Game History
Round: 1 Research Technology - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Finland Norway: 1 infantry EDIT: Adding units owned by Germans to Libya: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 2 armour and 4 infantry moved from Russia to Karelia S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCereal vs Booger-10
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Round 12
att
Rolls: 2@1; Total Hits: 02@1: (4, 5)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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Well he should retreat, but im going to waste him because he is apparently worthless in a fight.
Round to much
att
Rolls: 1@1; Total Hits: 01@1: (2)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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Cha ntwlo 4 inf
Placement:
1 inf in Hop
2 inf in SuiCollects:
8 IPConto UK.
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UK
London: 0 IPC
Calcutta: 7 IPC
Buys:
1 inf, 1 arty = 0Combat Moves:
Bur:
17 inf, 7 Arty, 1 AA gun, 2 fig, 1 tac from IndBattle of Burma:
att
Rolls: 10@1 14@2 2@3 1@4; Total Hits: 410@1: (2, 3, 5, 4, 6, 5, 5, 5, 3, 5)14@2: (4, 4, 4, 4, 6, 1, 3, 6, 4, 5, 3, 2, 3, 6)2@3: (3, 6)1@4: (2)
def
Rolls: 1@2; Total Hits: 01@2: (3)
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Burma twol
Non Combat Moves:
3 Inf from Epr to Cpr
2 fighters, 1 tac from Bur to IndPlacement:
1 arty, 1 inf in IndCollects:
6 IPCMap and Onto Anzac
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Anzac:
IPC: 25
Buys:
2 Fighters = 5
1 Arty = 1
Saves: 1 IPCCombat Moves:
1 transport from z54 (with 1 inf from Que) to z41 and unload in Sum (walkin)
Non Combat:
1 inf, 1 arty, 4 Fighters from Que to NswPlacement:
2 Fighters, 1 Arty in NswCollects:
14 IPC + 5 NO
Total: 19 IPCMap and its Italy
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IT4 = 31
Purchase = 1 trans = 7 = 24
2 tnks = 12 = 12
2 inf = 6 = 6
Sub = 6CM
EGY (3 inf, 2 art , fgt)
Trans from z94 load art fromĀ tun to z98 unload in egy
3 trans from z97 2 inf from sita, inf & 2 art from nita, tnk from greĀ to z98 unload
Fgt and tac from sita and land in sud after battleALX (twol)
Inf from tob to alx -
EGY
att
Rolls: 6@2 2@3 1@4; Total Hits: 46@2: (1, 5, 2, 3, 4, 5)2@3: (2, 1)1@4: (6)
def
Rolls: 5@2 1@4; Total Hits: 25@2: (6, 4, 6, 1, 2)1@4: (5)
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EGY 2
att
Rolls: 4@2 3@3 1@4; Total Hits: 14@2: (3, 4, 4, 4)3@3: (4, 1, 4)1@4: (5)
def
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (1)
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EGY 3
at
Rolls: 3@2 3@3 1@4; Total Hits: 33@2: (1, 2, 6)3@3: (5, 5, 5)1@4: (1)
def
Rolls: 1@4; Total Hits: 11@4: (1)
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EGY twlo 3 inf 1 art
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NCM
Trans from z94 to z97Italy Places
1 trans in z97
2 tnks, 2 inf nita
Sub z93Italy Collects = 34
IPC = 19
NO = 5+5+5 -
I will have to wait for germany until tomorrow night, I am on a few days vacation with the family so until then.
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I am assuming no moves for FRANCE
G5 (66)
Purchase
AB = 15 = 51
Strat = 12 = 39
13 inf = 39CM
POL
3 tnks from ger
8 inf from hunEPL
2 inf from hun
Strat from wgrNOV
8 trans with 8 inf, 1 mech, 3art, 4 tnks from sgr to z127 with carrier and dd unload in NOV
We should be able to pass the sub since a sub does not stop a fleet. Is this correct?
2 tac from wgr and will land on carrier after battle3 trans from z92 with inf and mech from mor and mech and tnk from alg to z98
Unload single mech in egy (actually non combat but donāt want to forget)
Unload mech and inf in SYR (TWOL)
Unload tnk in TRJ (TWOL) -
NOV
aa gun fire
Rolls: 2@1; Total Hits: 02@1: (5, 2)
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NOV
att
Rolls: 6@1 6@2 4@3 2@4; Total Hits: 86@1: (2, 5, 5, 5, 1, 2)6@2: (1, 2, 1, 2, 4, 3)4@3: (1, 6, 1, 1)2@4: (6, 6)
def
Rolls: 17@2; Total Hits: 117@2: (5, 6, 3, 4, 6, 4, 2, 5, 4, 4, 5, 5, 4, 6, 4, 3, 4)
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NOV 2
att
Rolls: 5@1 6@2 4@3 2@4; Total Hits: 75@1: (4, 4, 6, 4, 6)6@2: (4, 2, 6, 1, 1, 5)4@3: (6, 1, 2, 3)2@4: (5, 1)
def
Rolls: 9@2; Total Hits: 19@2: (5, 3, 5, 6, 5, 3, 4, 6, 2)
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NOV 3
att
Rolls: 4@1 6@2 4@3 2@4; Total Hits: 84@1: (1, 2, 2, 4)6@2: (3, 1, 6, 5, 1, 2)4@3: (5, 2, 5, 2)2@4: (3, 4)
def
Rolls: 2@2; Total Hits: 12@2: (1, 6)
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NOV twlo 3 infĀ :-o
aa gun destroyedEPL
att
: 2@1 1@4:
def
Rolls: 1@2; Total Hits: 01@2: (5)
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EPL attack
Rolls: 2@1 1@4; Total Hits: 22@1: (4, 1)1@4: (1)