Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Ok. America’s turn, combat.
SZ 125
aRolls: 2@2; Total Hits: 12@2: (2, 6)
dRolls: 1@1; Total Hits: 01@1: (2)
Holland
a hit+Rolls: 1@1, 2@3; Total Hits: 01@1,: (6)2@3: (4, 5)
dRolls: 3@2; Total Hits: 03@2: (6, 3, 3)
SZ42
Cleared transport with bomber
Malaya - industrial bomb
dRolls: 1@1; Total Hits: 11@1: (1)
if I make it through… not sure how to do this…
aRolls: 1@6; Total Hits: 11@6: (3)then add 2 to this result. I’ll try to figure out the damage markers if I make it through.
Marshall Islands - take with 2 Inf
SZ16
aRolls: 2@2; Total Hits: 12@2: (4, 1)
dRolls: 1@2; Total Hits: 01@2: (4)
and here’s the map of the US combat moves…
Well, you shot down the American bomber over Malaya… that hurts. The rest of my battles went well, so it probably evens out… kind of. First bombing run of the game, shot down. Go figure!
Round 2
Holland
a hit+Rolls: 1@1, 2@3; Total Hits: 21@1,: (4)2@3: (3, 2)
dRolls: 2@2; Total Hits: 12@2: (2, 6)
An even turn, I think. Up a unit at sea, and I had a decent chance of not taking Holland - lost my bomber.
US placement -
W US - 3 Destroyers, Transport, 2 Inf
E US - 3 Inf, Art, Destroyer, 2 Transports
Normandy - Inf, Art, Armor
Nothing has changed with IPCs… collect 84.
All apologies - spent 85… I’ll change E US to 4 Inf. Please use this revised map.
British combat. Only two.
Morocco
Battleship shot -Rolls: 1@4; Total Hits: 11@4: (2)
a hit+Rolls: 2@2, 2@3; Total Hits: 12@2,: (6, 4)2@3: (2, 4)
d hit+Rolls: 3@3, 1@4; Total Hits: 23@3,: (4, 2, 4)1@4: (3)
Siam (I am)
a hit+Rolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (3)
dRolls: 3@2; Total Hits: 23@2: (2, 3, 1)
Messed up Round 1, but not a big deal - I need to roll an additional 2. Will do now.
Rolls: 1@2; Total Hits: 11@2: (1)
Well, it was a big deal, I got a lucky hit.
On round 1, I forgot to boost my two infantry with artillery, hence the extra roll I just did.
Round 2
Morocco
a hit+Rolls: 1@1, 1@2, 2@3; Total Hits: 31@1,: (1)1@2,: (1)2@3: (1, 6)
d hit+Rolls: 1@4; Total Hits: 11@4: (1)
Siam
a hit
dRolls: 1@2; Total Hits: 01@2: (3)
Sorry, that was Sham State I was attacking all along. Siam I am not.
British placement -
India - 2 Inf
Iraq - 2 Inf, Art
S Africa - 2 Inf
Egypt - Minor IC
London - 4 Inf, Art
Collect 45.
Anzacians.
Combat
Java
aRolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (4)
Anzac is done. I saved 9, collect 19, total of 28.
France will move their cruiser to SZ91 to join the Allied fleet.
US sub in SZ125 will submerge… question… can I stay and defend vs. the sub and not be killed by your sub? What’s wrong with me that I don’t know this rule? I’ll defend if I live regardless, and submerge if I’d have to die if you got two hits… make sense?
Italy is up! You have some cash this turn.
A couple more etiquette things. You should read everything I write on the link. Britian only had 39IPCs, I owned malta. You need to remove 5IPC’s of items. It is helpful, but negotiable if you dont want to, to write out purchases before combat.
US is down 1IPC from Morocco to be 83. UK should be up 1IPC to make it 40.
Your SZ125 sub has the option of fighting or submerging at the beginning of every round that you have a destroyer present. Subs can never be hit by aircraft without a destroyer present.
This sucks, but I kinda need to wait to see how britian changes its purchase…
Right you are. Please change on the map you send back to me… Britain 40, US 83.
As a reminder, I bought 9 Inf and an IC, for 39.
I placed 2 Inf in S Africa, 3 Inf in Iraq, and 4 Inf in London. IC in Egypt.
This game could get messy quick - one direction or the other.
ITA $; 9inf.
Holland;
a;Rolls: 2@2; Total Hits: 02@2: (5, 3)
d;Rolls: 1@3; Total Hits: 01@3: (6)
Morocco;
a; hit+Rolls: 1@2; Total Hits: 11@2: (1)
d;Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)
SZ91;please be even
a; hit+Rolls: 1@1, 2@3, 2@4; Total Hits: 31@1,: (2)2@3,: (3, 1)2@4: (4, 6)
d; hit+Rolls: 1@2, 1@3, 3@4; Total Hits: 31@2,: (5)1@3,: (2)3@4: (6, 4, 3)
Bring it on!
Holland;
a;Rolls: 2@2; Total Hits: 12@2: (2, 4)
d;Rolls: 1@3; Total Hits: 11@3: (2)
Morocco;
a; hit
d;Rolls: 1@2; Total Hits: 01@2: (3)
SZ91;please be even
a; hit+Rolls: 2@4; Total Hits: 22@4: (4, 1)
d; hit+Rolls: 1@1, 3@4; Total Hits: 21@1,: (2)3@4: (2, 3, 5)
Wow dude, so Italy actually shorted itself an entire NO, and should have had 5 more IPCs for 32.
6inf, 2mech, 1arm.
Collect 29.
made frances move.
This map instead.
Remember on Germany’s turn to subtract 5 from Britain and 1 from the US. This game is about to turn in a big way. You did a nice job setting yourself up to do it, and I did a poor job seeing it coming. This game was easily mine to win.
Vyborg;
A; bombard; Hit+Rolls: 1@1; Total Hits: 11@1: (1)
D;Rolls: 2@2; Total Hits: 02@2: (5, 5)
Novgorod;
A; Hit+Rolls: 1@1, 7@2; Total Hits: 41@1,: (2)7@2: (2, 2, 4, 4, 2, 4, 1)
D;Rolls: 2@2; Total Hits: 02@2: (5, 6)
Belarus;
A;Rolls: 2@1, 2@2; Total Hits: 02@1,: (4, 2)2@2: (5, 4)
D;Rolls: 2@2; Total Hits: 02@2: (5, 4)
SZ91;
A; Hit+Rolls: 1@2, 3@4; Total Hits: 11@2,: (4)3@4: (5, 6, 4)
D; Hit+Rolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (1)
Vyborg; didn’t roll my inf, but didn’t need to…
Novgorod; taken w/o loss
Round 2.
Belarus;
A;Rolls: 2@1, 2@2; Total Hits: 12@1,: (3, 6)2@2: (1, 4)
D;Rolls: 2@2; Total Hits: 12@2: (3, 2)
SZ91; Wow, bad luck for me. I might need a reroll… I assume you lose the carrier.
A; Hit+Rolls: 2@4; Total Hits: 22@4: (3, 3)
D; Hit+Rolls: 1@1, 1@4; Total Hits: 11@1,: (5)1@4: (4)