• '14

    The file is a 96x48….it prints at a 96x47. The other prints at a 72x35. The original file has been changed, so in not sure.


  • i cant see the far right canadian teratory and the middle united states.


  • Here is a under construction abattlemap module http://www.axisandallies.us/39T.gim.zip

    Ownership still needs to be added to each territory… if someone wants to help forward the project would be great.

    I’ve become overloaded with work to do and decided to present the module as it is now… if someone wants to continue working on the module would be awesome… let me know if have any questions on how you could help… just pm me


  • Nice man, but maybe vichy french and free french should have separate colors? maybe canada and anzac should too


  • @Captain:

    Nice man, but maybe vichy french and free french should have separate colors? maybe canada and anzac should too

    yeah… the toolpeices still need some refinement.


  • Looking good! I suppose ANZAC and Canada could have separate colours, although how often are they going to be in the same territory? I guess it might happen in the Mideast.

    I think it would make sense to have the Free French and Vichy French have different shades of blue (Vichy obviously darker blue  :wink:).


  • @Sgt.:

    Looking good! I suppose ANZAC and Canada could have separate colours, although how often are they going to be in the same territory? I guess it might happen in the Mideast.

    I think it would make sense to have the Free French and Vichy French have different shades of blue (Vichy obviously darker blue  :wink:).

    The toolpeices aren’t done… just the flags so to speak… the toolpeices are always left for last as the internal stuff isn’t set… like ownership… someone is working on it and should have that updated soon… if you want to perfect the toolpeices… that would be cool.


  • Wow the mod looks great! I’m unable to print this so thank you so much for making this mod! A little more work on it and it’ll be excellent!


  • Just thought of something. Maybe you could make a color for each axis minor. Just for fun so you can say “the Romanians took Kiev”. Also for house rules.


  • *Revised


  • *Revised


  • Just noticed some discrepencies:

    Naval Base on map but not on setup chart:
    Cairo, Crimea, Rio de Oro, Java, Oslo


  • A couple of questions:

    1. Can a single mech/tnk activate 2 minor axis in one turn? Or does it have to stop in the first Minor Axis it activates?

    2. Was looking for an explanation of the convoy rules and couldn’t find one, forgive me if this has already been answered.

    Do those convoy boxes function to link the surrounding seazones to a convoy path? So if I have 1 Italian sub in sz27 and 1 ss in sz32 I can do 4 convoy damage against the UK? Does the 3 IPC limit mean a limit of 3 from each sea zone or 3 total?

    3. If Poland is not attacked or survives the attack from Germany on round 1 it becomes Pro-Allied, does that refer to Warsaw or all of Poland? If only the units in East Poland survive the attack can they attack Germany (or Russia if they survive a Russian attack on Round 1)?

    4. Is Iceland Pro-Allied?

    5. Is the fortification in Reims disabled if part of the German attack comes from Holland? Or does the whole attack have to come from Holland in order for the Maginot Line to be ignored?

    6. The setup chart doesn’t say which territory the 4 Finnish infantry start in (I would assume Helsinki).

    Thanks a bunch!


  • Do those convoy boxes function to link the surrounding seazones to a convoy path? So if I have 1 Italian sub in sz27 and 1 ss in sz32 I can do 4 convoy damage against the UK? Does the 3 IPC limit mean a limit of 3 from each sea zone or 3 total?

    im pretty shure they are like the ones in aap


  • The convoy routes in the original AAP? I never played that version.

    Just took a look at the rules though, so basically it’s like a territory that you have to hold. If you hold an enemies’ convoy box you do that much damage to their economy. And it’s a separate sea-zone, am I getting that about right?


  • i think so, i have played Europe 1999 edition and thats how we played it then


  • yes. at least i think. that is how i plaed it.

    if you hold it you dont collect the income.
    but the represented player does


  • The setup chart doesn’t say which territory the 4 Finnish infantry start in (I would assume Helsinki)

    yes he said that a while back.

    Can a single mech/tnk activate 2 minor axis in one turn? Or does it have to stop in the first Minor Axis it activates?

    i dont think so. i belive he said something about this before

    If Poland is not attacked or survives the attack from Germany on round 1 it becomes Pro-Allied, does that refer to Warsaw or all of Poland? If only the units in East Poland survive the attack can they attack Germany (or Russia if they survive a Russian attack on Round 1)?

    you’d matter as well end the game if Germany cant take Poland on the 1st turn, but the UK player will represent the pols if (in the rare chance that they dont get taken)


  • @cminke:

    yes. at least i think. that is how i plaed it.

    if you hold it you dont collect the income.
    but the represented player does

    Right, so by holding it you prevent the other player from receiving that income, but you don’t steal it for your own.


  • Lol some more questions:

    1. Can mechanized infantry blitz by itself?
    2. Does mech boost artillery +1 in movement only on blitz? Or can it tow artillery through a friendly space and then into combat?
    3. If Russia is at war with Japan can Communist Chinese and Russian forces attack the same territory at the same time?
    4. Do UK/ANZAC/French forces attack at the same time?
    5. It says that the UK can move at the same time as Russia as long as Russia isn’t at war with Germany and Japan isn’t at war with the UK. So that means for the first round at least the UK can move it’s forces out of position from Japanese attack?

    Thanks for all of your answers.

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