G40 NoMercy(Axis) vs TerrorBane(Allies)



  • so i lose an additional two artillery sorry about that…

    attack
    DiceRolls: 6@2 12@3; Total Hits: 106@2: (6, 3, 6, 2, 6, 5)12@3: (1, 2, 2, 2, 4, 1, 2, 2, 2, 2, 6, 4)

    defend
    DiceRolls: 17@3; Total Hits: 717@3: (4, 1, 1, 3, 4, 3, 6, 1, 5, 4, 5, 4, 1, 4, 6, 1, 6)


  • i lose 6 artillery one tank
    you lose 10 tanks
    r3
    DiceRolls: 11@3; Total Hits: 311@3: (5, 2, 6, 4, 6, 4, 4, 4, 3, 5, 2)

    defend
    DiceRolls: 7@3; Total Hits: 57@3: (3, 1, 6, 3, 3, 3, 6)


  • barf

    mm i lose five tanks you lose 3tanks
    attack
    DiceRolls: 6@3; Total Hits: 46@3: (2, 6, 5, 3, 3, 3)

    defend
    DiceRolls: 4@3; Total Hits: 24@3: (6, 5, 2, 2)


  • nuk taken i end up with 3 tanks and 1 fighter…

    non coms on map
    deploy 7 inf 1 art  russia
    1 art 1 inf 1 tank vad
    collect 31

    NoMercy_vs_TerrorBane_G40_7bRus.AAM

  • 2007 AAR League

    Well Luckily the Germans can quickly replace the losses; even though I lost Nuk I think it may have worked in my favor.

    Japan Round 7 ($17)

    Purchase: 1 Inf ($3), 1 bmb ($12) save $2

    Combats:

    Eve (empty) vs 1 Inf from Yen
    Tim (1 Inf) vs 6 Inf, 1 Art, 1 AA from Yen
    Nov (1 Inf) vs 1 Art, 5 Mech, 10 Arm (Kan)
    Arc (1 Inf, 1 Art) vs 2 Tacs (Kan), 2 bmb (Nor)
    Sak (1 Art) vs 1 fgt (yak), 1 bmb (Jap)
    Bry (1 Mech) vs 1 fgt (yak), 2 bmb (Jap)
    Moscow Strategic bombing run (3 bmb Kan) are you intercepting with 1 fgt?
    SZ 81 (1 DD, 1 CA, 1 BB, 1 trn) vs 4 fgts, 5 tacs (Gre)

    Let me know your intercept orders for Moscow.

  • 2007 AAR League

    That 2nd Round of combat on Nuk hurt the most though; my 17 tanks should have shredded the attacking forces…I think I should have came up on top with 1-3 units left.


  • yeah I’ll intercept

  • 2007 AAR League

    Moscow “Dog-Fight” battle: (3 Bombers)
    DiceRolls: 3@1; Total Hits: 13@1: (6, 1, 6)
    1 Interceptor (1fgt)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Tim attack (6 Inf, 1 Art)
    DiceRolls: 5@1 2@2; Total Hits: 25@1: (5, 1, 6, 5, 3)2@2: (1, 3)
    Tim Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Nov Attack (1 Art, 5 Mech, 10 Arm)
    DiceRolls: 4@1 2@2 10@3; Total Hits: 84@1: (1, 6, 3, 4)2@2: (1, 1)10@3: (4, 2, 2, 6, 5, 4, 3, 3, 3, 4)
    Nov Defense (1 INf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Arc Attack (2 tacs, 2 bmbs)
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (3, 5)2@4: (1, 4)
    Arc defense (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    Bry attack (1 fgt, 2 bmb)
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (3)2@4: (5, 3)
    Bry Defense (1 Mech)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Sak Attack (1 fgt, 1 bmb)
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
    Sak Defense (1 Art)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 81 Attack (4 fgts, 5 tacs)
    DiceRolls: 5@3 4@4; Total Hits: 25@3: (4, 4, 4, 6, 2)4@4: (4, 6, 5, 5)
    SZ 81 Defense (1 DD, 1 CA, 1 BB)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (5)1@4: (4)

  • 2007 AAR League

    SZ 81 Attack (4 fgts, 3 tacs) (I lost 2 tacs)
    DiceRolls: 4@3 3@4; Total Hits: 54@3: (1, 5, 1, 1)3@4: (5, 1, 2)
    SZ 81 defense (1 CA, 1 dmg BB) (you lost 1 DD)
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)

    Moscow AA gun Fire (3 bombers)
    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 4)

  • 2007 AAR League

    2 bombers survived… (hoping for big numbers…)

    Bombing Run… (2bmb)
    DiceRolls: 2@6; Total Hits: 22@6: (2, 5)

  • 2007 AAR League

    Results…

    Moscow - You lost 1 fgt, I lost 1 bomber; 7 + 4 = 11dmg
    SZ 81 (more painful then needed here…) Cleared with 4 fgts, 2 tacs
    Arc - Cleared WOL
    Nov - Taken with 1 Art, 4 Mech, 10 arm (lost 1 Mech)
    Tim - Taken with 6 Inf, 1 Art, 1 AA
    Eve - Taken WOL
    Bry - Cleared with 2 bmb
    SAk - Cleared WOL with 1 fgt, 1 bmb

