Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 armour, 1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to 26 Sea Zone
4 destroyers moved from 101 Sea Zone to 90 Sea Zone
Americans take 101 Sea Zone from Germans
2 fighters moved from Eastern United States to 90 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - Americans
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 1 : 11/18 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 1 : 9/16 hits
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
1 submarine owned by the Americans , 3 destroyers owned by the Americans , 3 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 9/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 9/12 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese and 3 fighters owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 bombers, 2 carriers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 2 battleships and 1 fighter in 26 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 battleships owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 2 bombers, 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 46
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Americans win with 2 bombers, 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 46
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Hawaiian Islands, round 1 : 2/6 hits
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 1 : 0/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Americans win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 90 Sea Zone
Americans attack with 4 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Germans roll dice for 1 submarine in 90 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 destroyers and 2 fighters in 90 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 90 Sea Zone, round 1 : 0/3 hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans roll dice for 4 destroyers and 2 fighters in 90 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 90 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 90 Sea Zone
Americans roll dice for 3 destroyers and 2 fighters in 90 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 fighter in 90 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Germans lost in 90 Sea Zone
Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
2 fighters moved from 90 Sea Zone to West Indies
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway
2 bombers moved from 26 Sea Zone to Midway
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries placed in Eastern United States
1 cruiser placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Round :5
Combat Move - British
Giving bonus movement to units
1 artillery and 8 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
3 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
Combat - British
Battle in Hunan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Hunan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
British roll dice for 3 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Kwangtung, round 1 : 3/11 hits
Japanese roll dice for 1 armour in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
4 infantry moved from India to Burma
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Round :5
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung
Some units change owners in territory 39 Sea Zone
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