edit the combat since the LR 88s would change the dice you rolled back.
Gazza (allies) v stockus13 (axis) g40 a3
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Alrighty then Global Alpha 3 using Larry’s latest version as of October 18th, 2011. No tech.
Good luck! Germany in a bit :)
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Here is the map I am using: the one Cmdr Jenn posted on the forum was wrong: Was missing the extra German inf in Norway, and had a UK inf that was removed from Paris.
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Germany 1:
Purchase Units: 30 IPC
1 CV (16)
1 dd (8 )
1 ss (6)Save 0
CM:
1 ss SZ117 > SZ106
1 ss SZ118 > SZ1061 ss SZ124 > SZ112
1 ca, 1 bb SZ113 > SZ112
1 tac pol > SZ112
1 ftr Nor > SZ1121 ss SZ103 > SZ110
1 ss SZ108 > SZ110
1 ftr hol > SZ110
2 ftr, 3 tac W Germ > SZ1102 inf, 1 arm hol > Normandy
1 bmr Germ > Normandy2 inf, 2 art, 2 arm hol > Paris
3 inf, 4 mech, 1 art W Germ > Paris
3 arm S Germ > Paris
1 tac, 1 bmr Germ > Paris6 inf, 2 art S Germ > Yugo
2 inf, 1 arm, 1 ftr Hun > Yugo
1 inf, 1 arm Rom > Yugo
1 arm Pol > YugoScramble Orders for SZ110?
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SZ106
Attacker: 2 ss
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Defender: 1 dd, 1 trans
Rolls: 1@2; Total Hits: 11@2: (2)
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SZ106 Rolloff 1st to hit wins
Atttacker: 1 ss
Rolls: 10@2; Total Hits: 110@2: (6, 6, 5, 5, 4, 1, 3, 5, 5, 3)
Defender: 1 dd, 1 trans
Rolls: 10@2; Total Hits: 310@2: (2, 4, 4, 5, 3, 1, 6, 6, 1, 3)
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SZ106 holds with no loss……this is not starting well.
SZ112
Attacker: 1 ss, 1 ca, 1 ftr, 1 tac, 1bb
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (1)2@3: (5, 5)2@4: (5, 2)
Defender: 2 ca
Rolls: 2@3; Total Hits: 02@3: (4, 4)
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SZ112 CWOL thats more like it!
Normandy
Attacker: 2 inf, 1 arm, 1 bmr
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 5)1@3: (2)1@4: (6)
Defender: 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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normandy R2
Attacker: 1 inf, 1 arm, 1 bmr
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (2)1@4: (6)
Defender: 1 art
Rolls: 1@2; Total Hits: 11@2: (2)
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Normandy CWLO 2 inf
Yugo
Attacker: 9 inf, 2 art, 3 arm, 1 ftr
Rolls: 7@1 4@3 4@3; Total Hits: 77@1: (3, 5, 5, 1, 2, 1, 6)4@3: (1, 3, 2, 4)4@3: (6, 3, 4, 3)
Defender: 5 inf
Rolls: 5@2; Total Hits: 15@2: (3, 6, 3, 1, 6)
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Yugo CWLO 1 inf
Paris aa
aaa :2@1:
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Paris aa
Rolls: 2@1; Total Hits: 02@1: (2, 3)
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Paris R1
Attacker: 5 inf, 4 mech, 3 art, 5 arm, 1 tac, 1 bmr
Rolls: 6@1 6@2 5@3 2@4; Total Hits: 56@1: (3, 5, 2, 4, 2, 6)6@2: (2, 1, 5, 3, 6, 5)5@3: (4, 1, 6, 2, 4)2@4: (6, 1)
Defender: 1 aa 6 inf, 2 art, 2 arm, 1 ftr
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (4, 6, 2, 6, 2, 4, 3, 2)2@3: (6, 6)1@4: (4)
I will assume you take the 1st hit on the aa gun
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Paris R2
Attacker: 1 inf, 4 mech, 3 art, 5 arm,1 tac, 1 bmr
Rolls: 2@1 6@2 5@3 2@4; Total Hits: 62@1: (5, 5)6@2: (1, 6, 5, 4, 4, 2)5@3: (5, 1, 3, 1, 5)2@4: (5, 4)
Defender: 2 inf, 2 art, 2 arm, 1 ftr
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (1, 3, 2, 3)2@3: (6, 4)1@4: (1)
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Paris R3
Attacker: 4 mech, 1 art, 5 arm, 1 tac, 1 bmr
Rolls: 3@1 2@2 5@3 2@4; Total Hits: 53@1: (6, 3, 6)2@2: (3, 2)5@3: (1, 2, 5, 1, 4)2@4: (4, 6)
Defender: 1 ftr
Rolls: 1@4; Total Hits: 01@4: (5)
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Paris CWLO 5 inf, 2 art, 19 IPC plundered
Scramble into SZ110?
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Found another set up error….moving Italys fighter from N italy to S italy.
Let me know if you see anything else that needs to be moved around.
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sorry stokus for the delay no scramble into sz110
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No need to be sorry :)
SZ110
Attacker: 2 ss, 3 ftr, 3 tac If both ss’s hit the cruiser gets no return shot
Rolls: 2@2 3@3 3@4; Total Hits: 32@2: (4, 5)3@3: (1, 5, 1)3@4: (5, 6, 2)
Defender: 1 ca, 1 bb
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
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SZ110 CWOL
I’ll post NCM at lunch :)
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NCM
1 bmr Normandy > W Germ
1 tac,1 bmr Paris > W Germ
1 inf Nor > Fin (activate)
1 inf Rom > Bul (activate)
3 ftr, 3 tac SZ110 > W Germ
2 inf Den > W Germ
1 trans SZ113 > SZ112
1 ftr Yugo > S Italy
1 aa W Germ > Paris
Place Units
1 CV, 1 dd, 1 ss SZ112
Collect Income:
41 TT + 10 NO + 19 Plunder = 70 IPC