    NCM:
    2 tacs, 2 bmb from Arc to Nod
    2 bmb from Bry to Yen
    1 fgt from Sak to Yak
    1 bmb from Sak to Yen
    2 bmb from Moscow to Nod
    2 tacs, 4 fgts from SZ 81 to Egypt.
    3 fgts from greece to Gib
    1 fgt from greece to SUk

    Placement: 1 Inf, 1 bmb on Japan

    Japan collects: $16 + $2 saved - $8 (Convoy) = $10

    NoMercy_vs_TerrorBane_G40_7cJap.AAM


  • 10 convoy damage i have subs off the coast of oki and formosa so you end with 8 ipcs


  • Haha so i thought i read somewhere if i take japan the games over if i hold it for a turn… apparently not in Alpha 2 so maybe that was the original game plan… so now back to a different game plan :D I wish I would have known that last turn o well

    US Purchase
    3 tanks (18)
    3 inf (9)
    2 transports (14)
    2 fighters (20)
    3 Destroyers (24)

    Combat
    Walkin Formosa
    Non coms on map

    Since I did a lot I will try to describe most of them just in case it isn’t clear on the map

    1 transport sz 4 from sz 10
    5 transports load all the units in wus and offload central America in sz 89
    Most of navy loads with 5 transports and goes to sz 104, leaves 2 destroyers in sz 91
    2 transports load troops and go from sz 64 to sz 106
    1 transport to sz 101 from sz 64
    Move my planes west into china and hko and moved some battleships a carrier and a cruiser to Hawaii

    Deploy
    All land units to cus
    Planes to eus
    Ships to sz 101
    Collect 86

    China purchase 25/25
    7 inf 1 art
    Combat
    Walkin kan 1 inf
    Non coms on map
    Deploy all tsi
    Collect 29

    UK pacific
    Purchase
    2 tac bombers
    1 fighter
    Combat
    sz 99 clear transport land on cyprus with tac bomber
    non coms on map
    deploy all india (surprise! :D)
    Collect 32

    Anzac
    Purchase minor industrial complex
    1 strat bomber
    Save 7
    Non coms on map
    Deploy strat bomber to nsw
    Collect 31 + 7 saved

    NoMercy_vs_TerrorBane_G40_7gAnz.AAM


  • sorry wrong map… us deployment was messed

    NoMercy_vs_TerrorBane_G40_7gAnz.AAM


  • o and anzac put that minor industrial in korea

  • 2007 AAR League

    I kind of figured that’s what you were thinking with when you started moving everything into the Pacific; if that was a real rule I think USA would go straight for Tokyo every game.
    If I knew in advance I would have tried to warn you.

    I don’t think your 5 trns from SZ 10 can make it to SZ 89 as that’s 4 movement spaces if you count the move between the canal?
    (SZ 64 is connected to SZ 28 and not SZ 11 to SZ 64)

    Italy Round 7 ($36)

    Purchase: 5 Inf ($15), 2 Fgts ($20) save $1

    Combats:
    SBR Moscow bmb from POL

    Moscow AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    If it misses this will be the dmg + 2
    Moscow SBR Run
    DiceRolls: 1@6; Total Hits: 11@6: (2)

  • 2007 AAR League

    I wish the AA gun and SBR run could be switched, lol

    2 + 2 = 4 more dmg to Moscow factories.

    NCM:

    1 bmb from Moscow to SUK
    1 Inf, 1 mech from Syr to Egypt via 1 trn there.
    2 Inf, 2 Art, 2 Arm from TJ to Egypt.
    1 trn from Egypt to SZ 95
    1 CA from Egypt to SZ 92
    1 Inf, 1 Mech, 1 AA gun to Gib via the 2 trns in SZ 92

    Placement:
    3 Inf on Egypt
    2 fgts on SIT

    Italy collects: $36 + $1 saved = $37

    NoMercy_vs_TerrorBane_G40_7iItaly.AAM


  • 1 french destroyer to sz 20 go krauts

  • 2007 AAR League

    Germany Round 8 ($72)

    Purchase: 6 Arm ($36), 8 Inf ($24), 4 Art ($12)

    Combats:

    Bel (empty) vs 1 Inf from Nod
    Kar (empty) vs 1 Arm from Fin which blitz to Nod
    Arc (empty) vs 3 Art from Fin via 3 trns
    Bsk (AA gun) vs mech from Suk
    Nuk (3 Arm) vs 6 Mech (2 Bal, 4 RMA), 3 Arm (RMA), 1 bmb (Nor)

    Nuk Attack (6 Mech, 3 Arm, 1 bmb)
    DiceRolls: 6@1 3@3 1@4; Total Hits: 36@1: (4, 5, 6, 2, 1, 4)3@3: (4, 3, 5)1@4: (3)
    Nuk Defense (3 Arm)
    DiceRolls: 3@3; Total Hits: 13@3: (6, 5, 1)

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