Flip flop vs. Col. Ty Webb '42
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Realized during noncombat move that I completly wasted a ftr sitting in Cau.
I was going to send it to Bel, but then it wouldn’t have reached TrJ. So I just let it sit there when I could have sent it to Ukr and gone from probably should have won anyway to pretty much guaranteed.
That’s what I was talking about earlier. I’ll sit for 15-20 minutes sometimes trying to make sure I don’t do something that stupid, then do it anyway.Also could have had that UK ftr there as well, but again, spent time trying to figure it out, and didn’t think about Rus being able to back it up. So I put it in Per.
Way off topic, but just wondering, you ever try a Pacific victory route with any success?
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And here’s the map
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I have tried Pacific route with limited success
Japan totally under wraps but Russia gets crushed by the 6th turn.
Very hard to keep enough pressure on Germany so that they don’t just steamroll.
Not to say it can’t be done, just not by me.I’ll have Germany turn tonight.
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Ger2
Builds
with 42
10inf=30
bmr=12
save 0Combat
tank Egy in&out FEq(unoccupied)ftr WEu to sz12 autokill 2tt
3inf Kar to Bel
5inf 4tank EEu to Bel
tank Ger to Bel vs inf artBel attack(1)8inf 5tank
Rolls: 8@1 5@3; Total Hits: 58@1: (4, 1, 2, 4, 4, 6, 5, 6)5@3: (4, 2, 1, 1, 3)
defend inf art
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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Results
FEq twol
Sz12 cwol
Bel lwolNon Combat
ftr sz12 to WEu
ftr Lib to WEu
inf art Lib to Egy
inf SEu via tt bb sz15 to sz14 land in Lib
art Blk to Ukr
2tank WEu to EEu
tank SEu to EEu
inf Ger to WEu
8inf Ger to EEu
2sub sz7 to sz5Build placement
8inf bmr Ger
2inf SEuCollect income
Earned 42 saved 0= 42 IPC’s -
UK1
Buys 28
cv tt inf tank
0 leftoverCombat Move
2inf 2tank UK via tt sz2 to sz3 unload Nor vs. emptyResults
Nor twolNon Combat
2dd cv (2 US ftrs) sz 2 to sz3
ftr Per to WRu
sub sz30 to sz48
cc tt sz29 to sz27Placement
cv tt sz3Collect 30 for total of 30
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Jap2
Builds
with 33
2inf=6
4tank=20
tt=7
save 0Combat
2inf Sum via tt sz36 to sz35 land in Ind
bb sz59 to sz35
bb sz32 to sz35
2inf tank FIC to Ind vs 4infinf Wak inf Jap via tt sz60 land in Bry(unoccupied)
Ind attack(1)4inf tank 2bb bombards
Rolls: 4@1 1@3 2@4; Total Hits: 34@1: (2, 4, 3, 3)1@3: (3)2@4: (2, 4)
defend 4inf
Rolls: 4@2; Total Hits: 34@2: (1, 6, 2, 2)
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Ind attack(2)inf tank
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)
defend inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Results
Ind twlo 3inf
Bry twolNon Combat
inf art Jap via tt sz60 to sz36 to FIC
inf Jap inf Phi via tt sz60 to sz36 to FIC
dd cv ftr sz60 to sz36
sub sz52 to sz60
cv sz32 to sz36
ftr sz32 to Egy
3ftr FIC to Egy
bmr Jap to FICBuild placement
2inf 4tank Jap
tt sz60Collect income
Earned 36 saved 0= 36 IPC’s -
US2
Buys 41
cv
ftr
tt
art
2inf
0 leftoverCombat Move
bmr UK SBR Ger vs. aagunGer SBR
aa fire
Rolls: 1@1; Total Hits: 01@1: (6)
if aa misses
Rolling 1d6:
(4) -
Results
Ger IC suffers 4 damageNon COmbat
bmr Ger to UK
ftr cUS to sz3 (UK cv)
tt sz20 to sz 10
inf ECan to EUS
2inf, AAgun WCan to Ala
sub sz47 to sz51
bb sz20, cv ftr 2dd cc sz10 to sz 11Placement
cv ftr tt sz10
2inf art EUSCollect 41 for total of 41
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R3
buys 26
art
tank
5infCombat move
2inf cau, 2ftrs TrJ to cau to Ukr vs. artUkr attack 2inf 2ftrs
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 3)2@3: (1, 6)
defending art
Rolls: 1@2; Total Hits: 11@2: (1)
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Yay!!!
Of course, you still got a hit inResults
Ukr twlo infnon combat
2ftrs to WRu
2inf 3tank Cau to WRu
3inf art Rus to WRu
inf Nov to Yak
2inf Nov to Rus
inf Nov to Sin
2inf Nov to Kaz
sub sz2 to sz3Placement
3inf art Cau
2inf tank RusCollect 26 for total of 26
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I know we played the last game with it open, and I’m assuming this one was well, but wouldn’t closing sz16 make it a little more competitive for the allies?
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No big deal to me either way, but it already seems hard enough against a good axis plan.
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Ger3
Builds
with 42
4inf=12
6tank=30
save 0Combat
2sub sz5 to sz3 vs sub 2dd 2cv 3ftr(why not)2inf SEu via tt bb sz14 to sz15 land in TrJ
inf art tank Egy to TrJ vs 3inf7inf 5tank Bel to Ukr
8inf 3tank EEu to Ukr vs infSz3 attack(1)2sub
Rolls: 2@2; Total Hits: 02@2: (6, 4)
defend sub 2dd 2cv 3ftr
Rolls: 1@1 4@2 3@4; Total Hits: 41@1: (4)4@2: (1, 6, 2, 5)3@4: (6, 3, 1)
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Not even close
TrJ attack(1)3inf art tank bb bombard
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 12@1: (5, 4)2@2: (3, 4)1@3: (2)1@4: (5)
defend 3inf
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6)
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TrJ attack(2)3inf art tank
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 1)2@2: (1, 6)1@3: (6)
defend 2inf
Rolls: 2@2; Total Hits: 12@2: (1, 3)
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Ukr attack(1)15inf 8tank
Rolls: 15@1 8@3; Total Hits: 315@1: (5, 1, 1, 2, 6, 5, 4, 4, 2, 6, 6, 3, 5, 4, 2)8@3: (5, 5, 6, 6, 1, 5, 6, 4)
defend inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Well thats scary 3hits
Results
Sz3 disaster 2sub lost no hits
TrJ twlo inf
Ukr lwlo infNon Combat
2inf Ger to WEu
bmr Ger to WEu
3inf Ger to EEuBuild placement
2inf 4tank Ger
2inf 2tank SEuCollect income
Earned 40 saved 0= 40 IPC’s