@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
What?? You started shooting at Russians, unprovoked? That is unkind.
It feels bad to attack a country with the innocent history of Russia…
@Ol’:
I wasn’t aware of the unit placement. I’m interested in a second game if you give me the Allies for a bid of 1 SS, 1 inf.
Sounds good to me. Let me know how you what the placement and I will get us started….though I suspect I already know where they go.
Probably. Egy and SZ35
Initial map….G1 upcoming
OBG_vs_cts17_Gm2_initial.AAM
Ger1-Buy: cv, ftr, inf, art…save 0
CM
1. sub sz7/ftr Nwy/bmr Ger => sz2 bb
2. sub sz7/ftr Nwe/ftr Ger => sz12 dd cru
3. sub sz5/ftr Pol => sz6 dd
4. 3inf art Bul => Ukr 2inf
5. 2inf Pol/2arm Bul => Epl 2inf
6. inf Nwy/art Ger/2inf art 2arm Pol/2arm Cze/cru sz5 => Bst 3inf
Bst
A-3inf 2art 4arm
Rolls: 1@1 4@2 4@3; Total Hits: 51@1: (2)4@2: (1, 1, 2, 3)4@3: (3, 6, 2, 6)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (4, 6, 1)
Bst twlo inf
Epl
A-2inf 2arm
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 3)2@3: (4, 4)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (1, 5)
uh-oh
Epl
A-inf 2arm
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 5)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Epl
A-2arm
Rolls: 2@3; Total Hits: 02@3: (4, 5)
D-2inf
Rolls: 1@2; Total Hits: 01@2: (6)
:?
Epl
A-2arm
Rolls: 2@3; Total Hits: 12@3: (6, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Epl twlo 2inf
Ukr
A-3inf art
Rolls: 2@1 2@2; Total Hits: 22@1: (5, 6)2@2: (2, 1)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (4, 5)
sz6
A-sub ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
D-dd
Rolls: 1@2; Total Hits: 01@2: (3)
so the troops must not have gotten the notice we are at war :x
sz6
A-sub ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
D-dd
Rolls: 1@2; Total Hits: 01@2: (3)
sz6 cwol
sz2
A-sub ftr bmr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (2)1@4: (6)
D-bb
Rolls: 1@4; Total Hits: 11@4: (2)
sz2
A-ftr bmr
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
D-bb
Rolls: 1@4; Total Hits: 11@4: (2)
sz2 cwlo sub ftr
sz12
A-sub 2ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (1, 6)
D-dd cru
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
same result as our first game….I will wait for casualty choice, though I suspect the dd
You guessed correctly. When in doubt, always destroy unit with the least combat value. i.e. DD before CA and CV before FIG.
It’s extremely rare that I would choose to take the lesser rollling unit, unless it’s obvious that I’ve won the battle and would rather keep the more valuable carrier.
Same here, unless it is at sea where there is no place for a ftr to land
sz12 1st hit
A-ftr
Rolls: 10@3; Total Hits: 510@3: (2, 1, 5, 5, 2, 6, 6, 1, 3, 5)
D-cru
Rolls: 10@3; Total Hits: 510@3: (6, 6, 2, 1, 4, 4, 1, 4, 1, 2)
inhale big breath and hold :|
whew
sz12 cwlo sub ftr
NCM
bmr sz2 => Nwy
2inf Fin => Nwy
ftr sz6 => sz5
inf arm Fra => Lib
inf Alg => Lib
ftr sz12 => Lib
inf Fra => Ita
inf Ger => Blk
2inf Ger => Pol
inf Nwe => Ger
Mobilize
cv ftr in sz5
inf art in Ger
Collect: 45
Buy
1 bom (12)
3 arm (15)
1 inf (3)
save (0)
NCM:
5 inf 1 art 1 AA Kar to Bel
2 inf Arc to Bel
2 inf Nov to Chi
1 inf Eve to Nov
1 inf Rus to Nov
2 inf Kaz to Per
3 inf Bry to Stc
2 inf Far to Stc
1 inf Yak to Stc
2 inf 1 arm Rus to Cau
1 art Rus to Bel
1 SS SZ4 to SZ6
Mob Units
1 bom 3 arm Cau
1 inf Rus
Jap1-Buy: dd, art, arm…save 0
CM
1. 2inf Car => Sum
2. 2inf sz61 => Bor
3. bb cru sz51 => sz50 dd
4. inf art sz61/inf art Jap => Phi 2inf
5. inf Car/inf Oki/ftr Jap => Kwa inf
6. inf Man => Bry
7. 2inf Man/3inf Kia => Sui inf
8. 3inf FIC/ftr Man/ftr For => Yun inf ftr
9. 2ftr sz61 => sz35 dd
10. 2ftr sz57 => sz56 dd
11. 2ftr sz57/dd sz51 => sz53 bb
sz50
A-cru bb
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)
D-dd
Rolls: 1@2; Total Hits: 11@2: (1)
sz50 cwol, bb damaged
Phi
A-2inf 2art
Rolls: 4@2; Total Hits: 14@2: (6, 3, 5, 2)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Phi
A-2art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)