So where we at on these markers?
[u][b]Rail Station:[/b][/u]
Cost: 12-15 Attack: - Defense: - Move: -
These can only be build in controlled areas that contain a factory and only one per territory. If placed in an area that contains a major factory they can move 10 units, and 3 if placed in a minor factory, and they must start from Rail Station. If the factory is damaged the rail movement is equal to placement value.
Rail Stations have a fixed AA defense of 1 roll like AB or NB.
In order to move units you must also build Rail Markers to indicate direction of travel.
[u][b]Rail Markers:[/b][/u]
These markers cost 6 IPC each and allow land units to move from rail station along whatever path of Rail Markers have been built. They can be damaged by SBR up to six points. the first points reduce the number of land units that may move to a total of 6. ( if the Rail Station starts with a major factory you may still move 4 units) The distance is unlimited as long as you built a connected line of Rail Markers. Rail markers have no fixed AA gun defense. If the enemy captures the area where a Rail Marker is present, it is destroyed.