@fasthard ok
'12L souL (Axis) v. LuckyLindy (Allies +9)
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Ger14:
Purchase:
2 ftr 9 inf artcombat:
arm bel -> arc -> ura
arm ger -> nwe -> ger
26 inf 5 art 22 arm bel -> mosmos
aRolls: 21@1 10@2 22@3; Total Hits: 2021@1: (1, 3, 2, 5, 2, 3, 2, 5, 5, 2, 2, 4, 5, 4, 2, 4, 6, 6, 4, 2, 1)10@2: (3, 2, 3, 2, 4, 4, 6, 3, 4, 6)22@3: (3, 1, 2, 2, 3, 4, 4, 1, 3, 5, 3, 6, 3, 1, 1, 1, 6, 1, 4, 1, 2, 1)
dRolls: 2@2; Total Hits: 12@2: (2, 4)
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mos twlo inf
ncm:
inf ger -> fra
5 inf ger -> pol
8 inf bel, arm epl -> kar
7 inf epl -> bel
inf aa ukr, 7 inf art pol, 3 arm ger -> epl -
mobilize:
inf art kar, 8 inf 2 ftr gercollect:
40+15=55 + 16 plundered = 71, has 71 -
Going on 10 days.
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Sorry soul, i have been very busy with work and some personal things.
Soviet turn 14
Purchase
none
Combat Moves
Z37 (transport) v bomber (CAU)
STC (empty) v tank (FAR) blitz through STC to end in YAKNoncombat Moves
24 infantry, 4 artillery, AA gun, fighter from CAU to PER
AA gun from IND to BUR
bomber from Z37 to BUR
6 tanks from CAU to IND
AA gun from PER to IND -
No problems, take your time! I know it can be hard to post.
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Jpn14:
Purchase:
7 inf dd 4 subcombat:
inf bry -> far
inf bry -> stc
sub 8 ftr 62 -> 61
sub 8 ftr 62 -> 60
bmb bel -> gbr *sbr61
aRolls: 1@2 8@3; Total Hits: 51@2: (1)8@3: (1, 6, 4, 3, 2, 6, 1, 4)
dRolls: 1@2; Total Hits: 01@2: (6)
gbr
aaRolls: 1@1; Total Hits: 11@1: (1)
dmgRolling 1d6:
(4) -
bmb down, 61 cwol
60
aRolls: 1@2 8@3; Total Hits: 51@2: (5)8@3: (3, 1, 1, 5, 3, 2, 6, 4)
dRolls: 1@2; Total Hits: 11@2: (2)
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60 cwlo sub
ncm:
8 ftr 60, 8 ftr 61 -> 62
trn 62 load inf bry unload jpn
8 inf art hup -> yun
inf chi -> sik
inf kaz -> chi
3 sub 38 -> 35mobilize:
4 inf sum, 3 inf jpn, 4 sub dd 62collect:
43+10=53, has 53 -
bump.
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souL:
I am very sorry that I have not been able to post for three weeks. I have been very busy with work and some personal issues. Since you are the only game I have going (aside from 1 with Gamerman that I will finish after this one), could we go ahead and finish? As you said, if you are in a “fairly dominant” position, you should be able to end the game pretty quickly.
I can agree to post at least every 72 hours for the rest of the game, if you are willing to continue. When you posted that I could take my time 2 weeks ago, I thought it was ok to take some break from the game, but if you wish to keep it moving from here on out, I should be able to do so.
I am not so sure your position is as good as you think.
If you agree, I will post soon.
Cheers
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I’d love to continue. When I bumped it and still got no response I wasn’t sure whether you’d be back at all… the only reason I posted in the game recap. If you want to take an actual hiatus–we can do that until further notice.
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I should not need a hiatus, at least not right now. So, the game will continue :-)
Britain turn 14
Purchase
49 IPC
3 repairs to GBR
6 infantry
2 transports
acCombat Moves
FIN (empty) v infantry (NWY) by walkin
KWA (empty) v tank (BUR) blitz FIC
NOV (empty) v tank (CAU) blitz KAZ
CHI (infantry) v 4 tanks (CAU)
UKR (infantry) v 2 infantry, 2 fighters (CAU)
NWE (empty) v infantry (NWY) unload in Z7dice…
CHI
A - 4 tanks
Rolls: 4@3; Total Hits: 14@3: (1, 4, 4, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
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CHI taken with 4 tanks
UKR
A - 2 infantry, 2 fighters
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 5)2@3: (6, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
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UKR taken with 2 infantry, 2 fighters
Noncombat Moves
3 tanks from IND to BUR
5 tanks from CAU to IND
bomber from WCA to HAW
transport, 3 ac, destroyer, battleship, 3 fighters from Z6 to Z7
infantry from NWY to ALG
2 infantry, tank from GBR to ALG
2 fighters from UKR to IND
16 infantry from CAU to PERMobilize
3 infantry in GBR
3 infantry in IND
2 transports, ac in Z7Income
49 + 10 NO = 59
Thank you for continuing.
Cheers
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Ita14:
Purchase:
ftr infcombat:
inf fra, bmb ger, ftr ita, ftr bul -> nwe
29 inf 2 art 4 arm bul -> ukrukr
aRolls: 27@1 4@2 4@3; Total Hits: 827@1: (5, 3, 4, 1, 6, 2, 4, 4, 2, 2, 1, 3, 3, 2, 3, 6, 1, 1, 3, 3, 5, 4, 4, 5, 3, 4, 6)4@2: (2, 1, 2, 4)4@3: (6, 4, 2, 6)
dRolls: 2@2; Total Hits: 02@2: (4, 4)
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ukr twol
nwe
aRolls: 1@1 2@3 1@4; Total Hits: 31@1: (5)2@3: (2, 2)1@4: (2)
dRolls: 1@2; Total Hits: 01@2: (3)
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nwe twol
ncm:
2 inf blk, arm epl -> ger
inf ita, 2 ftr bmb nwe -> framobilize:
inf ftr fracollect:
13+0=13, has 13 -
America turn 14
Purchase
55 IPC
6 submarines
ICsave 4 IPC
Combat Moves
BOR (empty) v 2 infantry (Z51)
Z61 (submarine) v destroyer, 13 fighters (z51), 3 fighters (BUR)dice…
Z61
A - destroyer, 16 fighters
Rolls: 1@2 16@3; Total Hits: 101@2: (3)16@3: (2, 2, 4, 3, 6, 2, 4, 1, 3, 3, 1, 6, 1, 1, 4, 5)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (5)
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Z61 taken with destroyer, 16 fighters
Noncombat Moves
3 fighters from Z7 to WCA
7 destroyers, 8 ac from Z51 to Z50
14 fighters from Z61 to Z50
2 fighters from Z61 to PHI
destroyer from Z51 to Z60
9 submarines from Z56 to Z51
destroyer from Z56 to Z53
submarine from Z48 to Z51
infantry from CAU to KAZ
artillery from CAU to PERMobilize
IC in PHI
6 submarines in Z56Income
40 + 15 NO + 4 saved = 59