Axisplaya (Axis) vs Wheatbear(Allies) G40-A3

  • '17

    GRE

    A 4 inf, 1 tank, 2 fig, 1 strat

    DiceRolls: 4@1 3@3 1@4; Total Hits: 24@1: (5, 2, 3, 2)3@3: (4, 2, 2)1@4: (6)

    D 4 inf

    DiceRolls: 4@2; Total Hits: 04@2: (4, 6, 6, 5)

  • '17

    GRE r2

    A 4 inf, 1 tank, 2 fig, 1 strat

    DiceRolls: 4@1 3@3 1@4; Total Hits: 54@1: (6, 1, 3, 6)3@3: (3, 3, 3)1@4: (2)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

  • '17

    convoy roll sz72

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '17

    gre, trj, alx, sud, ken twol

    NCM:
    2 fig, 1 strat gre >> sita
    1 sub, 1 dest, 1 cru sz95 >> sz98
    1 cru, 1 bsh sz97 >> sz98
    2 inf, 2 art, 1 tank nita >> yugo
    1 art lib >> tob
    3 inf sita >> nita
    1 inf, 1 art eth >> ken

    Mobilize:
    1 inf nita
    1 trans sz97

    Collect 15 + 5 - 1 = 19 IPC

    wheatbeer vs axisplaya A3new 1gItaly.AAM

  • '10

    @wheatbeer:

    I am not entirely sure how they worked in older games, but I gather it’s something along the lines of:

    You would get to reroll the 3 dice you bought for US1 on US2.
    If you get something, no more free rolls
    If you don’t get something, you get 3 free rolls again for US3

    And like normal, you can’t ever get more than 1 tech for a power in one turn.

    If you would have bought more or loss tech rolls on US1 with that kind of system, we could adjust your Buy.  Or we could just stick with normal tech rules if you don’t want to mess with some kind of token system.

    That is very kind of you to propose this, but i don’t think it would be fair for you. Techs are pretty powerful now, and they are because of the risk of getting nothing (if rolls miss). If i am to reroll until i get a tech, that could be difficult for Axis in the long run (anzac, UK are going to get some tech too, with a dice bought here, another one there…).

  • '10

    1 adjust before anzac: i forgot to load tr in sz101 with inf, art Cus before i move to sz11

    Anzac 1

    Buy:
    1dd (8 ), save 2

    NCM per map

    Place dd sz62

    collect : 14 + 2 saved = 16 IPC

    France 1

    CM

    Trj (inf)
    inf Syr

    Trj

    DiceRolls: 10@1; Total Hits: 310@1: (1, 5, 6, 5, 4, 2, 4, 1, 1, 6)

    DiceRolls: 10@2; Total Hits: 310@2: (3, 1, 2, 6, 5, 3, 5, 2, 6, 3)

  • '10

    wooohooo

    Trj twol

    rest of NCM per map

    wheatbeer vs axisplaya A3new 1hAnz+Fra.AAM

  • '17

    Heheheh, I did not see that coming.  Gotta love it when you get an assist from France  :-)

  • '10

    @wheatbeer:

    Heheheh, I did not see that coming.  Gotta love it when you get an assist from France  :-)

    Yeah, and right now, i’m regretting i didn’t bring indian boats in rang of sz98…
    :-D

  • '17

    G2

    Buy (71/71)
    1 minor IC
    5 inf
    6 art
    2 fig

    CM:

    WFR
    2 art fra
    2 tact wgr
    2 strat sita

  • '17

    WFR

    A 2 art, 2 tact, 2 strat

    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (2, 5)2@3: (4, 2)2@4: (5, 1)

    D 1 inf, 1 art

    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • '17

    wfr twlo 1 art

    NCM:
    2 strat wfr >> wgr
    2 tact wfr >> sita
    1 fig nita >> sita
    2 sub sz91 >> sz93
    1 sub sz113 >> sz112
    1 cru sz113 >> sz114
    5 inf bul >> rom
    6 inf, 2 art yugo >> rom
    9 inf, 9 art, 3 aa gun ger >> pol
    3 tank yugo >> hun
    6 tank fra >> ger
    4 mech sfr >> yugo
    1 inf, 1 aa gun wgr load trans sz113 >> sz115 unload fin
    3 inf wgr >> ger
    1 art fra >> wgr

    Mobilize:
    1 minor IC fin
    4 inf, 6 art ger
    1 inf, 2 fig wgr

    Collect 44 + 10 = 54 IPC

    wheatbeer vs axisplaya A3new 2aG.AAM

  • '10

    Russia 2

    Buy:
    9inf (27)
    art (4)
    tnk (6)

    NCM per map

    Place units:
    2inf, art Sukr
    3inf Nov
    4inf, tnk Rus

    Collect : 37 IPC

    wheatbeer vs axisplaya A3new 2bRus.AAM

  • '17

    Japan 2

    Buy (40/40)
    1 dest
    2 carrier

    DOW on all Allied Powers

    CM:

    SBR on IND major IC
    2 strat kwa

    SZ41
    1 fig kwa

    SZ42
    1 fig kwa

    PHI
    3 inf, 1 art load trans sz6 >> sz35 unload phi
    2 cru, 2 bsh sz36 >> sz35 bombard

    HON
    1 inf jap, 1 inf kor load trans sz6 >> sz20 unload hon
    1 inf, 4 fig, 4 tact kwa

    MAL
    1 inf, 1 art kwa load 1x trans sz36 >>sz37 unload mal
    2 fig, 2 tact kwa

    SHN
    2 inf sia
    2 fig, 2 tact kwa

    BUR
    1 art yun

    FIC
    1 inf kwa

    BOR
    1 inf kwa load trans sz36 >> sz43 unload bor

    HOP
    1 inf cha

    KWE
    1 inf anh

    need intercept orders IND

  • '17

    sz41, sz42 cwol
    bur, fic, bor, hop, kwe twol

    PHI

    A 3 inf, 1 art, 2 cru, 2 bsh

    DiceRolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (2, 6)2@2: (6, 2)2@3: (6, 1)2@4: (6, 4)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • '17

    phi twlo 1 inf

    HON

    A 3 inf, 4 fig, 4 tact

    DiceRolls: 3@1 4@3 4@4; Total Hits: 33@1: (3, 3, 3)4@3: (6, 6, 5, 1)4@4: (5, 4, 3, 5)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)

  • '17

    hon twol

    MAL

    A 1 inf, 1 art, 2 fig, 2 tact

    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 1)2@3: (5, 6)2@4: (4, 2)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '17

    mal twol

    SHN

    A 2 inf, 2 fig, 2 tact

    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (6, 4)2@3: (3, 4)2@4: (3, 2)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '10

    send 2 indian fgt interceptor

  • '17

    dogfight IND

    A 2 strat

    DiceRolls: 2@1; Total Hits: 02@1: (4, 2)

    D 2 fig

    DiceRolls: 2@1; Total Hits: 02@1: (4, 5)

Suggested Topics

  • 7
  • 1
  • 23
  • 32
  • 42
  • 105
  • 52
  • 131
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.4k

Users

39.9k

Topics

1.7m

Posts