Alsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2


  • Changing China’s Placement: (If you don’t mind)
    Tsi: inf

    UK turn 4:
    Production:
    London: 24

    cv=16
    dd=8
    16+8=24
    India: 29
    7 mech=28
    Save 1 IPC
    28+1=29

    Combat Moves:
    To Yun: 2inf,2ftr,tac-Bur vs inf
    DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (2, 6)2@3: (5, 5)1@4: (1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    To Rho: 2inf,art-Tang vs inf
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (2, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Auswander&James vs Alsch 04fU.AAM


  • Yun: Japan lost inf; UK lost inf; China regains NO for next turn if held.
    Rho: Italy lost inf; UK no loss

    Noncombat Moves:
    To z71: 2ca,trn-z72
    To Bur: 7mech,arm-Ind
    To z43: dd-z39
    To z28: ca-z52
    To z85: trn-z52
    To Bra: inf,art-z85 activate Brazil and gain 3 inf, 2 IPCs
    To z106: ftr-UK lands on cv build there
    To Sco: 6inf,6art,2ftr,aagun-UK
    To Ind: 2ftr-Yun
    To z39: tac-Cpr; tac-Yun
    To Tsi: ftr-Cpr
    To z10: arm-Wus load on USA trn
    To Wus: inf-Bco
    Placement:
    z106: cv
    z71: dd
    Collection:
    London: 20
    India: 21
    (20+1 Saved)

    China updated on incorrect map:5 (4+1Saved)

    Auswander&James vs Alsch 04fU.AAM


  • Anzac turn 4:
    Production: 32

    1 cv=16
    2 dd=16
    16+16=32

    Combat Move:
    To Shn: inf-Mal; 2ftr-Bur vs inf
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Auswander&James vs Alsch 04gAnz.AAM


  • Shn: Japan lost inf; Anzac no loss
    Noncombat Moves:
    To Ind: ftr-Shn (will scramble with 2 UK ftrs for sea battle, or will intercept with 2 UK ftr if SBR)
    To She: ftr-Anz
    To z62: ftr-Sau; 2trn-z61
    To Nsw: 2art,2inf-Sau

    Placement:
    z62: 2dd,cv

    Collection: 24
    Notes: USA will scramble 3 ftrs vs attack on z25
    UK will scramble 3 ftrs vs attack on z39
    UK will intercept 3 ftrs vs SBR on Ind instead of attack on z39. If split attacks, consult.
    You can do Germany, as France’s only moves will be in Africa/Middle East.

    Auswander&James vs Alsch 04gAnz.AAM


  • I4

    40 IPCs

    10 Inf (30)
    1 Art (4)
    1 Arm (6)

    save 0


  • Combat

    2 Inf, 1 Mech, 1 Arm Bes to Nukr (mt)
    1 Mech Hun to Nukr

    5 Inf, 2 Art Egy to Trj (mt)
    4 TT SZ 97 to SZ 98, take
    3 Inf, 2 Art, 1 Arm Gre; 1 Inf Nita to Trj


  • Nukr twol
    Trj twol

    Non-coms

    1 TT SZ 92 take 2 Inf Sfr to Gib
    1 SS SZ 82 to SZ 84
    2 DD SZ 92 to SZ 98
    2 CA, 1 BB SZ 97 to SZ 98
    1 SS SZ 95 to SZ 98
    1 Inf Nita to Sfr
    1 Fig, 1 Tac Sita to Egy

    Place

    1 Inf Sfr
    3 Inf Egy
    6 Inf, 1 Art, 1 Arm Nita

    Collect

    26 + 15 NO = 41 IPCs

    Auswander&James vs Alsch 04hI.AAM


  • G5

    56 IPCs

    1 SS (6)
    10 Inf (30)
    5 Art (20)

    save 0


  • India missing production?


