Do you need to buy, apart from the map, the expansion set as well in order to play global war 1939? it is quite expensive and I do not want to invest another 200 dollars before I know whether I like the game or not. Or can you manage with the 1940 standard editions and perhaps some additional 1914 units?
Latest posts made by Snackbar
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Global war 1939 expansion set
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RE: Larry hints at next game.
What A&A game is displayed in the http://www.axisandallies.org/p/event-hbgcon-may-16-18-2014/ thread?
http://www.axisandallies.org/wp-content/uploads/2014/04/iphone-766.jpeg
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RE: Some advices for Willy, Franz and Mehmed please!!
Yes, that will seriously weaken the allied fleet.
Also by introducing a maximum of 5 units per turn to be produced in India, the UK will have a hard time to focus on one front. If they chose not to produce anything the first few turns in India they will be overran by the Ottomans and lose their African assets as well. And the ipc they invest in the east cannot be spend in the west, so beating Germany even on Sea is much harder now. The strengtht of the UK was also to throw in 10 units in India at any time they desired, that advantage is gone as well.
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RE: Some advices for Willy, Franz and Mehmed please!!
Removing a France battleship and transport from the mediterranean and replacing it by a cruiser, and limiting the Indian production capacity to 5 helps a lot in balacing the game.
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RE: Minor Summary of 2nd Game - CP Win
I doubt it. What was the Allies income versus the Axis income?
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RE: Russian Revolution: Advatage for Allies?
Causing the Russian revolution without many casualties on the CP side always outnumbers the IPC gained. For example you can send the remaining Austrian army to India to support the Ottomans. In general it is better to lose German armies than your Austrian or Ottoman army
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RE: Minor Summary of 2nd Game - CP Win
Nice summary. But what would have happened if the UK would have postponed the all out Constantinopel attack for 1-2 more rounds to increase their numbers?
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RE: An over view of 3 games w/Ressian Rev Rules, and what is your Russian strat?
I don’t agree with the two space rule change for land units. Land units in World War 1 were not mobile and if you are looking for a game with full mobility the original axis & allies WOII games are a much better choice.
However I do see the potential of limiting the capacity of producing units in India to 5. Playing UK is much harder as you have to keep producing units in India to keep the Ottomans away and also have to build a navy in the west to threat the Germans. The UK simply lacks the IPC to help the Russians in this scenario since a decisive victory against either the Ottomans in the East or against the German navy in the west is very hard to accomplish. In the two games we have played with this rule Russia Revolution has occurred.
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RE: Need input on how cp can win, or is it just sheer luck if they do?
Play with RR rules
Limit production capacity in India to 5 land units
Trade the France battleship and one transport for a cruiser in the Mediterranean and the game is balanced