@eddiem4145:
Not sure what happened to my post but here goes again. This is going to be less informative and more to the point as I don’t have time and I spent some time on the post that seemed to disappear.
AA not meant to go the way it historically did
It is meant to accurately reflect the situation at the time.
Italy made a miniscule contribution. Performed so horribly, in Africa and balkans Germany had to do what they couldn’t. Italy being so weak is accurate. Depending on how you see the turns in terms of time length, you can argue if they should be irrelevant on turn 1, 2, or 3.
As long as Germany can do its part and have a reasonable chance of taking North Africa, game is not broken.
It is way to soon to determine that.
Italy should be played by the German player in a multi player game.
I guess its not really about Italy being ‘too weak’, from the looks of it Italy starts out fairly well, quite a few ships in the Med, respectable land forces in North Africa, what bothers people is the fact that Italy can start out in this reasonable good position and then suddenly be reduced to impotence, before they get a chance to do anything. How in this game can we really expect the German player to be able to help out that much, the Germans seem to be effectively shut out from the Med at the start, leading me to believe that the designers intended it to be Italy’s role to deal with the Med and Africa, but if their ships can be destroyed before they have a chance to move……
It also seems a bit frustrating that the French fleet in the Med can be saved by the UK, but the Italians have no hope, how can the Germans save then on turn 1?