  • India: 7 mech added as built

    France turn 4:
    To Ken: inf-Con uncontested

    New Map

    Auswander&James vs Alsch 04hI.AAM


  • Combat

    1 Inf Arch to Nen (mt)
    1 Inf Nov to Bel (mt)

    Nen twol
    Bel twol

    Non-coms

    1 Tac SZ 109 to Wgr
    1 Fig Wgr to SZ 109
    1 Inf Eir to SZ 109
    2 SS SZ 110 to SZ 109
    1 Inf SZ 98 to Egy
    13 Inf, 2 Art, 8 Arm, 1 Tac Bes to Nukr
    1 Fig Bes to Trj
    1 Fig, 1 Tac Bes to Wgr
    17 Inf, 5 Art, 1 AA gun Epl to Nukr
    1 Fig, 2 Tac Epl to Wgr
    15 Inf, 4 Art Pol to Epl
    1 Inf Bal to Epl
    1 Inf Vyb to Nov
    8 Inf, 3 Art Kar to Nov
    8 Inf, 2 Art Ger to Pol
    1 Inf Wgr to Ger

    Place

    1 SS SZ 110
    2 Inf, 1 Art Nov
    6 Inf, 4 Art Ger
    2 Inf Wgr

    Collect

    47 + 15 NO = 62 IPCs

    Auswander&James vs Alsch 05aG.AAM


  • I’m going to post USSR, but I’d like Andy to approve a few changes. I want our 2 mech and 2 armor in Ura not Novo. I also need to ask if he wants the air force in Rus or Bry. Finally, I want to leave an inf in Rus, he may not. If this debate affects Japan, just wait for his answer. If it doesn’t, do Japan and we will have it resolved before I do USA.

    Also, if I understand correctly: Italy will not be able to blitz past the empty Sukr because the complex is a unit and prevents blitzing. Germany will be able to if Italy has it first.

    Russia turn 5:
    Production: 32

    8 Mech=32

    Noncombat Moves:
    To Bry: 14 art, 37inf,aagun-Sukr; art,15inf-Rus
    To Rus: 3ftr,2tac-Tim
    To Ura: 2mech,2arm-Yen
    To z91: sub-z109

    Placement:
    Rus: 8 Mech

    Collection: 28

    Auswander&James vs Alsch 05bR.AAM


  • Approved.  I know why you did it.  The argument may go either way, but more importantly, we won’t lose Russia through luck this way JJ.


  • And yes, Italy can’t blitz through the factory, they have to stop there JJ.  Found it in the rule book.


  • Er….quick edit to Germany’s turn, if it’s alright -

    Fleet in SZ 109 will move back to SZ 112, and bring the infantry from Eir to Wgr.
    On the Atlantic map it’s tough to see those bombers in Wus - kinda important.  :lol:
    I’ll leave one sub in SZ 109 and SZ 119, and the other two subs go to SZ 110.
    With that movement I’d bring the transports in SZ 127 back to SZ 112.

    I don’t believe any of this affects Russia’s turn.  No dice were rolled, so this should be alright.
    I’m sure you guys noticed this before…but it really wasn’t visible during Germany’s turn.

    This is up to your approval since I made the mistake…but this would be a bit game-breaking if I hadn’t noticed it.  :lol:
    Here’s an updated map; feel free to make any edits to Russia’s turn as you’d like.  Thanks guys.

    Auswander&James vs Alsch 05bR.AAM


  • Good save, I am glad you caught it.  Sounds good man, no worries.  No changes for Russia.  Don’t really see how it will affect her.

    Beware the bombers!


  • Now you know why I moved 4 bombers to Wus. Good catch.


  • We’ll have to move the USSR sub, I planned on the fleet being sunk. We’ll leave it in z109.


  • Actually, make that z88 so we can maintain threat on z92.

    Here is the roll for z109 that you dodged
    DiceRolls: 10@4; Total Hits: 810@4: (3, 4, 6, 1, 3, 5, 4, 4, 2, 3)

    :mrgreen:

    Auswander&James vs Alsch 05bR.AAM


  • God, that would have sunk it all, what would you have hit?

    DiceRolls: 2@2 1@3 3@4; Total Hits: 42@2: (6, 2)1@3: (3)3@4: (5, 4, 3)

    :evil:

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