Game 1 of 2025
Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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SUKR
A 10 inf, 10 art, 1 tank
Rolls: 20@2 1@3; Total Hits: 620@2: (1, 5, 1, 3, 4, 5, 1, 5, 2, 3, 6, 5, 4, 3, 4, 6, 5, 2, 1, 3)1@3: (6)
D 2 inf, 1 art
Rolls: 3@2; Total Hits: 33@2: (1, 2, 1)
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dang
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what am I thinking, that’s no 10 transports worth of cash … lol
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make it 8 transports save 4, it’ll be a squeaker
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sukr twol 3 inf
NCM:
1 dest SZ127 >> SZ125
1 cru SZ125 >> SZ112
1 bsh, 1 carrier SZ115 >> SZ112
1 fig SZ110 >> SZ112
1 fig SZ110 >> wgr
1 fig SZ107 >> SZ107
1 fig SZ107 >> SZ112
4 tact, 1 strat bes >> wgr
7 inf, 4 art nita >> wgr
3 inf, 1 art nov load 2x trans SZ115 >> SZ112 unload wgr
6 tank rom >> wgr
7 inf, 7 art, 1 aa gun arch >> nov
2 aa, 3 mech, 31 inf, 15 art, 8 tank bes >> sukr
5 mech, 1 tank rom >> sukrMobilize:
8 trans SZ112Collect 50 + 10 - 3 = 57 IPC (61 total)
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6tnk from Rom can’t go to Wger.
Where do you want to put them ?
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I also forgot my fighter on gib, one sec, let me look
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I also left the aa gun on arch (it’s typed to go to nov). You can kill it if you want as a penalty for all the erroneous maps.
Sorry again, was going too fast.
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no problem man:
Just redo the map one last time with the changes you want.
Also, you had to repair at least 2 damages in your Wger IC to produce these 8 tr.
So that would leave you with 59 IPC, not 61.
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here you go
subtracted repair cost and damage markers on WGR
all units should be legally moved and in their final spot -
russia 10
Buy: 9inf (27)
CM
Nukr
inf Bry walk inBel (inf)
inf Smo
1fgt, tac RusArc (inf)
inf Smo
fgt RusBel
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (3)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
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Bel cwlo inf
Arc
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
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Japan 10
Buy (84/84)
6 dest
1 carrier
2 figCM:
SZ44
1 fig SZ37SZ46
1 dest SZ37
1 fig phiYUN
1 inf kweTSI
1 mech sheKAN
1 mech, 1 tank she
1 tact kweCEL
1x trans SZ20 >> SZ35 load 1 inf, 1 art phi >> SZ44 unload cel
2 fig phi -
sz44 cwol
SZ46
A 1 dest, 1 fig
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (5)
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sz46 cwol
yun, tsi twolKAN
A 1 mech, 1 tank, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (5)1@3: (4)1@4: (6)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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KAN r2
A 1 mech, 1 tank, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (5)1@3: (5)1@4: (6)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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KAN r3
A 1 tank, 1 tact
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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kan twlo 1 mech
CEL
A 1 inf, 1 art, 2 fig
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 6)2@3: (6, 1)
D 2 inf
Rolls: 2@2; Total Hits: 22@2: (1, 1)