Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)


  • Japan 2

    Buys: 1 ac, 2 dd, save 1 IPC

    Combat moves:

    Japan declares war on UK, ANZAC & USA

    1 inf cha to sui

    1 inf anh to hop

    1 inf hun to kwe

    1 tra z6 to z35
    2 inf jap to phi by tra

    mech anh to hkon
    tank fic to hkom
    fig, 2 tac z36 to hkon

    1 tra z36 to z44
    inf hai to cel by tra

    1 sub z36 to z42

    1 tra z36 to z43
    1 fig, 1 tac, 1 bomb kwa to z43
    1 inf fic to bor by tra

    bb, ac, cru, dd, 1 tra z36 to z37
    1 fig kwa to z37
    1 inf, art fic to mal by tra
    1 fig 1 tac kwa to mal

    bb, cru to z33 to z21 (support Guam)
    1 bomb kwa to z21
    2 tra z6 to z21
    3 inf, art jap to Guam by tra

    4 inf fic to shs
    1 fig, 1 tac kwa to shs

    1 inf yun to sze
    1 fig, 1 bomb kwa to sze

    sub z33 to z63

    1 dd z43 to z49

    1 dd, 2 fig, 2 tac z33 to z54

    1 bomb kwa to z45

    2 inf, art yun to Burma
    5 inf, 2 tac kwa to Burma

    Combat:

    sui, hop, kwe, phi, cel taken; z63, 49, 45, 42, defenseless

    z43

    ADiceRolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (1, 1)
    DDiceRolls: 1@2; Total Hits: 01@2: (6)


  • z43 cleared, bor taken, no losses

    z37

    ADiceRolls: 1@4 2@3 1@2; Total Hits: 31@4: (4)2@3: (3, 4)1@2: (1)
    DDiceRolls: 1@3; Total Hits: 01@3: (4)


  • z37 cleared, no losses

    ma

    ADiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 5)1@3: (5)1@4: (5)
    DDiceRolls: 1@2; Total Hits: 11@2: (1)


  • mal taken, 1 inf lost

    z21: please, choose if scramble

    Temporal map

    fun_yos_jap2_temp.AAM


  • damaging a BB does not look very useful, so let’s try to kill an inf…


  • z21

    ADiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (3, 2)2@2: (4, 6)1@3: (3)1@4: (1)
    DDiceRolls: 1@4; Total Hits: 01@4: (5)


  • Guam taken, no losses

    Burma

    AA gun

    vs figDiceRolls: 5@1; Total Hits: 15@1: (1, 2, 2, 3, 5)
    vs tacDiceRolls: 2@1; Total Hits: 02@1: (5, 5)


  • 1 fig lost

    Burma 1

    ADiceRolls: 1@1 2@2 4@3 2@4; Total Hits: 71@1: (5)2@2: (5, 1)4@3: (3, 3, 2, 3)2@4: (3, 4)
    DDiceRolls: 6@2; Total Hits: 06@2: (6, 3, 5, 6, 3, 3)


  • Burma taken, 1 fig lost

    shs

    ADiceRolls: 4@1 1@3 1@4; Total Hits: 14@1: (5, 6, 1, 5)1@3: (5)1@4: (5)
    DDiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • shs 2

    ADiceRolls: 4@1 1@3 1@4; Total Hits: 24@1: (5, 6, 2, 4)1@3: (3)1@4: (4)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)


  • shs taken, no losses

    sze

    ADiceRolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (3)1@4: (2)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)


  • sze taken, no losses

    Hong Kong

    ADiceRolls: 1@1 2@3 2@4; Total Hits: 31@1: (5)2@3: (4, 1)2@4: (3, 3)
    DDiceRolls: 2@2; Total Hits: 02@2: (3, 5)


  • Hong Kong taken, NB stolen, no losses

    z54

    ADiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (2)2@3: (5, 6)2@4: (1, 5)
    DDiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (2)


  • Choose your losses at z54

    fun_yos_jap2_temp.AAM


  • hum… not a so easy choice here… looks like keeping the sub might give some options, so let’s try that.


  • z54 combat ends, 1 fig 1 dd lost, ANZAC sub survives

    NCMS:

    inf, art cha ti hop
    inf anh to hop

    2 inf, art hun to kwe

    4 inf, art, aa gun bri to cha

    inf man to bei

    dd z6 to z16

    2 ac z33 to z34
    2 tac, fig z54 to z34
    fig z37 to z34

    fig, tac mal to z37

    3 bomb (z45, sze, z43) to Siam
    fig, tac shs to Siam
    fig, tac z43

    bomb z21 to jap

    1 fig, 2 tac hkong to kwa
    fig sze to kwa
    4 fig, 2 tac Burma to kwa

    Deploy: ac, 2 dd to z6

    Income: 53 + 1 = 54 IPCs

    fun_yos_jap2.AAM


  • almost finished thinking how to react at the board. Should play soon (worst case this week end).

    I guess I dunno the scenario enough, but I do not like the situation on the pacific board… I guess (hope ?) an early US at war should compensate (at least a little) that…


  • Well, I could not allow the indian BB escape to Hawaii, it could make can openers. It was a too tasty target and there were another easy targets everywhere. However, as you can see, I could not kill all of them. I had luck with the indian aa gun, tought

    I usually wait until round 3, but in this particular case, I guess that is ‘the eaten for the served’, as we Spanish say


  • Yeah, and the Yunnan units still alive made an attack on Burma possible that I was assuming not possible by making my uk moves.

    Anyway, will be interesting to see what will happen next :)

    UK 2:

    Purchase & Repair:

    London

    2fgt (20)
    6inf (18)

    Calcutta

    1tnk (6)
    5inf (15)

    Combat moves:

    Iraq (3inf)
    2inf, 1art C. Persia
    1tnk Egypt
    1fgt, 1tac India

    Ethiopia ()
    1inf C. Persia via 1tp sz80 -> sz76

    Sudan (1inf)
    3inf, 1art Egypt

    Burma (2inf, 1art, AA)
    4inf, 3fgt India

    Dice…

    Iraq rd1
    A: 2inf, 1art, 1tnk, 1fgt, 1tac
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (4)2@2: (4, 5)2@3: (3, 4)1@4: (3)

    D: 3inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 3, 2)


  • Iraq rd2
    A: 1inf, 1art, 1tnk, 1fgt, 1tac
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 1)2@3: (5, 4)1@4: (4)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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