 :  0/3 hits
                        2 destroyers owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 bombers in 37 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Japanese win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 armour, 2 artilleries, 1 fighter and 6 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 1 :  6/13 hits
                        Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Kwangsi, round 1 :  3/10 hits
                        6 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in Kwangsi, round 2 :  5/10 hits
                        Chinese roll dice for 1 armour, 2 artilleries and 1 fighter in Kwangsi, round 2 :  1/4 hits
                        1 armour owned by the British , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
                    Japanese win with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Kweichow
                2 bombers moved from 37 Sea Zone to Kiangsi

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 armour and 1 infantry placed in Kwangtung
                2 armour and 1 fighter placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour
        Kiangsu : 2 armour, 1 factory_minor and 1 fighter
        Kiangsi : 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Shensi : 1 flag,    Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
        Evenkiyskiy : 1 flag, 1 infantry
        Timguska : 1 flag,    Kazakhstan : 1 flag,

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