It’s rare to see dice that bad, wow 🤯
Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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Alx twlo inf, art
NCM per map
Place units:
art IndCollect : 6 + 1 saved
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use this map
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Were the TANG infantry and nearby transport meant to stay put?
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Were the TANG infantry and nearby transport meant to stay put?
Yes for the infantry, the transport should be in sz71 (Saf). Thanks.
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No problem. Just wanted to be sure before I sent the strat. Will have Italy up shortly.
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Italy 4
Buy (25/25)
1 carrier
1 sub
1 infCM:
EPL
1 tank yugoROM
3 inf, 1 art yugo
1 strat sita -
epl twol
ROM
A 3 inf, 1 art, 1 strat
Rolls: 2@1 2@2 1@4; Total Hits: 12@1: (4, 5)2@2: (6, 6)1@4: (4)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (4)
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rom liberated no loss
epl twolNCM:
per mapMobilize:
1 sub, 1 carrier sz95
1 inf sitaCollect 21 + 5 = 26 IPC
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I’m at work so i won’t be able to post before i get home in a few hours.
If you want to go with Germany in the mean time, no problem. -
Will do.
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Germany 5
Buy (52/52)
1 sub
10 inf
4 artCM:
SZ114
1 sub, 1 fig, 1 tact sz113BAL
1 mech hunBES
1 mech hunPOL
2 inf, 2 fig, 1 tact hun
1 mech ger -
bal, bes twol
SZ114
A sub sneak
Rolls: 1@2; Total Hits: 01@2: (5)
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SZ114 remainder
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
D 1 cru
Rolls: 1@3; Total Hits: 01@3: (5)
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sz114 cwol
POL
A 2 inf, 1 mech, 2 fig, 1 tact
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (4, 6, 2)2@3: (2, 4)1@4: (3)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (5, 1)
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pol twlo 1 inf
NCM:
per map (note: this includes 2 art wgr >> ger)Mobilize:
1 sub sz112
8 inf, 2 art ger
2 inf, 2 art wgrCollect 46 + 5 = 51 IPC
(reminder ANZAC/Fra skipped)
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Anzac 4
Buy:
fgt (10)
dd (8 )
save 2No CM
NCM per map
Place fgt Nsw, dd sz62
Collect : 15 + 2 saved = 17 IPC
France moves on map
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Russia 5
Buy:
7inf (21)
2art (8)
3tnk (18)
fgt (10)CM
Sib
inf Sak walk inKan (2inf)
2inf Novo
fgt, tac RusBes (mec)
inf Sukr
fgt NovBal (mec)
inf, 2fgt NovKan
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (6, 1)1@3: (2)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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Kan twlo inf
Bes
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
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Bes rd2
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
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Bes twol
Bal
Rolls: 1@1 2@3; Total Hits: 21@1: (2)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (3)