Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA

  • '15

    Accidentally moved the transport with the rest of them.  Still getting used to how the units look like in the program.


  • I also have a dumb question lol. Is this for the tourny or is it a practice game?

  • '15

    Just practice.  I’m thinking we’ll reset the game pretty soon.  I’ve just found out we should have been inputting each others email addresses into the system.  Did you ever get it working?


  • I used Garg’s file and I have them all now. Want to start?


  • @Shin:

    Just practice.  I’m thinking we’ll reset the game pretty soon.  I’ve just found out we should have been inputting each others email addresses into the system.  Did you ever get it working?

    The email addresses when you start the game are just a depository for the die rolls (which are also stored in the game’s history), I’ve got throwaway folders that I empty after each game or we could make a shared gmail account for it if you guys want.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Northern Italy to Greece
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour and 1 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 1 :  1/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 :  1/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 3 :  3/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from French with 1 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Syria : 1 flag, 1 armour
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Greece : 1 flag, 2 armour and 2 infantry
        97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 73
        Russians : 37 / 37
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

  • '15

    Alright, posting (rather than copy/pasting) works!  And here’s the map.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • '15

    Neat!  It posts the map too.  Man, this thing is awesome.

    Pvt.Ryan, have you gotten your TripleA to work yet?


  • I have as mentioned above. Now how can I get that file to open on Triple A?


  • Oh I see. I just open with TripleA.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 4,2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 109 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to Scotland

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 97 Sea Zone
                    Germans attack with 1 fighter; Italians loiter and taunt with
                    British defend with 1 transport
                        1 transport owned by the British lost in 97 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Scotland
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    French defend with 1 infantry; British defend with 1 aaGun, 1 airfield and 2 infantry
                        AA guns fire in Scotland :  0/1 hits
                        Germans roll dice for 1 cruiser in Scotland, round 1 :  1/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Scotland, round 1 :  1/3 hits
                        British roll dice for 1 aaGun and 3 infantry in Scotland, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
                        Germans roll dice for 1 armour and 1 fighter in Scotland, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 1 fighter in Scotland, round 3 :  2/2 hits
                        British roll dice for 2 infantry in Scotland, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the French and 1 fighter owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 armour moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                5 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                2 armour moved from France to Germany
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 fighter moved from 97 Sea Zone to Alexandria

    Place Units - Germans
                1 battleship, 1 carrier and 2 transports placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Alexandria : 1 fighter
        Scotland : 1 flag, 1 airfield and 1 armour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 armour and 1 mech_infantry
        Slovakia Hungary : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 1 armour, 2 artilleries and 13 infantry
        Poland : 1 armour, 2 artilleries and 8 infantry
        Germany : 3 aaGuns, 2 armour, 1 factory_major and 2 infantry
        Norway : 1 infantry
        Denmark : 2 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        108 Sea Zone : 1 submarine

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 aaGun and 11 infantry moved from Baltic States to Novgorod
                1 armour moved from Russia to Ukraine
                1 armour moved from Russia to Ukraine
                1 infantry moved from Karelia to Novgorod
                1 artillery and 4 infantry moved from Karelia to Novgorod
                1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 1 harbour; Remaining resources: 5 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                2 fighters moved from Kiangsi to Suiyuyan
                1 fighter moved from Kiangsi to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Kwangsi to Yunnan
                6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 3 tactical_bombers moved from Kiangsi to Yunnan
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to Yunnan
                3 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  1/7 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Suiyuyan, round 2 :  4/5 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        1 fighter owned by the Chinese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                    Japanese win with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Yunnan
                    Japanese attack with 3 bombers, 8 fighters, 3 infantry and 8 tactical_bombers
                    Chinese defend with 12 infantry
                        Japanese roll dice for 3 bombers, 8 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 1 :  8/22 hits
                        Chinese roll dice for 12 infantry in Yunnan, round 1 :  4/12 hits
                        2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 8 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 bombers, 7 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 :  12/18 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                    Japanese win with 3 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Siam
                3 fighters moved from Yunnan to 36 Sea Zone
                3 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yunnan to Siam
                1 bomber moved from Yunnan to French Indo China
                1 artillery moved from Hunan to Kwangsi
                1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from Jehol to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from Suiyuyan to Chahar
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Siam : 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
        Manchuria : 5 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 2 artilleries and 4 infantry
        Hunan : 1 flag,    Hopei : 1 flag, 2 infantry
        Chahar : 1 flag, 3 fighters
        Anhwe : 1 flag,    French Indo China : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
        6 Sea Zone : 3 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 37 / 37
        Japanese : 35 / 40
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 24 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I’ll take the turns after US Shin.

  • '15

    No problem, Ryan!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                3 bombers placed in Western United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total


  • Still need to place Chinese units Shin Ji.

  • '15

    I’m not doing China.  That’s Pvt.Ryan’s thing now.  I’m just USA and USSR.

    Don’t know what happened to him.

Suggested Topics

  • 7
  • 3
  • 61
  • 388
  • 56
  • 259
  • 299
  • 477
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.4k

Users

39.9k

Topics

1.7m

Posts