There were three players to this global game. I played the Axis so most of my comments are from that perspective.
Germany build an AC, DD, TT in round 1 in prep for possible Sealion. In combat, the only unusual play (if that) Germany’s takeover of S France - useful for its port and IC. The initial sea attacks around the UK were met with mediocre success. Did a SBR with 2 bombers, a TAC and fighter. These would have been put to better use sinking UK ships. I wound up with 3 subs with a potential for convoy disruption in SZ 109. The UK had a surviving destroyer that my opponent did not put to use in turn 1 to sink my vulnerable subs. I think that I lucked out.
I decided early on that Japan would focus on China for the first two rounds and build 3 additional TTs for a total of 6. No attack of Russia. By Turn 3, there would be a major force with 3 TTs in the Caroline Islands. A task force with 3 additional TTs would be poised off SE asia. At that point I would evaluate the disposition of allied forces to determine whether to go for Australia or go for the money islands.
The US focused its builds in the Pacific for the first 3 rounds.
Britain failed to do much damage to the Italian Fleet so I did an amphibious attack of Syria. Perhaps exploiting the Caucasus if unchecked by the British …. More narrative and photos later.