You can only scramble from the AB
Alpha+.2 Damaged Air Bases & Scrambling question
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They keep their full capacity until they have taken three or more hits.
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They keep their full capacity until they have taken three or more hits.
thanks. One more question: since strategic bombing takes place before regular combat phase (Am I right about this?), I could bomb an Air Base up to 3 damage points and hence it will loos its scrambling capacity for the combat phase, meaning if I’m attacking a sea-zone covered by that Air-Base in the same turn enemy fighters from that air-base won’t be able to scramble in order to defend the sea zone. Am I correct?
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No. Scrambling occurs before strategic bombing raids.
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Easy fix, American fighters/tacs on one or two UK Carriers would be a nice addition to a UK fleet
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A question about both damaged air&naval bases…
If my base has 3 damages, can I repair ONLY ONE of them, leaving this base with 2 damages on it, and then use normally this base? I think this won’t encourage players to perform SBR against bases…
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Yes, you can.
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Yes, you can.
Ok, thanks, but I think this is not a good idea… This is: if I bomb an Industrial Complex, every point scored on the dice take its effect, if I bomb a base my enemy have to spend less money to fully re-activate the infrastructure… :/
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Always nice to come on the forum and find that Krieghund have already answered my question.
As the airbase have 3 hits, would it be an idea to make limit the number of scrambling planes to the max hits left, so that there is an incentive to repair the base fully?
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Good idea Mellemhend.